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The mod maker's whiteboard is great


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<p>Hey! I just read Adam's post about what is being worked on, and one of the questions he answered was if the mod maker's whiteboard would be removed.</p><p>

I had no clue that members of the community wanted this until now so I thought I would share my thoughts on why I think the whiteboard is a great addition.</p><p> </p><p>

Thus far in TEW 2020 I have used 98% of my time in the editor, creating workers, companies etc. for an upcoming project. And I have to say that the editor has been improved a whole lot for people like me who use hours upon hours in it. The whiteboard is a big part of that, as now I do not have to thrott down my ideas on my phone or seperately on my PC, I have all of it right there. </p><p> </p><p>

Adding to this I am working on the project with a few others, and we are all working seperately, then importing into the main database that I am working on. The whiteboard is great here to, as they can write what they did since I last imported right there, and then I have it all right there to look at.</p><p> </p><p>

I am very happy to hear that Adam is not considering to remove it, as it (and other additions to the editor) has helped this mod maker enjoy this game even more than they already did <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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+1. I guess it could be a hair smaller if people wanted it but I'm pretty happy with how the space is used.

 

Completely agree.

 

I thought that it was interesting that Adam wrote, "It may be resized or replaced if there comes a point where some other feature would require that space."

 

Right now, I'm using it loads while I'm fine tuning things in the editor, and converting databases from TEW 16 which need further editing. I wonder if my usage of the whiteboard, as someone who doesn't make public mods, will decrease over time as my editor use becomes more about making tweaks as and when they arise and less about longer checklists of tasks, etc.

 

Good to know that there is an awareness that play-styles might evolve and, therefore, best usage of space may change or become apparent at a later date. This kind of flexibility seems like a good thing.

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A point I forgot in my last post:

 

I did initially think that it was a bit big and bright. However, having filled it up with text, I really like it. When you actually use it, it stops looking like a big blank space, because it isn't a big blank space anymore.

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A point I forgot in my last post:

 

I did initially think that it was a bit big and bright. However, having filled it up with text, I really like it. When you actually use it, it stops looking like a big blank space, because it isn't a big blank space anymore.

 

Yeah mine is filled up too haha

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