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Dojo/PC Wrestling Style


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I run a Junior Heavyweight promotion and have both a Dojo and a PC. The main thing that I’ve noticed missing from TEW 2020, that was in TEW 2016, was the option on the style/type of wrestler that’d be produced. If there’s a way around it, please let me know. I don’t need my facilities to produce a Bulky Super Heavyweight. If I’m tripping over nothing and there’s a way to fix this, please let me know. Thank you
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I would want the ability to pick more than one. I already have one Performance Center in each Game Area (USA, UK, etc). It would be stupid if I had to create 10 more in each game area, so that each one could be specialized "technical middleweights, brawler heavyweights, comedy workers".

 

I would like to pick about 5 settings that it's possible for a dojo to produce:

1. Weight Class Range.

2. Pick up to 3 or 5 Styles. One style results in having 5 dojos to avoid everyone just being "brawler".

3. Area Focus - Training should be focused to improve Basics, Fundamentals, Mental Skills, Performance Skills, Physical Skills. When you send someone to train, pick an area. All points of development go into that area. If potential is capped, the player should get some kind of message about "Worker won't develop that anymore".

4. Non-Wrestler Control. I would like to toggle on/off "Produces non-wrestlers". Sometimes, I don't want it producing more referees and announcers, while other times I do.

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I would want the ability to pick more than one. I already have one Performance Center in each Game Area (USA, UK, etc). It would be stupid if I had to create 10 more in each game area, so that each one could be specialized "technical middleweights, brawler heavyweights, comedy workers".

 

I would like to pick about 5 settings that it's possible for a dojo to produce:

1. Weight Class Range.

2. Pick up to 3 or 5 Styles. One style results in having 5 dojos to avoid everyone just being "brawler".

3. Area Focus - Training should be focused to improve Basics, Fundamentals, Mental Skills, Performance Skills, Physical Skills. When you send someone to train, pick an area. All points of development go into that area. If potential is capped, the player should get some kind of message about "Worker won't develop that anymore".

4. Non-Wrestler Control. I would like to toggle on/off "Produces non-wrestlers". Sometimes, I don't want it producing more referees and announcers, while other times I do.

 

If we could have 5 different settings that would be great but i would be happy with one and the ability to send workers down to PC to train in a specific area.

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