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MisterSocko

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About MisterSocko

  • Birthday 09/28/1977

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  1. So... Live Event Experience in a company's Production Levels? Not trying to knock what those guys accomplish, but it seems like we're talking about a crew member who handles a whole bunch of duties, and happens to also do ring annoucing to save money. Not sure that Workers in TEW have a Skill that reflects that, but to my knowledge your Production Levels affect the quality of shows.
  2. It's been suggested before and if memory serves, Word of God is that ring announcers don't need to be in the database as Workers, and are the kind of minutia that is simply simulated by your level of Production Values. As Workers, rating them on Microphone skills wouldn't really make sense, because either you give them a terrible/mediocre rating and then they hurt every match, or you give them a high rating and then you'd be a fool not to "cheat" and have The Fink cut 20 minute promos on every single show. Ultimately it's hard to define what makes a good or bad ring announcer but the fact is, ring announcers don't make or break a match, the difference they make, positive or negative, is not noticeable enough.
  3. Just like you can set things like "Must Involve so-and-so" or "Disposition: Any/Babyface/Heel", it would be nice to be able to set a Gimmick type for future members, so that you can have some "themed" stables or stables that are not a completely random assortment of people. You'd have a "Gimmick Basis" drop down menu, set to "Any" by default, but you'd be able to choose "Must be Supernatural" or "Must be Legitimate" or "Can't be Comedy" etc,
  4. Maybe "Tony Khan"? 😄 But anyway, yes, it does seem like the game could use an extra level for owners who are particularly cavalier with their finances as Key & Peele would put it.
  5. Sickly: This worker has a particularly hard time achieving and maintaining any other Body Type than "Skinny" and "Average". Even Steven: This worker believes any match should allow all participants to showcase all their best moves and look good regardless of the outcome. They will lose morale if booked to lose a match that doesn't have the "Open Match" Road Agent Note even if their opponent is way higher on the food chain and could logically be set to just squash them.
  6. Dumpster Fires Are Hot: This worker is more likely to form romantic relationships with workers who have negative Personality Attributes and/or addictions. Gold Digger: This worker is more likely to form romantic relationships with workers who are perceived as Stars or Major Stars in the hopes of furthering their own career. Cradle Robber: This worker is more likely to form romantic relationships with workers who are significantly younger. Gerontophile: This worker is more likely to form romantic relationships with workers who are significantly older. Jealous: When this worker works for the same company as their romantic partner, they will be more likely to get involved in negative backstage incidents as they believe everybody in the locker room is trying to steal their partner away.
  7. Technically you already can, set it to be held on Thursday, Week 1, January.
  8. I like the idea, I already suggested it as an Attribute:
  9. When you add a Move to a Move Set, it would be nice to have a 4th option other than "Add as Finisher", "Add as Secondary Finisher", "Add as Uber Finisher": "Add as Foreign Object". The game would then use that type of finisher in match recaps for tainted/cheap finishes, giving you something like "Wrestler X was disqualified for using a guitar on their opponent" or "Wrestler Y won after using Asian mist on their opponent while the referee was distracted" or "Wrestler Z won after their manager used a loaded purse behind the referee's back". Obviously not every Move Set would need one such finisher as most workers use whatever's at hand when they decide to cheat, and with Alter Egos you could make sure that a worker only uses a weapon when they portray the appropriate character (like, the urn would be in Paul Bearer's Move Set but not in Percy Pringle III's) but for wrestlers and managers who pretty much always use their signature weapon, it would be a nice cosmetic touch.
  10. I like the idea of being able to treat "the new guy" as a big deal more easily than it currently is, but should it really be based on the worker's popularity in another area though? To me it seems more realistic to have it based on a combination of other factors like, how well known and well regarded that worker is by people in the wrestling business, how likely they are to succeed in their new environment, and obviously the personality of the worker who's asked to do a job. Their "big in Japan" (or elsewhere) status seems like it doesn't matter all that much in real life. As an example, Shinsuke Nakamura and KENTA were both "big in Japan" when they signed with the WWE, both good workers, both limited on the mic in English. But one is a crazy charismatic guy with a big personality, and is not huge but is not a "small guy" either, and the other is tiny and a more subdued character. So it seems like it was easier to convince established guys to put Nakamura over while Hideo Itami never really beat anyone more important than Cedric Alexander. It's also hard to imagine Vince having to say "but he's big in Japan!" to convince Jericho or Cena to put AJ Styles over. It seems more likely that they both already knew who he was, both respected his work, and both could see that he could be a top guy in the WWE. So I suggest that a combination of Respect, Experience, Reputation, Charisma and Star Quality may be a more accurate way to simulate the possibility to "import" a foreign/top indie guy directly as an upper midcard/main event guy than Popularity.
  11. Regardless of the quality of the suggestions, my idea is more about "who even gets to make suggestions like that to the boss". Cody Rhodes can probably go talk to someone and be like "hey how about we hire Brandi?" Booker T probably doesn't hesitate to request to give a chance to his most promising ROW trainees. I don't think Xyon Quinn would feel like he can knock on Triple H's door and be like "I think we should hire Harley".
  12. I like the idea, but would the "talent spotter" attribute necessarily be what leads to the most suggestions? I'm guessing in real life, people who get to talk to the boss about who the boss should hire are upper echelon guys, regardless of their ability to spot talent. Like, Hulk Hogan was good at helping his buddies get a paycheck but was the opposite of a "talent spotter" in game terms. He picked guys who he knew could never ascend to his level, like Brutus Beefcake or Horace. Maybe 3 or 4 picks from main event guys with "politician" attributes, and 1 or 2 picks from road agents with the highest Respect?
  13. Seems more like a case of Finlay being willing to treat women's wrestling seriously when other agents wouldn't, which doesn't seem to be a problem anymore these days. The idea also implies that there is a specific style of working matches inherent to women, which is a can of worms we may not want to open. So I'd suggest the opposite idea... Male Chauvinist: This worker has a negative opinion of women's wrestling. As an active wrestler, they'll lose morale if they are perceived as less important than the majority of women on the roster. In a backstage role, they'll do a poor job at producing women's matches, or flat out refuse to do so. This attribute becomes rarer after 2015, as by that point only a few old timers and hardcore misogynists still believe girls shouldn't be wrestling.
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