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Restrict Worker locations


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Okay I know this might be a bit controversial, but I think to add some more immersion I believe some workers, mostly with those who have the attributes "Chequered Past" "Often In Trouble" and "Most Wanted" will be unable to be available in other game area's except their home area's game area. A prime example, Jeff Hardy. Due to his real past problems, Jeff is unable to leave the United States. This would be a dynamic that could happen to other workers. As we've seen crime can still happen occur to other workers. This could be a benefit to some companies and a hindrance to others. A benefit for say, smaller, not biggest companies, but say a Canadian company thats medium or smaller, has a talented worker, but has Chequered Past, won't be able to be picked up by a big US company because they can't be available to any other game area. Similarly, if the player was said one of those big US companies, they couldn't convince that worker to work in their game area, no matter how good their skill in talking could be. Like I said, I think this one might be tough to work with, but honestly what do you think peoples?

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