MisterRomanini Posted October 9, 2015 Share Posted October 9, 2015 There's time to talk... and time to act. There's time to think about changing the world... and time to change. It's time for acts. It's time for changes. It's time for IMPACT! http://i.imgur.com/QgXzYw6.jpg IMPACT WRESTLING FEDERATION Our time is NOW! http://i.imgur.com/nbZOPU8.jpg Link to comment Share on other sites More sharing options...
MisterRomanini Posted October 9, 2015 Author Share Posted October 9, 2015 <CENTER> http://i.imgur.com/nbZOPU8.jpg http://i.imgur.com/QgXzYw6.jpg INFORMATION FOUNDED IN: January 1st, 2013 OWNER: The Grand Avatar CURRENT BOOKERS: The Grand Avatar, Reese Paige, Curt O'Mailey HEADQUARTERS: Miami, Florida, South East - USA PRODUCT KEY FEATURE: Cult HEAVY: Mainstream / Modern MEDIUM: Traditional LOW: Daredevil / Lucha Libre / Realism / Hardcore VERY LOW: Comedy MATCH INTENSITY: 40% MATCH DANGER: 55% WOMAN'S DIVISION: No T&A: Low FACE/HEEL DIVIDE: Yes http://i.imgur.com/8pIC9sH.jpg COMPANY STATUS As of September, Week 1, 2013 CURRENT SIZE: Local CURRENT RANKING: 42st (World) / 15th (USA) CURRENT POPULARITY: 6 / F- CURRENT IMPORTANCE: 6 / F- CURRENT PRESTIGE: 2 / F- CURRENT MOMENTUM: 8 / F- CURRENT FINANCES: $34.837,00 (- 2.047,00) </center> Link to comment Share on other sites More sharing options...
MisterRomanini Posted October 9, 2015 Author Share Posted October 9, 2015 <CENTER> http://i.imgur.com/nbZOPU8.jpg CURRENT ROSTER As of Week 1, May 2013 http://i.imgur.com/z9uMklX.jpghttp://i.imgur.com/jpoV2lp.jpghttp://i.imgur.com/1srKLZq.jpghttp://i.imgur.com/H4ptSyH.jpg "The Architect" AUSTIN TANNER - "The Patriot" CAL SANDERS - CURTIS JENKINS - JERRY MARTIN http://i.imgur.com/n4hv2eP.jpghttp://i.imgur.com/4Nf5WVZ.jpghttp://i.imgur.com/m66YY1W.jpghttp://i.imgur.com/qZ8sE64.jpg JOHNNY HEIZENGER - JOJI - KC GLENN - NIGEL "The Nige" SVENSSON http://i.imgur.com/wqusVJM.jpghttp://i.imgur.com/OZXzguW.jpghttp://i.imgur.com/rxlcU6x.jpghttp://i.imgur.com/INjb4EY.jpg POWERFUL MAN - RILEY McMANUS - THE SILENCER - STEEL http://i.imgur.com/7nZ70yd.jpghttp://i.imgur.com/dbDNN4h.jpghttp://i.imgur.com/EXboBtF.jpghttp://i.imgur.com/EpTv3O3.jpg TOPHER SMITH - STERLING WHITLOCK - "The Guardian" WHITE ANGEL - ZACHARY INC CURRENT TAG TEAMS As of Week 2, August 2013 THE ARCHITECTS OF DESTRUCTION Austin Tanner & The Silencer THE ATLANTIC CONNECTION Curtis Jenkins & Riley McManus THE YUKON POSSE Johnny Heizenger & Topher Smith CURRENT MANAGERS, VALETS & BODYGUARDS As of Week 2, August 2013 http://i.imgur.com/jCOHe4H.jpghttp://i.imgur.com/clJf1tv.jpghttp://i.imgur.com/rxlcU6x.jpg HAILEY BOOKE (KC Glenn's valet) - KAMMY LING (JOJI's valet) - THE SILENCER (Austin Tanner's Bodyguard) CURRENT STAFF As of Week 2, August 2013 http://i.imgur.com/w4FbfU4.jpghttp://i.imgur.com/dpwg59o.jpghttp://i.imgur.com/tZgCr41.jpghttp://i.imgur.com/YZq8JXc.jpghttp://i.imgur.com/f5xfRyj.jpg CHARLES HAPSTANDER (Referee) - CURT O'MAILEY (Road Agent) - DHARMA GREGG (General Manager) - REESE PAIGE (Color Commentarist) - SAMUEL CURRAN (Announcer) SPECIAL APPEARANCES As of Week 2, August 2013 FREEDOM Caribbean Wrestling http://i.imgur.com/V3cOJBS.jpghttp://i.imgur.com/Dgj5m9T.jpg ROB REYNOLDS - IMPACT Montlhy Showcase 4 - April 2013 // MATT HOCKING - IMPACT No Holds Barred - August 2013 http://i.imgur.com/nbZOPU8.jpg </center> Link to comment Share on other sites More sharing options...
