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When will you strip a champion of his title?

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I was just wondering what your pain-threshold was for your champs?


Personally, I strip my champions if they're out injured or suspended for a long period (like a year or so). I also had a champion (Lightweight I think it was) who flat out refused to face anyone else in the division as they weren't popular enough. I gave them time to grow by giving them fights, but six months later, he still flat out refused, even though they were ranked fighters and valued as main-carders. So I stripped his behind of the title, and now the "undercard" is fighting for it.

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<p>I've given this question some thought lately, as I picked up the game for a couple of hours and I had this happen. Hard to say what my threshold is, but usually it's 12 months. At that point you'll know that your whole division is on hold and you might as well crown a new champion as you'll be ruining challengers in "waiting room" fights. </p><p> </p><p>

There is the obvious alternative of using the dreaded "interim" title, but the more I use it the more I'm becoming aware of the idiocy of the concept. As we've seen IRL, the title is practically worthless as it's merely an "achievement" but not an actual title. It's often the object of ridicule by the champs themselves. Maybe a commentator might refer to a fighter as "previous champ" when he held it but it would be incorrect. From a gameplay perspective the interim is riding on the prestige of the title and might gain some extra pop%, but it won't count for the HoF and makes you question why you're locking youself out using these. Now, if you're absolutely allergic to the concept of "stripping", feeling that a title always needs to be lost, then go right ahead. But it WILL happen that a fighter randomly decides to call it quits and without tinkering with the editor it's not always possible to bring him back for a second run. Or maybe you hate having "title"-less PPV's. But eventually you're going to have to have some if you want to continue your machine, as cancelling events for lack of main events is generally not a good idea, especially not in the game as you're extra penalized.</p><p> </p><p>

Even if you're booking it correctly and a replacement fight ends up with either the top contender confirming or a new one arising, and you go on to let him defend until the eventual return, there will be more tendency to failure as:</p><p>

- something can happen with the contender (injury, hiatus) and you're left having to strip them anyway, breaking your own rules</p><p>

- the interim champ needs longer to recover following his win, while the fit champ sits on the sidelines, which is ridiculous</p><p>

- a new prospect can suddenly rise up with some key KO victories and might be a more attractive matchup (especially when having a bad matchup vs the interim). </p><p> </p><p>

The latter is what happened in my recent game: I had the returning champ fight a very attractive match while the interim defended a month before, setting up the unification match a few months later. But it is hugely risky. If the champ lost, the fight would've been a rubber match so still attractive, but if both champ and interim lost it would've been a complete circus with "titles" jumping from left to right and fans probably wondering why they still bother.</p><p> </p><p>

In the end, you're "stripping the title" but they didn't lose the title, so no real harm is done. Like pro wrestling, there's no more spotlight on you, but can anyone argue this?</p><p> </p><p>

------------------</p><p> </p><p>

The other example (unwillingness) is probably painful to the player more, as you're responsible for setting up contenders. You can always keep him busy with "superfights", with the added pain of ruining another division's ranking. Or you can try switching stars' weight classes. Normally he's only unwilling to fight either relative unknowns or friends. If he happened to join a close-knitted dojo that happens to have the top contenders. Tough luck in that case, but you could've picked up on these friendships and shipped them off to different weights. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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I strip for testing positive.


I create interim belts for injuries.


Now in this latest game I'm playing I fire them if they go on hiatus, because I don't have time for this.


Yeah, if he tests positive, he's stripped of the title, no doubt.

I just found it kinda funny that my champ refused to face anyone... So he was stripped too.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="DeeGood" data-cite="DeeGood" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47357" data-ipsquote-contentclass="forums_Topic"><div>If my champ is going to be out longer than the time frame it takes to defend the title twice under normal circumstances, I’ll strip the belt. If they’ll be out for a shorter time frame, I’ll create an interim title.</div></blockquote><p> </p><p> So, what you mean is, if he normally takes 2 months to recover, you'll strip him if he's out for more than 4 months?</p>
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