Jump to content

MisterSocko

Members
  • Posts

    108
  • Joined

  • Last visited

Everything posted by MisterSocko

  1. So... Live Event Experience in a company's Production Levels? Not trying to knock what those guys accomplish, but it seems like we're talking about a crew member who handles a whole bunch of duties, and happens to also do ring annoucing to save money. Not sure that Workers in TEW have a Skill that reflects that, but to my knowledge your Production Levels affect the quality of shows.
  2. It's been suggested before and if memory serves, Word of God is that ring announcers don't need to be in the database as Workers, and are the kind of minutia that is simply simulated by your level of Production Values. As Workers, rating them on Microphone skills wouldn't really make sense, because either you give them a terrible/mediocre rating and then they hurt every match, or you give them a high rating and then you'd be a fool not to "cheat" and have The Fink cut 20 minute promos on every single show. Ultimately it's hard to define what makes a good or bad ring announcer but the fact is, ring announcers don't make or break a match, the difference they make, positive or negative, is not noticeable enough.
  3. Just like you can set things like "Must Involve so-and-so" or "Disposition: Any/Babyface/Heel", it would be nice to be able to set a Gimmick type for future members, so that you can have some "themed" stables or stables that are not a completely random assortment of people. You'd have a "Gimmick Basis" drop down menu, set to "Any" by default, but you'd be able to choose "Must be Supernatural" or "Must be Legitimate" or "Can't be Comedy" etc,
  4. Maybe "Tony Khan"? 😄 But anyway, yes, it does seem like the game could use an extra level for owners who are particularly cavalier with their finances as Key & Peele would put it.
  5. Sickly: This worker has a particularly hard time achieving and maintaining any other Body Type than "Skinny" and "Average". Even Steven: This worker believes any match should allow all participants to showcase all their best moves and look good regardless of the outcome. They will lose morale if booked to lose a match that doesn't have the "Open Match" Road Agent Note even if their opponent is way higher on the food chain and could logically be set to just squash them.
  6. Dumpster Fires Are Hot: This worker is more likely to form romantic relationships with workers who have negative Personality Attributes and/or addictions. Gold Digger: This worker is more likely to form romantic relationships with workers who are perceived as Stars or Major Stars in the hopes of furthering their own career. Cradle Robber: This worker is more likely to form romantic relationships with workers who are significantly younger. Gerontophile: This worker is more likely to form romantic relationships with workers who are significantly older. Jealous: When this worker works for the same company as their romantic partner, they will be more likely to get involved in negative backstage incidents as they believe everybody in the locker room is trying to steal their partner away.
  7. Technically you already can, set it to be held on Thursday, Week 1, January.
  8. I like the idea, I already suggested it as an Attribute:
  9. When you add a Move to a Move Set, it would be nice to have a 4th option other than "Add as Finisher", "Add as Secondary Finisher", "Add as Uber Finisher": "Add as Foreign Object". The game would then use that type of finisher in match recaps for tainted/cheap finishes, giving you something like "Wrestler X was disqualified for using a guitar on their opponent" or "Wrestler Y won after using Asian mist on their opponent while the referee was distracted" or "Wrestler Z won after their manager used a loaded purse behind the referee's back". Obviously not every Move Set would need one such finisher as most workers use whatever's at hand when they decide to cheat, and with Alter Egos you could make sure that a worker only uses a weapon when they portray the appropriate character (like, the urn would be in Paul Bearer's Move Set but not in Percy Pringle III's) but for wrestlers and managers who pretty much always use their signature weapon, it would be a nice cosmetic touch.
  10. I like the idea of being able to treat "the new guy" as a big deal more easily than it currently is, but should it really be based on the worker's popularity in another area though? To me it seems more realistic to have it based on a combination of other factors like, how well known and well regarded that worker is by people in the wrestling business, how likely they are to succeed in their new environment, and obviously the personality of the worker who's asked to do a job. Their "big in Japan" (or elsewhere) status seems like it doesn't matter all that much in real life. As an example, Shinsuke Nakamura and KENTA were both "big in Japan" when they signed with the WWE, both good workers, both limited on the mic in English. But one is a crazy charismatic guy with a big personality, and is not huge but is not a "small guy" either, and the other is tiny and a more subdued character. So it seems like it was easier to convince established guys to put Nakamura over while Hideo Itami never really beat anyone more important than Cedric Alexander. It's also hard to imagine Vince having to say "but he's big in Japan!" to convince Jericho or Cena to put AJ Styles over. It seems more likely that they both already knew who he was, both respected his work, and both could see that he could be a top guy in the WWE. So I suggest that a combination of Respect, Experience, Reputation, Charisma and Star Quality may be a more accurate way to simulate the possibility to "import" a foreign/top indie guy directly as an upper midcard/main event guy than Popularity.
