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AnthonyUK

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  • Birthday 10/30/1981

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  1. <p>Do new workers (and i guess workers already setup) gain new attributes like 100% babyface(if they are a babyface with high ratings ), Tag team specialist (does lots of good tag team matches) etc throughout their careers? or are you stuck with what they get other then temporary ones - hot move/cathcphrase.</p><p> </p><p> If so is it 'random' or as i said above can you get workers to these attributes by playing to them?? Its just my brand new workers seem very plain on that side.</p>
  2. Yes but every one of them had defects in either their skillset or the way that they were pushed. Billy gunn never had some random destiny roll saying he'll never be a star, despite WWF booking him perfectly. In this game you have have a guy with great skills, push them perfectly but they can never be a mega star because of a RNG that says they won't be. I saw it in a recent RW gane, my Major star who was putting on 100 angles and 80-ish matches for a medium to just big company the top merch seller, got stuck at 70. Now i'm not saying they should be 100, but it just brought my game to a halt when other lesser or similar workers could break the 70 and they couldn't i then realised no matter how great i book my worker, the game is about finding those ones with the good rolls, not being able to book my worker correctly.
  3. Does anyone have any pictures of the old All Japan Women's Pro-Wrestling titles? from any prior version of the game, i cant seem to find any in the old belt packs.
  4. Is Chemistry totally random? or are they types of workers and types of abilities in workers that go together? or against?
  5. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="PuroJoshi" data-cite="PuroJoshi" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47535" data-ipsquote-contentclass="forums_Topic"><div>Been making some real progress on a Sendai Girls save, you've done really good work on this mod QL. Only thing that is really annoying me is the amount of retirements. I've had Ayako Hamada and Satomura both retire at 40 despite not being in bad condition at all and both being booked consistently by me.<p> </p><p> Now Kana has decided to retire at 39 while still under contract with the fed, which is especially annoying because booking her when I can finally sign her away is one of my favourite things to do in a long term joshi save.</p><p> </p><p> Feel like I read something before in this thread with somebody saying something similar, so I assume it's a game problem and not a mod problem and since I can't edit them and nobody wants to be talked into not retiring there is nothing I can do right? Very frustrating <img alt=":mad:" data-src="//content.invisioncic.com/g322608/emoticons/mad.png.69834f23b9a8bf290d98375f56f1c794.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> Anyway bit of a rant lol, great work from you mate.</p></div></blockquote><p> </p><p> </p><p> How big are you? i found that it was easier to get them to come out of retirement the bigger i was. I did a Shimmer run through and i got up to large and at that time i could talk some workers like Ayumi Kurihara out of retirement who i couldn't when i was small. I also talked Nattie neidhart out of retirement at 38 and shes just hit 40 and still going in the upper mid card (60-65 overness, skills decline is setting in though)</p><p> </p><p> here is the post where i get it explained to me.</p><p> </p><p> <a href="http://www.greydogsoftware.com/forum/showpost.php?p=2448430&postcount=298" rel="external nofollow">http://www.greydogsoftware.com/forum/showpost.php?p=2448430&postcount=298</a></p><p> </p><p> TLDR: Essentially the women retire earlier because they aren't popular or over enough to continue their careers into their 40's. How popular was Kana? on my save shes 40 and still going but shes 80+ overness.</p>
  6. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Malioc" data-cite="Malioc" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>I'm not a fan of hard caps.<p> But imagine you are Vince McMahon. You see a guy with (in your mind) high SQ. So you push him as much as you can. But he never reaches the popularity of a Hogan or Austin. Or even of your minimum expectation of a Main Eventer.</p><p> In his mind he was always capped to a certain potential.</p><p> </p><p> Personally I'd prefer a different approach. But with the approach above it may feel more real.</p></div></blockquote><p> </p><p> Yeah, you've helped me to see what its trying to simulate, and its under stood.</p><p> </p><p> But in my instance i have someone with SQ of 75 and someone with a SQ of 72 able to go over the 70 popularity cap, and someone with 77 SQ capped at 70. So it doesn't make any sense, that someone who is measurably less of a star able to be able to be more popular than someone who is.</p><p> </p><p> But My workers is still young 27, so maybe she'll beable to crack it if she gets better skills - since i read it can be modified by skills- she probably is edged out by other two skills wise.</p>
  7. Thanks, but i played on and got to large and i still have a bunch of workers that were at the top of the card and have been for the last 2 and a half years in my game but now they have disappeared off the Franchise players list, because they cant get over 70 popularity. I mean i can understand if they had bad attributes and couldn't do matches, but they just did a 87 main event - best one i did so far and their popularity stayed at 70. If this game caps stuff before you've started then whats the point, because the stars you build cant go any better then when some RNG said they can't at the very start of the game. Can you "break" through the cap by manually altering them over it? or will they regress to the norm.
  8. In the creative Next Big Things sections, what does the wording mean? The one i seem to get is "millions of dollars - probably not, valuable member" note. Is this a decent asset or run of the mill person (but i see alot of good workers not on it) is there a guide as to what these words indicate as they are vague for a reason im sure, as they are a guide not a certaintly. But does it mean anyone that hasnt shown up on there wont be a top star? so dont bother with them?
  9. Anyone able to offer insight into how not not get penalized for spectacle, my workers seem to have decent psychology 75+ but i always get the not got the psychology to do a spectacle. Is there a general guide anywhere on psychology that'll show at what levels workers can do things without penalties? how long, types, call in the ring etc?
  10. Is there some sort of limit people can go to popularity wise? i have a worker, stuck at 70 popularity for 3 out of the last 4 months now. I dont get why its not raising, her matches ratings are between 75-80, her best is 86, and shes had some 90-100 promo segments, but no increase on popularity? am i just wasting my time on trying to push? My companies only medium, do i need to be bigger? i have 85% prestige and 80% momentum, looking through i have 3 or 4 workers like this, and its frustrating since all their work is over 70. I also do have one worker whose broke above 70, getting up to 75.
  11. I find these plenty of good workers already in this mod - im two years into a medium/nearly big shimmer play through and TJPW has been a goldmine Miyu/Maki/Mizuki, as well as many others from oz/sendai etc.
  12. Thanks for this, this explains the rash of retirements in the first year im experiencing overall and the potential retirement issues forthe female workers. Really useful to know, i just need to get on with getting them over now
  13. Played for over a year in game time now - through to August 2021, and its been awesome so far thanks so much. My first playthrough has been Shimmer. One thing i have seen alot of is the copious amounts of retirements - in some workers its understandable as their physical condition degrades and their matches get worse, but there's some still having good matches and condition over 80 that just seem to retire when they hit 38-40- Shayna baszler retired in April 2021. Is this something with TEW where it retires on ages or can anything be tweaked to let some hang on in, as we are seeing people staying active into their 40's these days. Not sure if it is the same for the mens side of things, since i am primarily after female workers.
  14. does anyone else see alot of people changing to toned and changing their styles to regular wrestler - is this something thats supposed to happen?
  15. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="awesomenessofme1" data-cite="awesomenessofme1" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>Psychology and Experience are the most important. I think they're equal to each other in importance, but don't quote me on that. And Respect is of lesser importance.</div></blockquote><p> </p><p> Thank you!</p><p> </p><p> One more, im playing as QAW - i have just hired a bunch of workers but they are as Heels and i want to change them to faces. I cant see where i can set this, and when i talk to them they say its too soon to turn, but none of them have debuted yet.</p><p> </p><p> how do i set them to face/heel when i first employ them?</p>
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