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Some More Suggestions (Mostly Involving Tokens And Duo Attacks)


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Maybe enable the Token Gain and Token Spend actions to be able to be set as duo attacks? Could enable for situations where a character lends another their energy, or for powerful team attacks that need to be prepared in advance

Self-Boosting skills being able to be set as duo attacks would also be interesting, it could allow characters to power up if an important ally is on the field, for one reason or another

Also, what if the vulnerabilities passives could activate on a roll like the damage resistance versions? Could simulate a weak spot being hit or allow for a +1 damage not be as crippling for low HP characters

Lastly, would be helpful if the Token Spend attacks were able to stun or outsmart enemies like normal attacks can

Thanks in advance if any of it gets considered

Edited by fabioman3
More ideas, dont want to clog up the forum
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  • fabioman3 changed the title to Some More Suggestions (Mostly Involving Tokens And Duo Attacks)

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