<p>Swanton</p><p> </p><p>
Totally understand your points.</p><p> </p><p>
With the pop info it was meant to point out that the fed that is set up in Oz at Cult level really should be in Eastern Oz if you want any level of reality. Anything in Western or Central really wouldn't end up anything more than regional but something in New Zealand or Eastern could potentially grow into something much larger.</p><p> </p><p>
It shouldn't effect the gameplay at all because all 4 areas are treated as overlapping for the purposes TV and pop etc.</p><p> </p><p>
I always have a few probs with the Cornellverse - to me it seems like a weird alternate world where some odd quirks have occurred. Like Womens wrestlers - in the Cverse there are what 3 Australian or New Zealand women wresters in the whole game where in the real world there are 3 on the WWE's roster and about 5 or 6 in the Joshi promotions and about 10 that turn up in Shimmer, Shine, WSU or FF in Nth America and many are pretty high level talent. There are no Samoan or other islander women in ring talents which is just bizarre and frankly there are way too few Islanders in general. There are lots of valets in game but in the real world that's kind of gone by the way side with even the ones you do see being actual in ring workers who wrestle occasionally rather than pure outside of ring talent (Lana, Maryse etc). Same goes with Middle Eastern, Indian or Chinese workers. The numbers are way down - you don't see Sami Zayn's or Aron Rex's in the C-verse - middle eastern workers are few and far between same with Indians and theres virtually no chinese workers at all. There are virtually no Gay workers in the game and whilst people tend to keep that quiet (Darren Young & Pat Patterson being notable exceptions) it's probably around 5% of talent in the real world but in the C-verse it's closer to 0.5%. </p><p> </p><p>
To me the Cverse is a universe where a Wrestlemania moment or Monday Night Wars never happened and wrestling stayed at a cultish level rather than ever hitting those high points. Everything feels like a version of the world where some companies the territory system just grew a little bit larger but stayed the same somewhat staid and slightly repetitive world that typified that era. One of the things mods allow people to do is add a lot more diversity to the games talent. That's why I mentioned the demographic info because this particular mods makers clearly are putting in a lot of effort to create something that looks visually stunning and if they are still tweaking things in the more obscure parts of the world like Australasia then knowing that there are lots of Pacific islanders, Indians and Chinese people might give them a few more ideas if they are trying to make the world feel immersive. If they don't use the info no biggie but having the info doesn't hurt. </p><p> </p><p>
Oh and I chose Salt Lake because in a weird alternate universe the mega-state/country of Deseret exits with it as it's capitol. So it's kind of akin to what's happened to Perth in the Cverse.</p><p> </p><p>
As I said everything looks great so far with this mod and no matter what choices they make I'm very hopeful for it's overall quality .</p>