MisterRomanini Posted October 9, 2015 Author Share Posted October 9, 2015 http://i.imgur.com/nbZOPU8.jpg IMPACT CHAMPIONSHIP HISTORY http://i.imgur.com/QKJjfts.jpg IMPACT HEAVYWEIGHT CHAMPIONSHIP Current Holder: WHITE ANGEL (Won at IMPACT Monthly Showcase 7 - 07/14/13) Defenses: 2 http://i.imgur.com/DpFrDIw.jpg IMPACT ATLANTIC CHAMPIONSHIP Current Holder: KC GLENN (Won at IMPACT No Holds Barred - 08/15/13) Defenses: 1 Link to comment Share on other sites More sharing options...
MisterRomanini Posted October 9, 2015 Author Share Posted October 9, 2015 http://i.imgur.com/nbZOPU8.jpg IMPACT LIVE EVENTS 2013 EVENTS IMPACT Monthly Showcase 1 - 01/11/13 - Att.: 14 - 30 / E+ IMPACT Monthly Showcase 2 - 02/08/13 - Att.: 20 - 25 / E IMPACT Monthly Showcase 3 - 03/15/13 - Att.: 17 - 32 / E+ IMPACT Monthly Showcase 4 - 04/12/13 - Att.: 9 - 34 / E+ IMPACT Monthly Showcase 5 - 05/12/13 - Att.: 17 - 32 / E+ IMPACT Monthly Showcase 6 - 06/15/13 - Att.: 15 - 28 / E IMPACT Monthly Showcase 7 - 07/14/13 - Att.: 18 - 40 / D- IMPACT No Holds Barred - 08/18/13 - Att.: 48 - 41 / D IMPACT Overdrive - 09/14/13 - Att.: 40 - 38 / D- IMPACT Born to Raise Hell - October 2013 IMPACT Red Alert - November 2013 IMPACT Radioactive - December 2013 Link to comment Share on other sites More sharing options...
MisterRomanini Posted October 9, 2015 Author Share Posted October 9, 2015 Heloo there, I am MisterRomanini, frequent lurker of the TEW 13 forums. I always wanted to do a dynasty that attended the great levels of people like Eisen-Verse, James Casey, The Lloyd etc. But then I realized: I CAN'T. Is this a problem? NO. So I want to make this an interactive dynasty. YOU will be my creative team, so to speak. We will create ideas for storylines, match stipulations, contracts... almost every aspect of the IMPACT Wrestling federation will be dictated by us. The first element I want you to help me it's the company's PRODUCT. What kind of wrestling style should we put in IMPACT? Sports-entertainment? Hardcore? High-flying? What product would help us in storyline heat, sponsorship and overall popularity.Give your suggestion of product - if you want to be more detailed - give the setup for every product's element (match danger, intensity, match percentage etc). I'm really looking forward to see your suggestions and how we are going to build IMPACT from the ground up! Link to comment Share on other sites More sharing options...
Uncrewed Posted October 9, 2015 Share Posted October 9, 2015 In my opinion, IMPACT should be all about changing the world. You can change the world in the C-Verse by making something that is unheard of. I think IMPACT should be a Lucha Underground type show. Comic book characters with some great wrestling. This would be a great alternative to SWF, TCW, and USPW. Link to comment Share on other sites More sharing options...
Xendarii Posted October 9, 2015 Share Posted October 9, 2015 I don't know enough about the game to give a detailed product definition, but a focus on high-flying would be nice and something different for this forum. Link to comment Share on other sites More sharing options...
