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Iceisle

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Everything posted by Iceisle

  1. Added some hair and additional wrinkles to jtlant's Richard Eisen. http://i.cubeupload.com/745I7V.jpg Just a quick job, since I never use him in angles or anything.
  2. <p>Thanks.</p><p> </p><p> Jack Bruce needs a new gimmick in my save, and I already had the urge to do a Christian Faith heel turn, so... Now this is happening.</p><p> <span>http://i.cubeupload.com/z8kB7n.jpg</span><span>http://i.cubeupload.com/EObbmn.jpg</span><span>http://i.cubeupload.com/LOKWGU.jpg</span><span>http://i.cubeupload.com/ubLLqt.jpg</span></p>
  3. Requested through PM a while back, here are those VENOM recolors. 103 of them, to be exact. Not my best work, but I think some of them turned out pretty cool anyway. [Download Link] For those who don't want the clutter and don't feel like cherrypicking, here are some of my favorites. http://i.cubeupload.com/T4MYqN.jpghttp://i.cubeupload.com/BX6FqP.jpghttp://i.cubeupload.com/PiUq1o.jpghttp://i.cubeupload.com/Knrf1X.jpghttp://i.cubeupload.com/N5ZSV7.jpg http://i.cubeupload.com/bpatoV.jpghttp://i.cubeupload.com/GvtJAj.jpghttp://i.cubeupload.com/0vWzLx.jpghttp://i.cubeupload.com/N3kEGK.jpghttp://i.cubeupload.com/6J8pRy.jpg
  4. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="mad5226" data-cite="mad5226" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="34905" data-ipsquote-contentclass="forums_Topic"><div>I'm wanting to give Marshall Dillon more of a Vigilante type gimmick. I want to make him a little more edgy and dark. <p> </p><p> Any chance one of you awesome alt makers can make me up a good look for him?</p></div></blockquote><p> </p><p> I don't know which render you use, so I just picked the one that I'm using, which is <a href="http://www.greydogsoftware.com/forum/showthread.php?p=1926232&highlight=marshall+dillon#post1926232" rel="external nofollow">shipshirt's.</a> Figured if you don't like it, at least I can get some use out of it myself. <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> <span>http://i.cubeupload.com/NqY4b5.jpg</span><span>http://i.cubeupload.com/nhNXdX.jpg</span></p>
  5. Yeah, definitely no guarantees, but I am going to give it a shot when I feel up to it. I was in a car crash a couple of days ago and I just got home from the hospital, so it might not be anytime really soon. I know it's not the same as a re-render, but at least it will give people some options to change things up from time to time. Thanks for the suggestion, pete. Now, if someone happens to re-render him before I get started on that, that would be just swell. If not, I can always do it again when and if he gets a new render. It's a pretty easy thing to change with a simple mask like that.
  6. Gave it a shot, since I already did the headband for an earlier post. http://i.cubeupload.com/rULEzT.jpg
  7. ^ Weird. Your pictures show up fine in my browser, but when I save them to my picture folder, I can't open them because they're 'damaged or corrupted'. Trying to view them in TEW causes the game to crash. Anyone else having that problem?
  8. I've made about 120 female fighters since the ones I uploaded for this data, using your renders. I'd be happy to PM them to you if you want to take a look and use any of their descriptions. I made the fighters first and then wrote all of the descriptions one after the other, so many are pretty basic and uninspired, but they're yours to use if you need them. Excellent work on the new Tilde Fjell render, by the way.
  9. How's this? http://i.cubeupload.com/tZijRl.jpg Luckily his eyebrows were already brown, so I just tried to match that color. Also made the wrinkles a little bit less intense where I could.
  10. Thanks for clearing that up. I always thought that Openers and Enhancement Talent saw changes to their recent fortunes even though they weren't effected by them, so it would be a disaster once I moved them up unless I improved their recent fortunes first. This is very, very good to know. Now I can give consecutive losses to guys like KC Glenn in their early days without feeling like I'm destroying their careers.
