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Future hirings and delayed contracts


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Hello,

 

A feature I'd really like to see for the next edition(s) is to have the opportunities to delay some hirings, both during the save and while editing a mod.

 

For the first one, say that I want Worker X (who's under a PPA contract) to sign with me an exclusive written contract, but that I'm willing to give him (and his current companie) 6 months to do whatever because I want him to debut at a specific show. Right now, my only option is to wait like 5 months, and offer him a contract then, hoping nobody will try to sign him to an exclusive contract, otherwise I either lose him or have to change my plans. While I agree it doesn't happen quite often in real life, there are at least a few that did happen recently, like AEW offering contracts to -1 and Nick Wayne that they'll be able to use (in theory) when they reach 18.

 

As for the editor version, it's simple: if I want to create a scenario where a company X will lose some of its stars to another company, or if I want to make an historical mod where a worker will leave the company in the future, I have to give him two contracts, one with each company, then manipulate stuff to ensure none of the two companies will screw it up.

A better way to do so, imo, would be to just give us the option to choose a future date as the start of the contract, or to add a narrative for someone signing with a company the same way we can ensure a worker will have another event happening (injuries, movies, etc).

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Hello,

 

A feature I'd really like to see for the next edition(s) is to have the opportunities to delay some hirings, both during the save and while editing a mod.

 

For the first one, say that I want Worker X (who's under a PPA contract) to sign with me an exclusive written contract, but that I'm willing to give him (and his current companie) 6 months to do whatever because I want him to debut at a specific show. Right now, my only option is to wait like 5 months, and offer him a contract then, hoping nobody will try to sign him to an exclusive contract, otherwise I either lose him or have to change my plans. While I agree it doesn't happen quite often in real life, there are at least a few that did happen recently, like AEW offering contracts to -1 and Nick Wayne that they'll be able to use (in theory) when they reach 18.

 

As for the editor version, it's simple: if I want to create a scenario where a company X will lose some of its stars to another company, or if I want to make an historical mod where a worker will leave the company in the future, I have to give him two contracts, one with each company, then manipulate stuff to ensure none of the two companies will screw it up.

A better way to do so, imo, would be to just give us the option to choose a future date as the start of the contract, or to add a narrative for someone signing with a company the same way we can ensure a worker will have another event happening (injuries, movies, etc).

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