Guest Posted October 9, 2015 Share Posted October 9, 2015 I think this is how it should be: Key: Cult, Modern Heavy: Medium: Mainstream, Lucha Low: Hardcore Intensity: 60 Danger: 70-80 (I'd choose 75 for a good balance) http://i.imgur.com/BcAFEX4.png Link to comment Share on other sites More sharing options...
KnowYourEnemy Posted October 9, 2015 Share Posted October 9, 2015 Japanese Junioshi: Key: Traditional, Lucha Libre Heavy: Modern Medium: Hyper Realism, Daredevil Women's Wrestling: Integrated Intensity/Danger: 80%/65% Face/Heel Divide: On Hiring Rules: Maximum Size Lightweight A sort of "wrestling-as-full-on theater" take, with a Japanese feel -- best run in Japan (KANTO/Tokyo) with lots of traditional gimmicks, old school story lines. Fully integrated, focusing on small-high flying wrestlers. http://i1316.photobucket.com/albums/t602/SoulshineSeeker/Screen%20Shot%202015-10-09%20at%207.10.12%20PM_zpspyfyw9ki.png Link to comment Share on other sites More sharing options...
Kitarzu Posted October 10, 2015 Share Posted October 10, 2015 I'm backing Rocco's product, maybe lowering the danger to 70%. No women's wrestling, T&A at low, no face/heel divide. Match type for event 1 on 1 - 70% 2 vs 2 - 15% 3 vs 3 - 5% Triangle Match - 5% Four Way Match - 5% Match ratio 80% Match type for TV 1 on 1 - 60% 2 vs 2 - 20% 3 vs 3 - 10% Triangle Match - 5% Four Way Match - 5% Match ratio 60% Match length Minor match - 7 Medium match - 14 Main match - 21 Minor TV - 5 Medium TV - 10 Main TV - 15 Link to comment Share on other sites More sharing options...
NoobzUnite Posted October 10, 2015 Share Posted October 10, 2015 I see why people want something different and thats great but I'm strongly against high intensity and danger levels. I would personally want my talent to be able to go in the ring for a long time even when they begin to lose a step. High intensity/Danger levels speeds the process in and the breakdown of their body hurts way more than time decline alone. Key Features - Traditional & Mainstream Medium - Comedy & Realism Intensity/Danger - 20/0 Face/Heel - Up to you Women's Division - Up to you With those settings you can get great sponsorship money while holding popularity and in ring skills on equal footing. It's also less wear and tear on your performers. Just two cent from a professional lurker. Edit: This doesn't have to take away from the wrestling styles you want to showcase. Its YOUR dynasty YOUR creation and YOUR vision. Just because your product is set one way doesn't mean you have to follow it to the letter. At the end of the day entertainment is the goal right? So if that a high flying 5'8 250 mute world champion who is extremely clumsy then hell go for. Its all in your hands no matter the product definition. Storylines and great in ring action can work anywhere. I'd pay to see a high flier go toe to toe with a technical beast, the story behind why they're at odds and the contrast of styles would make you want to watch right? Sorry just trying to find a way to get the point across but I feel I've failed miserably Link to comment Share on other sites More sharing options...
Xendarii Posted October 10, 2015 Share Posted October 10, 2015 Well, with Traditional and Mainstream as key features, you need a face/heel divide anyway. Doesn't make sense without one. I'd like to see Realism replaced with Modern, shouldn't that make for the same product, or at least a similar? Also, Danger at 0 is completely unrealistic, even the WWE wouldn't have it set that low, and they're banning pretty much every move that only LOOKS dangerous. Set those levels to something like 40/30 or 30/25 or whatever at least and your workers should still be find, I guess. Link to comment Share on other sites More sharing options...