  11. A couple from 3rdStringPG's SWF dynasty: Dawn the Cheerleader: http://i.cubeupload.com/3hcuOa.jpghttp://i.cubeupload.com/2kxAVr.jpghttp://i.cubeupload.com/I58YEn.jpghttp://i.cubeupload.com/4M12fC.jpg (Made a few different versions because I couldn't decide how I liked the hair.) Rogue: http://i.cubeupload.com/MjTAEX.jpg
  12. ^ That is instantly one of my absolute favorite Thunderverse renders. Excellent work, Eastwood.
  13. My two cents, I'd definitely call that red. The lighting (and his sort of receding hairline) makes it look more brown because most of what you see is dark, but around the inside edges where the lighting is more neutral, it looks like classic ginger/red hair to me.
  14. My feedback: I already put that Lauren Easter render on the C-Verse background for my personal games, because it's amazing. I've been using your renders as replacements for several C-Verse women, though I started using a different one for Brooke Tyler before I noticed that one, and I was used to it so I didn't change. For anyone who hasn't checked out that folder (as well as the WMMA3>PNG folder) in search of re-renders, I'd highly recommend it.
  15. That one is my favorite of the bunch, too. Has a real Stone Cold sort of vibe. You probably aren't familiar with him because he doesn't debut until 2016. That's certainly the reason that I didn't know about him, because I've yet to make it that far into any save I've started. With a render that awesome, I'm seriously thinking about moving his debut date up to some time in 2014.
  16. Holy crap. Great work, shipshirt. I especially appreciate the ones that seemingly hadn't been re-rendered yet (Nick Booth, Nicky Gilbert, Reilly Patton and Jules Night), but they're all damn good.
  17. Just looking through the Platinum database (waiting for the first update before I dive into a game, since some things can't be fixed with the in-game editor), and I'm truly amazed at the amount of work that has gone into this. Kudos to the whole team. You've definitely earned that GDS seal of approval. Here they are.
  18. Just layer the jacket version over the other one in whatever program you've been using to do your stable pictures, and then cut off the top half of it. Looks like they're all posed the same way, so that should do the trick.
  19. How's this? http://i.cubeupload.com/MGyWbG.jpg Tried to do the more modern tied-back style, but I was rushing and it ended up looking like the old school mullet style. Still, hopefully it's better than nothing. Looks like I'm not the only one who doesn't have much time for requests right now, but I'm sure it will pick up sooner or later.
  20. Nice work! I must have missed the one you did before, but I'm definitely going to use this new version.
  21. I've started using one of my favorite Scottie renders from the WMMA3 forum as a re-render for The Midnight Prowler, after adding the black coat from the Des Davids alt I posted a while back. Figured it would be good to share, since the Prowler's render looks a bit outdated next to all of these awesome re-renders. Also, it's a decent excuse to bump this thread from Page 3 of the forum. http://i.cubeupload.com/d21y1h.jpg
  22. No problem. The mask was originally red anyway, and the Joshua Taylor alt was one of mine so I already had it cut out. Plus I'm a sucker for KC Glenn alts. I try not to sign the usual top prospects in every single game, but for whatever reason I always want to be the one to build KC into a star, so I'm always looking for different ways to go about that. http://i.cubeupload.com/vSWWEt.jpg Between KC, Joshua and The Cali Dragons, we have a pretty amazing masked stable at this point. Here are a couple with the frown and facial hair from one of my other KC Glenn alts: http://i.cubeupload.com/pfOqP0.jpghttp://i.cubeupload.com/DXcr62.jpg (Here's a link to the Joshua Taylor post in case you want that one in red, too. The Cali Dragons are a couple of posts below that.)
  23. Yep, extremely simple. Not a problem. http://i.cubeupload.com/ou1tF1.jpg
  24. Pretty sure you're right, it was one of the last few patches that makes visiting fighters actually leave their camps after a pretty short amount of time. No idea if it changes the frequency or conditions for long term members, though. Yeah, it's their base area rather than their nationality, but there seems to be some spillover between certain areas. I'm certain that fighters from the Asia area can end up in Japanese camps, and I think South & Central America work the same way. Can't remember if there are others. The camp's reputation might also be a factor.
  25. Joey Minnesota: http://i.cubeupload.com/0RE47j.jpghttp://i.cubeupload.com/DIFGzt.jpg
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