Spoons Posted March 21 Share Posted March 21 Here are some ideas I had regarding narratives: - Connecting narratives. So, for example, if you have a narrative at a 50% chance of happening, and something else you want to happen but ONLY if that 50% chance one happens, then instead of having to make the 50 a 100, you should be able to just link the events together, so that if the one 50% event happens, the other one has an X% chance of happening, but if it doesn't then it won't happen at all. - More effects, like killing workers, decreasing popularity, and giving them attributes. - The ability to have more than one worker/company/etc. need to be present for it, and/or someone's contract, so for example, "If Brock Lesnar is working for WWE, run this narrative about Brock Lesnar in WWE". I dunno, just a few things I thought of while playing around with the narratives. 1 Quote Link to comment Share on other sites More sharing options...
Jaysin Posted March 22 Share Posted March 22 Killing workers will never be added. It's been addressed to death. No pun intended Quote Link to comment Share on other sites More sharing options...
Spoons Posted March 23 Author Share Posted March 23 On 3/22/2024 at 11:57 AM, Jaysin said: Killing workers will never be added. It's been addressed to death. No pun intended That's fair. Everything else still stands, though. ^_^ 1 Quote Link to comment Share on other sites More sharing options...
LordofGustav Posted March 24 Share Posted March 24 I would add narratives concerning media groups and wrestling companies 1 Quote Link to comment Share on other sites More sharing options...
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