liontamer Posted January 5, 2021 Share Posted January 5, 2021 I have some planned face/heel turns coming up. I've had successful, gimmick changes, but I don't know that I've had a good turn in any version of TEW ever. What are your tips for success? Quote Link to comment Share on other sites More sharing options...
Blackman Posted January 5, 2021 Share Posted January 5, 2021 In '16 I've had plenty who "went pretty well" and some who were a "complete success". I didn't do anything specific (contextually) at all. Some turned during matches and some during angles. Maybe this version the buildup needs to be perfect: some foreshadowing maybe? I doubt storylines are a necessity as it seems the feature got treated as optional. In previous versions: if they had a C for the disposition, that will rarely lead to successes. Quote Link to comment Share on other sites More sharing options...
mmaaddict Posted January 5, 2021 Share Posted January 5, 2021 I have only had one turn go bad and I think that was because the character just wasn't good at playing heel and I didn't know at the time you could look and see that info. Since then I just check and see if the person can play both roles and if they can the turns have been a success. Quote Link to comment Share on other sites More sharing options...
BrokenCycle Posted January 6, 2021 Share Posted January 6, 2021 I'm not exactly sure what you're doing wrong, because I have been playing TEW since the beginning and could maybe count the amount of poor turns I have had on one hand. My guess is that you're starting the turn and immediately turning them without 4 segments of foreshadowing? Quote Link to comment Share on other sites More sharing options...
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