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ItaOperor

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About ItaOperor

  • Birthday 11/21/1988

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  1. Well this is the first year the challenge has been to get to 100 it has previously been a 95/A* limit so you could just drop back to that.
  2. If you filter your roster to workers only and then go into the contracts screen it will filter out the non-workers. It's a bit fiddly but it can be done
  3. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="KevinStorm" data-cite="KevinStorm" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49492" data-ipsquote-contentclass="forums_Topic"><div>I agree with pretty much everything Teemu said. I'd only add that, while I really like the perception system, I'd like to be able to more easily distinguish between wrestlers and non wrestlers on the contracts screen (which is the closest we have to 16's roster overview, which I used a lot).</div></blockquote><p> </p><p> If you filter your roster to workers only and then go into contracts the non-workers will be filtered out.</p>
  4. Thanks for this it's really helpful One question though what does this mean? - (Special effect) A lucha de apuesta is a big deal and is taken very seriously. I don't think I've some across the term before
  5. Thank you for this - I also never knew about that white line optical illusion thing so thanks for that as well
  6. Yes, your announcers are your play by play guys like JR and Michael Cole
  7. I've been through 2 saves so far a CWW and a pseudo Road to Glory and for the most part I have got to grips with where things are now. However I have had to use a skin for the first time to be able to play the game. The main issue I've been having is with the white boxes, particularly around the skills, pop, the contract overview screen and the booking analysis screen. I can definitely see why people have been having migraine issues. Another issue is with the size of the segment ratings when running the show, the whole point of the game to my mind is to put on shows that get better and better and you get the reward of seeing your match and show ratings get higher. Currently these ratings are far too small on the screen and ultimately they don't look/feel important which is hurting my immersion with the game. The colour scheme for the skills and match ratings also feels off, hopefully they can be changed back to the old scheme going from red to blue. If not it is just something I'll have to get used to. Is it possible to mod these colours/change them as part of a skin? As far as products go it's a shame that you can't make your own anymore but in conjunction with the preferences there is scope to tweak the available products to my liking - one option that is missing is to turn off the match length requirement; for example in CWW every match on the main card has to be 20 minutes or more which is a bit limiting. If there was an option to turn that off you could still run a competitive fed that is based around workrate and matches but have the flexibility around your match times. You can turn off match aims, match/angle ratios, pre booking penalties, storylines etc so I don't see why this can't be an option also. Overall I've had a positive experience with the demo and hopefully once a few of the kinks have been ironed out, it'll be in a better place come full release.
  8. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Capelli King" data-cite="Capelli King" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>I started a 21CW game, my very first event..............you cannot continue, you have incidents. Trying to figure out what those incidents are...................20 minutes later. Still cannot continue and other than some workers and road agents being over used, i cannot figure it out.<p> </p><p> 5 minutes later...................i found it. You have to go back to the overview. I think this should be done automatic. In other words taking you to where the incident is, not you having to dig and find the thing.</p></div></blockquote><p> </p><p> On your overview screen in the bottom left hand corner is where the backstage incidents button now lives</p><p> </p><p> looks like you edited your post before I replied - glad you found it <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  9. Currently in my game I'm only getting about 40% of the estimated sponsorship money, the economy is at an A and my product is down as 'quite favourable for sponsorship' so does anyone know why I'm not getting a higher amount? Also thank you Jaysin for your reply
  10. How often can you leave someone off a show before they start getting annoyed? I'm assuming main eventers want to be on every show and it goes down from there but are there any general guidelines for using workers?
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