  11. Regardless of the quality of the suggestions, my idea is more about "who even gets to make suggestions like that to the boss". Cody Rhodes can probably go talk to someone and be like "hey how about we hire Brandi?" Booker T probably doesn't hesitate to request to give a chance to his most promising ROW trainees. I don't think Xyon Quinn would feel like he can knock on Triple H's door and be like "I think we should hire Harley".
  12. I like the idea, but would the "talent spotter" attribute necessarily be what leads to the most suggestions? I'm guessing in real life, people who get to talk to the boss about who the boss should hire are upper echelon guys, regardless of their ability to spot talent. Like, Hulk Hogan was good at helping his buddies get a paycheck but was the opposite of a "talent spotter" in game terms. He picked guys who he knew could never ascend to his level, like Brutus Beefcake or Horace. Maybe 3 or 4 picks from main event guys with "politician" attributes, and 1 or 2 picks from road agents with the highest Respect?
  13. Seems more like a case of Finlay being willing to treat women's wrestling seriously when other agents wouldn't, which doesn't seem to be a problem anymore these days. The idea also implies that there is a specific style of working matches inherent to women, which is a can of worms we may not want to open. So I'd suggest the opposite idea... Male Chauvinist: This worker has a negative opinion of women's wrestling. As an active wrestler, they'll lose morale if they are perceived as less important than the majority of women on the roster. In a backstage role, they'll do a poor job at producing women's matches, or flat out refuse to do so. This attribute becomes rarer after 2015, as by that point only a few old timers and hardcore misogynists still believe girls shouldn't be wrestling.
  14. I'd say they'd probably actively seek out that type of worker! But that reminds me of suggestions I keep forgetting to make. Mildly Controversial: This worker may have a neutral or good Reputation and not currently be affected by a Scandal, so having them on the roster doesn't pose any "toxicity" problem, and they can work as Road Agents or wrestle house shows, dark matches, and untelevised events. Something about them is considered mildly controversial though, so broadcasters that don't accept a risk level higher than Medium will block companies from letting them appear on TV. Very Controversial: This worker may have a neutral or good Reputation and not currently be affected by a Scandal, so having them on the roster doesn't pose any "toxicity" problem, and they can work as Road Agents or wrestle house shows, dark matches, and untelevised events. Something about them is considered highly controversial though, so broadcasters that don't accept a risk level higher than Low will block companies from letting them appear on TV. Those two suggestions were inspired by the Mark/Jay Briscoe situation (even though it got resolved). It could also work for cases where a particularly conservative broadcaster will still reject a worker for something that used to be a big deal but is more widely accepted these days, so wouldn't be considered scandalous in the game (like, publicly advocating for the legalization of soft drugs, or having an OnlyFans page), and it could apply to a variety of situations, having made questionable jokes, having the confederate flag as part of your gear, having done porn, being too vocal about your political opinions, being remembered for a particularly offensive gimmick or storyline...
  15. But I thought the prestige level reflected, at least partially, how the title was treated by the promotion itself and not, or at least not only, how well regarded it was by the whole wrestling world. So even if you're introducing a new tertiary title in the tiniest promotion, unless you literally tell your audience "here's our new title, which is a worthless piece of garbage that you guys shouldn't care about" as you're introducing it, you wouldn't start at 0 prestige, because you'd still introduce it as something that's supposed to matter.
