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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="LucasLutkus" data-cite="LucasLutkus" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44616" data-ipsquote-contentclass="forums_Topic"><div>I am honestly happier for your return than Taker's return haha! Excellent renders!!</div></blockquote><p> </p><p> Nice to hear, but not a full return so don't get your hopes up!</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Blackman" data-cite="Blackman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44616" data-ipsquote-contentclass="forums_Topic"><div>But it can’t be! Like Taker, the quality of your work should decline, not improve. What sorcery is this? </div></blockquote><p> </p><p> You don't know the power of the dark side of The Force... <img alt=";)" data-src="//content.invisioncic.com/g322608/emoticons/wink.png.686f06e511ee1fbf6bdc7d82f6831e53.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> <img alt="image.jpg" data-src="https://s9.postimg.cc/5kgnbxcdr/image.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Scottie" data-cite="Scottie" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44616" data-ipsquote-contentclass="forums_Topic"><div><span>http://i.cubeupload.com/Idu3DR.gif</span><span>http://i.cubeupload.com/ZgfKYi.gif</span></div></blockquote><p> </p><p> Reminds me of Jason Statham, with a 'tache. Nice!</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Undertaker666" data-cite="Undertaker666" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44616" data-ipsquote-contentclass="forums_Topic"><div>Nice to hear, but not a full return so don't get your hopes up!</div></blockquote><p> </p><p> He's going part time!</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Martel123" data-cite="Martel123" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44616" data-ipsquote-contentclass="forums_Topic"><div>He's going part time!</div></blockquote><p> </p><p> He's done once a year for how long now?! <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> Can't see him becoming more regular than that! (even if I would like it)</p>
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As the undertaker returns greywolf slows down?Will the undertaker reveal himself as greywolf :-D I joking of course but seriously though good work here & heres hoping its enough for wmma6

 

Anything's possible in this crazy old world... ;)

 

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Link if you want to download them all in one go: https://www.mediafire.com/file/tcb6a1hmdzj2oim/Gifs.zip

 

(and no, i'm not greywolf00 :p)

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="King Bison" data-cite="King Bison" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44616" data-ipsquote-contentclass="forums_Topic"><div>Just started with WMMA5, so I wanted to try my hand at MMA renders<p> <img alt="uAD8Jts.png" data-src="https://i.imgur.com/uAD8Jts.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div></blockquote><p> </p><p> Awesome!! Welcome to the WMMA Family! Great render! Will be using for sure</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Undertaker666" data-cite="Undertaker666" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44616" data-ipsquote-contentclass="forums_Topic"><div><p> (and no, i'm not greywolf00 <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />)</p></div></blockquote><p> </p><p> Or is he <img alt=":confused:" data-src="//content.invisioncic.com/g322608/emoticons/confused.png.d4a8e6b6eab0c67698b911fb041c0ed1.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<p><img alt="RSvlSzF.png" data-src="https://i.imgur.com/RSvlSzF.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="b5FpjgO.png" data-src="https://i.imgur.com/b5FpjgO.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

<img alt="ldi7xY8.png" data-src="https://i.imgur.com/ldi7xY8.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="aJ94zdG.png" data-src="https://i.imgur.com/aJ94zdG.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

<img alt="mg3GEMS.png" data-src="https://i.imgur.com/mg3GEMS.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="TUW1YBu.png" data-src="https://i.imgur.com/TUW1YBu.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

<img alt="sPqW54M.png" data-src="https://i.imgur.com/sPqW54M.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="PHbe8GL.png" data-src="https://i.imgur.com/PHbe8GL.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

<img alt="1gkw9Ds.png" data-src="https://i.imgur.com/1gkw9Ds.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="JtmkE5f.png" data-src="https://i.imgur.com/JtmkE5f.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

<img alt="gNvUlLA.png" data-src="https://i.imgur.com/gNvUlLA.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="Z7hlVHq.png" data-src="https://i.imgur.com/Z7hlVHq.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

<img alt="AAEwTzZ.png" data-src="https://i.imgur.com/AAEwTzZ.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="HRL7dMK.png" data-src="https://i.imgur.com/HRL7dMK.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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<p><img alt="306-b.gif" data-src="https://s17.postimg.cc/cq36jd8f3/306-b.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="306-h.gif" data-src="https://s17.postimg.cc/4kl4l7rvz/306-h.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

<img alt="307-b.gif" data-src="https://s17.postimg.cc/ie9haafcf/307-b.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="307-h.gif" data-src="https://s17.postimg.cc/i1i3439xb/307-h.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

<img alt="308-b.gif" data-src="https://s17.postimg.cc/ll40tx7i7/308-b.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="308-h.gif" data-src="https://s17.postimg.cc/6ce3g4qof/308-h.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

