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[RELEASE] 2006 — Times Of Infamy RW mod


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<p>I’m linking this for the roster, this is made out of workers ROH used in 2006 but not necessarily all of them were full time members (Punk, CZW roster for example):</p><p>

<a href="https://www.cagematch.net/?id=8&nr=4&page=16&year=2006&sortby=colGimmickRaw&sorttype=ASC" rel="external nofollow">https://www.cagematch.net/?id=8&nr=4&page=16&year=2006&sortby=colGimmickRaw&sorttype=ASC</a></p><p> </p><p>

On a side note, and while I have no clue if that was the case, I would argue that those who were on TNA too (Styles, Joe) should have 0 downside on their contract.</p><p>

Hope that helps!</p>

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So, been playing through this and have 2 notes:

 

1. There are no movesets for anybody in TNA. Even if it was just a simple addition of their main finisher, it'd be better than nothing

 

2. in general the movepool could be a lot better. Missing a good deal of moves and could also stand to just have the actual move names (ex. Styles Clash instead of Double Underhook Faceplant)

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="mrleedles" data-cite="mrleedles" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44408" data-ipsquote-contentclass="forums_Topic"><div>So, been playing through this and have 2 notes:<p> </p><p> 1. There are no movesets for anybody in TNA. Even if it was just a simple addition of their main finisher, it'd be better than nothing</p><p> </p><p> 2. in general the movepool could be a lot better. Missing a good deal of moves and could also stand to just have the actual move names (ex. Styles Clash instead of Double Underhook Faceplant)</p></div></blockquote><p> </p><p> Okay, few more notes:</p><p> </p><p> Jeff Hardy has only 62 stamina...how? Even nowadays Hardy can still go decently in the ring so he should be able to go at least the 34 minutes (71.1% stamina minimum)</p><p> </p><p> Jeff Jarrett only having mid-60s for charisma seems a bit low. Wouldn't say have it at rediculous levels, but maybe a few points higher? Same with Christian and Sting</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="AydenReid" data-cite="AydenReid" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44408" data-ipsquote-contentclass="forums_Topic"><div>Is this dead?</div></blockquote><p> </p><p> I would say most likely yes as he hasn't been active since 07-31-2018</p>
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<p>I've slowly been updating this. Got burned out from all the modding and TEW for a while there after the last update. I've been playing it a little since then though, slowly starting work on a new update. Then my hard drive crashed, which killed any remnant of motivation at that point. However, I've been slowly working on a new update again after playing some saves. </p><p> </p><p>

Some of the things I've been working on off the top of my head:</p><p>

- Re-adjusting worker stats as usual.</p><p>

- Increased the stamina of a lot of the wrestlers (people in general gassed too easily)</p><p>

- Increased safety for numerous wrestlers (too many botches even with low injury rate)</p><p>

- Increased selling, again, for numerous wrestlers (too many people were getting dinged for selling)</p><p>

- Increased some of the popularity of workers</p><p>

- Played a little with the consistency values for a small number of workers, mostly increasing it for low-level wrestlers</p><p>

- Deleted WSX (it was more for fun since the pilot was recorded in February 2006, but the promotion never simmed proper even without being owned by MTV. It always lost the TV slot once the initial run ends and then becomes a once a month promotion, which always annoys me)</p><p>

- Added a few of the missing lineages for the more important titles (can't remember which, some Japanese ones IIRC; very boring work)</p><p>

- Started creating the UK scene, which is at a sluggish pace as I didn't know much of anything of the UK scene prior. Difficult to start almost literally from scratch, especially since I want the flow of the region captured for every area I work on. Also, UK wrestling is pretty dire during this point in time. So that doesn't help things.</p><p>

- Added Frontier Wrestling Alliance (if I'm not mistaken it's filled out)</p><p>

- Added Irish Whip Wrestling (about 50% done with that)</p><p>

- Most of the added active workers are located in the UK, but also added some joshi (there were a few notable omissions that had slipped through)</p><p> </p><p>

So there's some stuff to finish off before a new release; namely making the UK scene playable with more than one company at least. I don't want to release it with UK half-assed even though there is 'enough stuff' for a new update already. Definitely no release date, I don't have nearly as much time to work on this as I did when I began and in general spend less time with TEW. What I can say is I'll be getting TEW2020 and I will port over this mod and continue working on it.</p><p> </p><p>

The reason for this post was basically to say it's not dead. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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