NoobzUnite Posted October 10, 2015 Share Posted October 10, 2015 Well, with Traditional and Mainstream as key features, you need a face/heel divide anyway. Doesn't make sense without one. I'd like to see Realism replaced with Modern, shouldn't that make for the same product, or at least a similar? Also, Danger at 0 is completely unrealistic, even the WWE wouldn't have it set that low, and they're banning pretty much every move that only LOOKS dangerous. Set those levels to something like 40/30 or 30/25 or whatever at least and your workers should still be find, I guess. Danger level refers to head drops and risky flying moves and although I agree that it's unrealistic that is not how I view it. It may be gamey but protecting your talent is key for me and it isn't really important when it comes to a dynasty because again what's stopping us from writing said spot in the match write up? Now I know people stay true to product settings for unpredictability but absolutely nothing is stopping us and again I feel we get too wrapped up in the product and realism when it's the juicy storylines that matter. If EV kicked out a dynasty with pure match write ups, would you be invested? Granted the matches would still be great, but they'd have no purpose beyond hey we can wrestle. I'm not trying to push my views onto anyone, but I enjoy dynasties for what they are.(at least what they are to me) I'm just not one to get wrapped up in product settings, and I view those setting as sponsorship money . Those are the best settings to have when you need sponsorship money and want in ring skill to matter.(IMO) Either way im gonna be reading Edit: Also a face heel divide isn't a necessity because of traditional being a key feature. Again, gamey but it is a game after all and some ppl have an easier time booking when not hit with the face face heel heel penalty. We as readers should be able to tell whose the heel and vice versa. Now I'm gonna shut up forever and stick to my lurking :-D Link to comment Share on other sites More sharing options...
MisterRomanini Posted October 10, 2015 Author Share Posted October 10, 2015 Reding your opinions and I see most of you are looking for some "cult" style to IMPACT. I acually enjoyed Rocco's product as well, but I'm also looking for a product that doesn't bring so much wear and tear on the workers. Something that would be cool but still safe enough for them. I was also considering putting the company on the South East region. While the spillover isn't that great, it offers some neutral ground for work, instead of the minefield that is Tri-State and South West. Link to comment Share on other sites More sharing options...
MisterRomanini Posted October 10, 2015 Author Share Posted October 10, 2015 I was reading your opinions and I see you're looking for a "cult" product. I dig that, but I want the product to still be safe for the workers ( at least 50% of match intensity/danger). I agree with Noobz that protecting your workers its essential to your gameplay, so you can avoid unwanted surprises of injuries. I was also considering to make the South East region my initial place for the shows. The spillover isn't that great, but I can be worry-free about going to war with other companies. Link to comment Share on other sites More sharing options...
Kitarzu Posted October 10, 2015 Share Posted October 10, 2015 If you need a 50% ratio on intensity and danger to be lower, you should drop Modern. At heavy Modern you could have a 55/55 minimum ratio, at medium Modern is 40/40 minimum percentage. Link to comment Share on other sites More sharing options...
Guest Posted October 10, 2015 Share Posted October 10, 2015 That was what I was going to say. You could lower Modern to Heavy and you can lower the Intensity and Danger. But I also thought of something, wouldn't we be going at Regional at first anyways? Does it really matter how much wear and tear the workers go through? Unless you plan on holding weekly shows at Regional, the workers will be getting a month break in between shows unless they're touring in Japan as well. But just my two cents on the matter. If everyone else thinks Intensity/Danger should be lowered then by all means go with it Link to comment Share on other sites More sharing options...
MisterRomanini Posted October 10, 2015 Author Share Posted October 10, 2015 I've realized that I commited a mistake of not explaining the company's size. I'm planning to do a "Local 2 Global" challenge, with a 0/0/0/0 starting company and $10.000 of starting cash. The 55/55 ratio for heavy Modern can be something to think about. Since I plan to do only montly shows, the workers would have enough time to rest after the next show. Tomorrow or, maybe, monday, I'll have a lock on the product settings. Thanks for the comments and opinions, people. Link to comment Share on other sites More sharing options...
MisterRomanini Posted October 10, 2015 Author Share Posted October 10, 2015 Ignore this... double post! Link to comment Share on other sites More sharing options...
Guest Posted October 11, 2015 Share Posted October 11, 2015 Just wanted to say that I look forward to this diary and I will be following and posting along (which is a first since I'm a very intense lurker) Link to comment Share on other sites More sharing options...
