The Inquisition Posted July 25 Share Posted July 25 I guess we should start this off for when the game releases. With the new AI generated base pic pack it should be interesting to see how this thread grows from the last one. Quote Link to comment Share on other sites More sharing options...
Big Roguey Posted July 25 Share Posted July 25 Mod here, going to repurpose this thread a little (got beaten to the punch of setting it up!). Please use this thread for any AI renders - it'll be stickied for easy access. (Apologies for anyone who has been driven mad by the name of this thread changing three times! 😅) Quote Link to comment Share on other sites More sharing options...
The Inquisition Posted July 26 Author Share Posted July 26 7 hours ago, Big Roguey said: Mod here, going to repurpose this thread a little (got beaten to the punch of setting it up!). Please use this thread for any AI renders - it'll be stickied for easy access. (Apologies for anyone who has been driven mad by the name of this thread changing three times! 😅) Sorry about that. Jumped the gun a little. Quote Link to comment Share on other sites More sharing options...
Powerful_Fox Posted July 26 Share Posted July 26 I use Gaz's renders for all my CVerse saves. They are absolutely phenomenal. Quote Link to comment Share on other sites More sharing options...
primetimerik Posted July 27 Share Posted July 27 Does anyone have a go to when it goes to generating renders or logos, or just tools for making any of the pics for the TEW games? Just looking to find something maybe a little more user friendly and I'm not looking for much my user pic and some event/show pics as after a lot of trial and error I have a fed logo I'm very happy with. TIA and my bad if I'm in the wrong spot Quote Link to comment Share on other sites More sharing options...
The Inquisition Posted July 27 Author Share Posted July 27 (edited) 2 hours ago, primetimerik said: Does anyone have a go to when it goes to generating renders or logos, or just tools for making any of the pics for the TEW games? Just looking to find something maybe a little more user friendly and I'm not looking for much my user pic and some event/show pics as after a lot of trial and error I have a fed logo I'm very happy with. TIA and my bad if I'm in the wrong spot I use Bing AI Image Creator and work within a prompt that @arlovski posted about in the old thread. He used: Quote realistic human, *age* years old *nationality* *gender* *proficiency* (for example wrestler, commentator, referee, bodybuilder, whatever), *prompts for appearance and weight class* (examples that I made good experiences with: bulky, flabby, fat, ugly, broad chin, big jaw, hulking, brutish), *prompts for clothing* / bare chest (if no clothing), white background, no shadows on the face, face evenly illuminated, aspect ratio 1:1 Here's an example with this filled out: realistic human, 30 years old japanese male wrestler, broad chin, big jaw, ugly, middle long curly hair, grumpy, wearing blue white gradient wrestling singlet, white background, no shadows on the face, face evenly illuminated, aspect ratio 1:1 I changed "realistic human" to "3D render" to create the look I like. Therefore an example I could use would be: Quote 3D Render, 30 years old, Australian male wrestler, burly, tan skin, very ugly, untamed straight brown hair, big bushy brown beard, has missing teeth, wearing navy overalls, facing forward, white background, no shadows on the face, face evenly illuminated, aspect ratio 1:1 Which generated my Outback Jack that came out as this after I removed the background with remove.bg: Edited July 27 by The Inquisition 7 Quote Link to comment Share on other sites More sharing options...
primetimerik Posted July 27 Share Posted July 27 1 minute ago, The Inquisition said: I use Bing AI Image Creator and work within a prompt that arlovski posted about in the old thread. He used: I changed "realistic human" to "3D render" to create the look I like. Therefore an example I could use would be: Which generated my Outback Jack that came out as this after I removed the background with remove.bg: Thanks, that's awesome definitely gonna bookmark that. you rock! 1 Quote Link to comment Share on other sites More sharing options...
