<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BrokenCycle" data-cite="BrokenCycle" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Okay, since I didn't get an answer I decided to do some testing myself. I used SWF, on an event, booked only one match: Angry Gilmore vs Starr, with every User Preference unchecked. I did all of these twice and got the same results. <p> </p><p>
Starr is 51 popularity. Gilmore is 77.</p><p> </p><p>
Starr beats Gilmore with Decisive Finish: Starr gains 7 points of popularity. Gilmore loses 7.</p><p> </p><p>
Starr beats Gilmore with Decisive Finish. Gilmore has Keep Strong: Starr gains 7. Gilmore loses 1. </p><p> </p><p>
Starr beats Gilmore with Tainted Finish. Gilmore has Keep Strong: Starr gains 7. Gilmore loses 1.</p><p> </p><p>
Starr beats Gilmore with DF. Gilmore has Keep Strong. Starr has Protect: Starr gains 3 points. Gilmore loses 1. </p><p> </p><p>
So, if you want someone to gain popularity, but not<em> too much</em> popularity, put Protect on them. Also, if you're worried that the negative effects of stacking these notes, Keep Strong+Protect actually had a better match rating than just having Keep Strong.</p></div></blockquote><p> </p><p>
You're going to need to run more than one match for each scenario to get anything statistically significant. Also to minimize variables, it would have to be the only segment on the show.</p>