MisterRomanini Posted October 12, 2015 Author Share Posted October 12, 2015 I've finally uploaded IMPACT's info on the company, product and status on the first page, go check it out. First of all, I want to say thanks for being interested on this project. I really want to make a good dynasty with a decent lenght (so far I've been unlucky, since my playthroughs tend to corrupt after around 1 year so... fingers crossed!!). With the company's product out of the way, it's time to focus on the most important items of a wrestling company: THE TALENT. In the C-Verse, there's a lot of undiscovered gems and a lot of bombs. While, at first I won't mind the worker's attitude ( altough I'd like to make a good environment backstage ), these are my pre-estabilished "rules" for you to help me choose IMPACT's first roster. 1 - The workers must work and be unknown in USA. 2 - You must choose 8 workers to form the initial roster (I know this will give me the amateur penalty at first, but as the time passes, of course, more people will be part of it) 3 - Here's how I want you to classify your choices a - 2 main-eventers / great characters / good on the ring b - 4 midcarders / future talents / talented veterans c - 2 jobbers / guys who'll get paid for getting beat up I already have a choice for a road agent: Reese Paige. She has decent psychology and is the cheapest of all unknown-level road agents so she's already a lock. If you want, you could also suggest a referee and an announcing team (2 persons max). Link to comment Share on other sites More sharing options...
NoobzUnite Posted October 13, 2015 Share Posted October 13, 2015 Main eventers Frankie Dee - He has a nice all around game, high motor, and nice performance skills. He can't talk that well but he's worth the grab. Kip Keenan - He's the real deal and underrated. I think he and Frankie could make magic and Frankie could learn to talk by sparring with Kip on the mic. Midcard Nigel Svensson - Great hand and can be used to teach others. El Mitico Jr - Great worker and teacher Jerry Martin - Superbly underrated along with great menace, decent promo skills, and strong performance skills. KC Glenn - Nough said Jobbers Steel - He has the pop to main event a local fed but not the skills. Could be a nice pet project Bob Casey - Another man who could main event or fit well in the Midcard but unlike Steel he can work. Performance skills the best among the unknowns. I could see him being a place holder before being sapped of his pop. Announcers Samuel Curran and Reese Paige as colour. She's on double duty to save money. Ref To save money, Charles Hapstander. If not, David Poker Link to comment Share on other sites More sharing options...
KnowYourEnemy Posted October 13, 2015 Share Posted October 13, 2015 Main Eventers The Architect High Flyin' Hawaiian I tried to choose guys who are fairly inexpensive here -- both James and The Architect should cost under 500k on a P.P.A. The Architect is a great heel --fun to write [and a board favorite] with huge potential as an in-ring talent. As for The High Flyin' Hawaiian, he has potential to burn, but is still very raw in his career -- his SQ and CHA are best, or close to best, for a character his age. As a bonus, both guys start employed with other companies that will hasten their development. Midcard Nigel Svennson Sterling Whitlock Topher Smith Ant-Man I added a tag duo here from Canada -- both of whom have some potential, solid basics and good top-row stats. Svennson is a great teacher for young stars. Whitlock has terrific top-row stats, but he doesn't have the psychology of the other three. All four of these guys should be pretty inexpensive -- and fun to write -- in particular, Nigel is a fan favorite on these boards. Jobbers Cal Sanders Doctor Michael O'Haire Two older guys with little to no pop and plenty of overness -- both close to or over thirty, both have gimmicky personas -- as for Cal, he'll never rise above the mid card, but Doctor Michael O'Haire could main event with his solid charisma and other skills given time. Both guys have great psychology, solid in-ring skills, and make solid opening acts. Announcer: Alfonso Garcia -- he's young, good, continues to improve, and signed with QAW, so he'll get another show to improve his stats Referee: Erin Lawrence -- another young referee, this time for AAA, who has room to grow depending on destiny roll. Color Commentator: Agree you should do "double spots" here with The Architect, Doctor O'Haire and High Flyin' Hawaiian on commentary depending on who is in the match. If this doesn't work for you-- Color Commentator: Vinny Cruz. He works for QAW, (should be) cheap and has room to grow. Link to comment Share on other sites More sharing options...
NoobzUnite Posted October 14, 2015 Share Posted October 14, 2015 We can use employed unknowns? Wish I had known that Link to comment Share on other sites More sharing options...
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