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Time Between Turns For Products


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Just a quick one, I don't believe this is a thing in game, I thought the time needed between turns should vary from product to product

 

So for example car crash/attitude entertainment would require less time between worker turns as its expected to happen a lot,more traditional companies might require longer than default

 

Even some products that aren't traditional wrestling products (gritty adult noir, grindhouse lucha etc) could require no time between as it could be guys possessed by demons to turn heel, saved to turn face etc.

 

Same works for build up to turns, some products might need a big build, but again car crash TV is more about the shock than the logic, adult noir could be a sudden werewolf attack to turn heel, sudden silver bullet to the alpha to turn back face etc

 

Just an idea :)

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