lavelleuk Posted April 30, 2021 Share Posted April 30, 2021 Just a quick one, I don't believe this is a thing in game, I thought the time needed between turns should vary from product to product So for example car crash/attitude entertainment would require less time between worker turns as its expected to happen a lot,more traditional companies might require longer than default Even some products that aren't traditional wrestling products (gritty adult noir, grindhouse lucha etc) could require no time between as it could be guys possessed by demons to turn heel, saved to turn face etc. Same works for build up to turns, some products might need a big build, but again car crash TV is more about the shock than the logic, adult noir could be a sudden werewolf attack to turn heel, sudden silver bullet to the alpha to turn back face etc Just an idea Quote Link to comment Share on other sites More sharing options...
Jaysin Posted April 30, 2021 Share Posted April 30, 2021 Big Show turned a million times in the Attitude Era and it happened so much that people stopped caring thus in game terms he would be getting penalized for turning too soon. The current system works just fine to reflect reality. Quote Link to comment Share on other sites More sharing options...
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