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KevinStorm

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Everything posted by KevinStorm

  1. Now that I can actually read some things in the game without getting a headache (thanks to some great efforts from the community), some other reactions: UI layout is still terrible even with color changes. The use of space is very inefficient. Font sizes are way too small. The change in colors, as others have mentioned, makes no sense, and feels very much as change for the sake of change and not change to make the game better. There are too many hidden menus and hidden clickable things. It's frustrating. I'm clicking all over the screen trying to find something that might be hidden. I can't change a worker's role without clicking on one of their existing roles on their roster profile, and if they have no roles I have to click where it says how the fans perceive them to get to roles. This makes zero sense. Not being able to scroll with a mouse wheel is utterly inexcusable. Forcing players to grow their companies in a certain way by making the size requirements so specific takes some of the fun and creativity out of the game. Maybe I don't want to expand my company the way I'm forced to in order to achieve the next size level. I can't find where to assign a manager to a worker, or to see who a manager's clients are. When I look at the Creative screen and click on a worker in one of the lists, it shows me their profile as if they don't work for me even if they do. So I can't see, for example, their contract information, without backing out, going to the roster, and opening their profile again. Forcing players to use predefined products that can't be customized or tweaked also seems unnecessary. Minimum number of storylines seems a bit too high for some products. The handbook is barely useful. Clicking a question mark on a screen only sometimes takes me to the relevant part of the handbook. It should be a PDF or a Word document that we can search through. This is just what I've come across in the last half hour or so of poking around. The whole experience of this game is one of frustration and disappointment. It feels like a massive step back from 2016, filled with lots of changes that were only made for the sake of changing things and not to make a better game. And I've been playing since EWR, so I can't imagine how much of a turn-off this game would be for someone trying out the series for the first time. Without some serious fixing I won't be buying, and it makes me really sad to say that, because I was really looking forward to this game.
  2. GDS should pay you for this and make it the official skin.
  3. There's no learning curve for fonts, colors, sizes, and borders that are headache-inducing, though.
  4. I can barely do anything because the colors clash so much it hurts my eyes. The text and the boxes around the text are especially painful. It feels like all the text is smaller than 16 even though the window is bigger.
  5. Shawn Michaels winning the WWF title at Wrestlemania 12.
  6. "Who the hell thought Ric Flair vs Sting as the Starrcade 2001 main event was a good idea? Who thought Flair becoming World champion in 2001 was a good idea?"
  7. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Adam Ryland" data-cite="Adam Ryland" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Yes. "I'm pleased to <em>officially announce</em> that my next game..."</div></blockquote><p> </p><p> I love you.</p><p> </p><p> Also my wife will thank you for not releasing this game until after I defend my dissertation.</p>
  8. <p>Decided to take a shot at this myself. Created Big Time Wrestling, an old school southern style promotion in the Southeast in the default CVerse data. After one year and five shows (had to limit the number due to finances), here is where I stand so far:</p><p> </p><p> <a href="http://i.imgur.com/MmkR8Kp.png" rel="external nofollow">http://i.imgur.com/MmkR8Kp.png</a></p><p> </p><p> No idea if this is good or not, but I'm still in it. Promotion's momentum is up to F but popularity is still F-. I have picked up some much cheaper talent than I was working with before so hopefully I can run more shows in the next year to bump that up some more.</p><p> </p><p> End of year roll was a 50, so I created my real life cousin in the game as my younger brother.</p>
  9. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="vbase" data-cite="vbase" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>It's one of The Mod Squad's mods. <a href="http://www.greydogsoftware.com/forum/showthread.php?t=534035" rel="external nofollow">http://www.greydogsoftware.com/forum/showthread.php?t=534035</a><p> However, I think they have moved everything to their own website, so you can find it on their website. The website is mentioned in the thread itself.</p><p> </p><p> </p><p> I am assuming you don't want real life workers to be generated rather than random (fictional) workers? If you want random workers, they will generate as the game progresses and there are openings for new workers.</p><p> </p><p> If you want real life workers to be generated, the mod has debuts set to real life debuts. So, if you want Roman Reigns, you won't get him until the game goes to 2010. Likewise, more workers will debut as the game progresses. I have created a query of workers that shows what the debut month and years of certain workers are for that mod. The workers generate on the 1st day of the first week of the month of the year mentioned. Here, I think you might be interested:</p><p> <a href="https://mega.nz/#!TJpXHSbJ!qTY2eTBxHBpT7VnsZHO6okhQI3T8A6sE71cshtz_46k" rel="external nofollow">https://mega.nz/#!TJpXHSbJ!qTY2eTBxHBpT7VnsZHO6okhQI3T8A6sE71cshtz_46k</a></p></div></blockquote><p> </p><p> Random workers are fine. I just don't want to be trying to rebuild WCW over time with a world that never changes, and it doesn't seem like any are being generated. I've got the Power Plant operating but no one comes out of it. And I haven't noticed any new worker news stories either.</p>
  10. I'm playing the WCW Lives scenario and it doesn't look like any new workers are being generated. I have the game options set to start debuting in January 2001 (currently in July 2001) and the generation frequency set to high. Anyone know what's going on?
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