  16. I like the idea. It could also be used for cases where a company will bring someone back for just one event. A worker who's on the "preferred list" would always agree to negotiate (unless they have a really negative relationship with someone in the company), and you could make an offer like "I want to give you a spot in a battle royale" or "I want you to make an appearance at the season finale", and that way, unless they physically can't do it at all, even retired workers would still be likely to agree, because, well, that company is "family" in a way, so a few minutes of in-ring work is still something you can consider for family. Kind of like how Molly Holly or Ivory or Michelle McCool or Torrie WIlson or Kelly Kelly have returned like once a year in recent years, but haven't wrestled for any other company in 10-15 years so realistically should be set as "retired" in the game.
  17. I think it's kind of like when people suggest adding ring announcers and try to justify it with "yeah remember that time when Lilian said a name wrong" or "they would always bring back the Fink back for WrestleMania" and "Michael Buffer doing ring announcing meant the match was special", and it's like yeah and then the match was fine, or bad, or great, and Lilian or Fink or Buffer didn't make that much of a difference one way or another, in the game stuff like that is already covered by companies' Production Levels, so we probably don't need ring announcers in TEW.
  18. I think what he was trying to say is, is such a minute thing with such an infinitesimal effect and so little leeway, it seems kind of pointless.
  19. Well two big differences are that bleeding can be 100% accidental, and that to my knowledge most wrestlers are willing to do a blade job because there's no risk of breaking you skull/neck/spine/leg doing it. In game terms I can't really think of how you'd make it work without making it unrealistic or tedious. I mean, if a wrestler bleeds accidentally, does it still make the match better? Can you create a new star out of absolutely anyone regardless of their promo skills and charisma just by putting them in a match against Nia Jax? If you do a deathmatch do you have to manually add a "blood" road agent note for every participant? And does it make the match better considering everybody always bleeds during deathmatches? If you redo the Wrestlemania 13 card, don't add the "blood" note for the Austin/Hart match but add it to the four way tag match, will you get results like "Austin losing without bleeding really made him look weak and hurt the match quality, but on the other hand, great news, fans are now really into that Phil LaFon guy, what an A+ bleeder that guy is"?
  20. On Uncle Dave's S*** List: This worker is strongly disliked by the most prominent reporter in the business. Any negative incident they get involved in will hurt their Reputation even more than it normally would, and any Scandal they get involved with will be more severe than it normally would. Has Uncle Dave on Speed Dial: This worker is a favorite of the most prominent reporter in the business. Any negative incident they get involved in will hurt their Reputation less than it normally would, and they are likely to get workers they have a negative relationship with On Uncle Dave's S*** List. (I'll admit to not being very familiar with the C-Verse but I'm guessing the name would have to be something other than "Uncle Dave", but you get the idea) The Way It Sounds, "Vice President", It Just Turns Me On: This worker has held a position of power in a company, and the creative freedom it gave them is now something they can't live without. They will never sign with a company that doesn't offer them the Creative Control perk, no matter how good the money is. (Obviously the name is too long but how often do you get an opportunity to quote a movie about former WCW star RoboCop while discussing TEW ideas?)
  21. The Fans Deserve My Blood: This worker is obsessed with showing what a legitimate bad ass they are, no matter how much success they've already achieved, and will always be willing to consider offers from hardcore/deathmatch promotions for short-term deals, even lowering their financial expectations considerably for the pleasure of hemorraging in an armory. Wrestling Fans Are Not My Only Fans: This female worker offers racy content online for a fee. Family-friendly companies will likely not want to work with her, or ask her to delete her content to keep working with her (which she may or may not do, depending on her personality). She might be eligible for small popularity boosts. She may go on a long hiatus/retire from active competition/leave the business as she's getting enough revenue from her generous admirers. This attribute only starts appearing in the mid-2010s for female workers with a minimum Sex Appeal skill of 70 and minimum average popularity of 20 in at least 1 game area. Workers who already have the Highly Moral and/or Prudish attribute can not gain this one. (might be a bit redundant with Outside Interests though)
  22. It would also be useful for people who work exclusively in-ring somewhere while working exclusively out-of-ring somewhere else, like someone who can already work as a road agent but hasn't retired yet. Right now it looks a bit silly to have a shirtless road agent, or an active wrestler in a suit.
×
×
  • Create New...