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raufbold

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Everything posted by raufbold

  1. Does anyone recall the specs for pictures in the game? File format? Any limitations? I have saved a few PNGs as JPG using Paint, but they still don't show up in the game (can't choose them). The dimensions are all ok. Saving them as GIF doesn't help either...
  2. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="John Lions" data-cite="John Lions" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44604" data-ipsquote-contentclass="forums_Topic"><div>That makes complete sense, I meant either 1) growing in their discipline (progressing from a student of a fighting style up) in some way or 2) getting sub attributes like "Fast Starter" or "Punches in Bunches" or "Loves to Call Out" over time. I doubt it's coded in that if say, a guy finishes multiple fights by KO he can potentially get the "Head Hunter" trait but I was wondering if there was any way fighters could develop them over time, either as they progress in their career with a certain fighting style or from training with certain teams.</div></blockquote><p> </p><p> That would actually be quite cool if it was this way, but unfortunately not - this doesn't happen. The most you can hope for is getting signature submission moves from a team if it has any.</p>
  3. Am I just deceiving myself or there was an intent to be able to increase the coverage of your broadcaster once created? If yes, how do you do that?
  4. is there a way to see how your fighters are ranked past the first 25 without going to the editor? Some of those can be really worthless but some are just number 26 for example. Would be useful for large rosters......
  5. overall looks nice, but I think the bright blue might be too tiring for the eyes
  6. Just found out that Ana Natalia Pinto has an attribute Low Blows. Just wondering why this attribute was added to her...as if she would ever fight a male?
  7. <p>This is probably a question to Adam.</p><p> </p><p> All the new fighters in WMMA5 - have they debuted in 2001 or yet to debut? Or are there any that were backdated, with respective fight histories and stuff?</p>
  8. <p>okay, I've been wondering about this for as long as I started trying to create my own fighters.</p><p> </p><p> So you create a fighter and give him some stats...</p><p> In game - does the fighter start with those stats or are those his "peak" stats when (and if) he trains enough and has enough of a potential?</p>
  9. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Iwasfn47" data-cite="Iwasfn47" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44637" data-ipsquote-contentclass="forums_Topic"><div>Thanks! This is awesome. <p> </p><p> I'm starting the daunting task of trying to do something that could be played at anytime from 1993 on. This will help tremendously with this era.</p></div></blockquote><p> </p><p> So how do you envision it? Have a separate database for each year? Kind of like Modern Warriors Chronicles? Start with 1993 and then incrementally add stuff year after year?</p><p> </p><p> This could enable a very cool playthrough and replayability Crusader Kings-style - you pick a year and start playing from there. C-verse could also benefit from such an approach. Too bad WMMA doesn't allow for that in one database - you could pick a year and it would just not take into account any records that are after that date.</p><p> </p><p> Anyway - seems like a great idea. Need any help with that? I'm a newbie moder but can try and devote some time to the tasks that don't need too much knowledge.</p>
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