<img alt="309-b.gif" data-src="https://s17.postimg.cc/fwxq31ilb/309-b.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="309-h.gif" data-src="https://s17.postimg.cc/p4pyjpusf/309-h.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

^ Reminds me of Antonio "Bigfoot" Silva due to the massive chin, wasn't my original intention though.</p><p>

<img alt="310-b.gif" data-src="https://s17.postimg.cc/xzqsu9m5r/310-b.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="310-h.gif" data-src="https://s17.postimg.cc/96h8tlnpr/310-h.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

All in one link: <a href="https://www.mediafire.com/file/mgxs2mezvqk8192/Gifs2.zip" rel="external nofollow">https://www.mediafire.com/file/mgxs2mezvqk8192/Gifs2.zip</a></p>

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<p>These renders are amazing!! Would love to use them in my game... This is my first WMMA game and i'm having a blast... the only thing bothering me is the generated fighters with no pictures <img alt=":(" data-src="//content.invisioncic.com/g322608/emoticons/frown.png.e6b571745a30fe6a6f2e918994141a47.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

I currently have the "picture requirement" set of 'off'. Should I turn it on? It says something about a Free Pictures File... is there a way that I can add these renders into that file?</p><p> </p><p>

If not, what is the best way to incorporate these into my game-world?</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="md5423" data-cite="md5423" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44616" data-ipsquote-contentclass="forums_Topic"><div>These renders are amazing!! Would love to use them in my game... This is my first WMMA game and i'm having a blast... the only thing bothering me is the generated fighters with no pictures <img alt=":(" data-src="//content.invisioncic.com/g322608/emoticons/frown.png.e6b571745a30fe6a6f2e918994141a47.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><p> </p><p> I currently have the "picture requirement" set of 'off'. Should I turn it on? It says something about a Free Pictures File... is there a way that I can add these renders into that file?</p><p> </p><p> If not, what is the best way to incorporate these into my game-world?</p></div></blockquote><p> </p><p> Picture Requirement set to "Off" means new characters can be generated without a render.</p><p> </p><p> Picture Requirement set to "On" means that no new fighters will be generated if there aren't any applicable spare ("Free Pictures") renders available for the fighter that's going to be generated. For example, if the only free pictures available were all of women who looked about 500lbs, then a new featherweight male character wouldn't be created because it'd make no sense to have a 500lb woman as that characters render.</p><p> </p><p> To add any new renders you'd need to either:</p><p> 1. Create a record for the render in the Free Pictures section in the Editor and then import it into your game using the in-game Editor, or</p><p> 2. Create a new Character in the Editor, assign the render to it and import it using the in-game Editor, or</p><p> 3. If you've got characters in your current game without a render, assign a render to that character either through their profile by clicking on the blank picture or using the in-game Editor.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Undertaker666" data-cite="Undertaker666" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44616" data-ipsquote-contentclass="forums_Topic"><div>Picture Requirement set to "Off" means new characters can be generated without a render.<p> </p><p> Picture Requirement set to "On" means that no new fighters will be generated if there aren't any applicable spare ("Free Pictures") renders available for the fighter that's going to be generated. For example, if the only free pictures available were all of women who looked about 500lbs, then a new featherweight male character wouldn't be created because it'd make no sense to have a 500lb woman as that characters render.</p><p> </p><p> To add any new renders you'd need to either:</p><p> 1. Create a record for the render in the Free Pictures section in the Editor and then import it into your game using the in-game Editor, or</p><p> 2. Create a new Character in the Editor, assign the render to it and import it using the in-game Editor, or</p><p> 3. If you've got characters in your current game without a render, assign a render to that character either through their profile by clicking on the blank picture or using the in-game Editor.</p></div></blockquote><p> </p><p> Thanks for the reply! </p><p> </p><p> How many renders would you say are in the free picture file? Just wondering how long I will see new fighters being generated with renders before I need to turn OFF the picture requirement...?</p><p> </p><p> Or would you recommend to keep the picture requirement off from the get go and just fill in the fighters as I go?</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="md5423" data-cite="md5423" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44616" data-ipsquote-contentclass="forums_Topic"><div>Thanks for the reply! <p> </p><p> How many renders would you say are in the free picture file? Just wondering how long I will see new fighters being generated with renders before I need to turn OFF the picture requirement...?</p><p> </p><p> Or would you recommend to keep the picture requirement off from the get go and just fill in the fighters as I go?</p></div></blockquote><p> </p><p> What I like to do is turn off Generated Fighters. Then when I see that I need new fighters in a weight division I use the populate fighters feature also using the underscore feature (making it easier to identify the generated fighters) </p><p> </p><p> Then I go to the editor and tweak them to my like them and set their pictures to whatever I want.</p><p> </p><p> It works well for me, you should consider it.</p>
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Thanks for the reply!

 

How many renders would you say are in the free picture file? Just wondering how long I will see new fighters being generated with renders before I need to turn OFF the picture requirement...?

 

Or would you recommend to keep the picture requirement off from the get go and just fill in the fighters as I go?

 

There are 871 Free Pictures. Main Menu > Editor > Free Pictures

 

It's up to you really how you want to handle the way they're used. You could use all of them to produce brand new characters you created yourself instead of having them generated if you so wished.

 

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  • 3 weeks later...

<p><img alt="316-b.gif" data-src="https://s31.postimg.cc/u3r10xz2j/316-b.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="316-h.gif" data-src="https://s31.postimg.cc/qk53b5bsb/316-h.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

<img alt="317-b.gif" data-src="https://s31.postimg.cc/vvjzvvsq3/317-b.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="317-hgif.gif" data-src="https://s31.postimg.cc/llhkwmfp7/317-hgif.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

<img alt="318-b.gif" data-src="https://s31.postimg.cc/z2ejfisln/318-b.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="318-h.gif" data-src="https://s31.postimg.cc/ei9ph0hzf/318-h.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

<img alt="319-b.gif" data-src="https://s31.postimg.cc/sopgca357/319-b.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="319-h.gif" data-src="https://s31.postimg.cc/mnrrf6dy3/319-h.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

<img alt="319-bb.gif" data-src="https://s31.postimg.cc/5n8v6ivrv/319-bb.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="319-hh.gif" data-src="https://s31.postimg.cc/487ahsf97/319-hh.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

The last two are exactly the same character, just with different textures used. I couldn't decide which one was better so take you pick, or use them as different characters?</p>

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Hey does anyone have any renders for smaller guys, ya see in my game has decided to generate some male Straweights and Atomweights and they're murdering everyone in MMC and I'm the type of guy who can't stand not having pictures for fighters (I know there's the option for picture requirement in options but in this case the game decided to ignore that when I started generating Flyweight's) so if anyone has any renders or could make some I'd be over the moon! Cheers.
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Hey does anyone have any renders for smaller guys, ya see in my game has decided to generate some male Straweights and Atomweights and they're murdering everyone in MMC and I'm the type of guy who can't stand not having pictures for fighters (I know there's the option for picture requirement in options but in this case the game decided to ignore that when I started generating Flyweight's) so if anyone has any renders or could make some I'd be over the moon! Cheers.

 

Three in my last post could be used for smaller guys, as could these:

 

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321-b.gif321-h.gif

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Undertaker666" data-cite="Undertaker666" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44616" data-ipsquote-contentclass="forums_Topic"><div>Three in my last post could be used for smaller guys, as could these:<p> </p><p> <img alt="320-b.gif" data-src="https://s33.postimg.cc/dejb0ysvz/320-b.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="320-h.gif" data-src="https://s33.postimg.cc/4jigqgjj3/320-h.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> <img alt="321-b.gif" data-src="https://s33.postimg.cc/9uxdb6sr3/321-b.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="321-h.gif" data-src="https://s33.postimg.cc/g8mgefi7j/321-h.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> <img alt="322-b.gif" data-src="https://s33.postimg.cc/3tzoe4dun/322-b.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="322-h.gif" data-src="https://s33.postimg.cc/lk1cz5bzz/322-h.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div></blockquote><p> </p><p> Sweet these guys will come in handy. Cheers Taker!</p>
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  • 3 weeks later...
Hey guys, if there is anyone needing inspiration, some Asian and Black heavyweights would be good for my game right now <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />
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Hey guys, if there is anyone needing inspiration, some Asian and Black heavyweights would be good for my game right now :)

 

Dude you can find a ton of renders not used in WMMA 5 in both WMMA 3's render page and Bull's photobucket, both are listed on the 1st page of this thread go check them out they'll give you everything you need and more.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="someguy82" data-cite="someguy82" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44616" data-ipsquote-contentclass="forums_Topic"><div>Dude you can find a ton of renders not used in WMMA 5 in both WMMA 3's render page and Bull's photobucket, both are listed on the 1st page of this thread go check them out they'll give you everything you need and more.</div></blockquote><p> </p><p> I actually got them haha, compiled about 3000 renders from all the mods + some of the original renders from WMMA 2 that are not used anymore, but after 10 years in-game from the GlobalVerse assigning renders to pretty much every fighter, I am with almost nobody left in that two categories</p>
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