Blackman Posted July 27 Share Posted July 27 In my short AI stint I found a lot of these prompt such as age and "ugly" make little to no difference. Look at the render: this isn't an ugly man at all and he does not look 30 but way older. Some people go crazy on these prompts but you shouldn't overthink them and use images as prompts instead with a loosevfidelity (about .20). If you do use prompts in wording use objective ones like "beard". These should always convert to an actual beard. Quote Link to comment Share on other sites More sharing options...
The Inquisition Posted July 27 Author Share Posted July 27 (edited) 7 minutes ago, Blackman said: In my short AI stint I found a lot of these prompt such as age and "ugly" make little to no difference. Look at the render: this isn't an ugly man at all and he does not look 30 but way older. Some people go crazy on these prompts but you shouldn't overthink them and use images as prompts instead with a loosevfidelity (about .20). I would argue that isn't an attractive man. If I put the same prompt in without age and designate "good looking" instead of ugly I get the below I think its safe to say that is definitely a more conventional "attractive" that the first render. It also cleaned up the hair and manicured the beard against my prompts. You're still right though that some prompts can be more more in-depth than needed. It can be a balancing act to get what you want. Everyone is going to find their own way of doing things once they play around. That's all part of the fun. Edited July 27 by The Inquisition Quote Link to comment Share on other sites More sharing options...
Blackman Posted July 27 Share Posted July 27 You have a point but i base that statement mostly on my experience. If i make women and put "ugly" i still somehow get supermodels all the time. Granted, this market is changing so rapidly that my comments are maybe already fixed. Quote Link to comment Share on other sites More sharing options...
Powerful_Fox Posted July 27 Share Posted July 27 (edited) I would also prompt facial expressions in there too, also for alts maybe keep a table of your prompt in a spreadsheet for a worker for later use and tweaks. e.g. using the very good prompt from @The Inquisition on Outback Jack render above: I'd keep that in a spreadsheet Outback Jack - 3D Render, 30 years old, Australian male wrestler, burly, tan skin, very ugly, snarling, untamed straight brown hair, big bushy brown beard, has missing teeth, wearing navy overalls, facing forward, white background, no shadows on the face, face evenly illuminated, aspect ratio 1:1 Adding "snarling" in this description gives this: Outback Jack - 3D Render, 30 years old, Australian male wrestler, burly, tan skin, very ugly, happy, untamed straight brown hair, big bushy brown beard, has missing teeth, wearing navy overalls, facing forward, white background, no shadows on the face, face evenly illuminated, aspect ratio 1:1 Adding "happy" in the description gives this: Its probably teaching people how to suck eggs but using the same prompt and changing a personality trait could give the difference in a heel/face turn for a worker. Edited July 27 by Powerful_Fox 3 Quote Link to comment Share on other sites More sharing options...
Blackman Posted July 27 Share Posted July 27 You are absolutely right and it's not as obvious as you think. The expressions make a lot of difference. I also had trouble making "ugly" ppl with Daz and had to use morphs, but expressions change all that. That being said: the happy one is quite ugly imo. But as it is a relative term, it's mostly a hit ir miss kind of thing. It is one of the reasons why AI generators give you 4 renders by default, so you can pick. 1 Quote Link to comment Share on other sites More sharing options...
The Inquisition Posted July 27 Author Share Posted July 27 11 minutes ago, Blackman said: That being said: the happy one is quite ugly imo. But as it is a relative term, it's mostly a hit ir miss kind of thing. It is one of the reasons why AI generators give you 4 renders by default, so you can pick. It sometimes also take a few goes, even at 4 a time, to get what you're looking for. Quote Link to comment Share on other sites More sharing options...
EdJames Posted July 27 Share Posted July 27 As an AI character creator, I’ve never spent so much time in my life looking at other men to determine whether they are of 64 or 73 out of 100 attractiveness… 8 Quote Link to comment Share on other sites More sharing options...
Nexxus Drako Posted July 27 Share Posted July 27 (edited) Quote realistic human, 28 years old Australian female commentator, attractive, red hair, muscular, small chin, slightly scarred left eye, blue eyes, black suit, white background, no shadows on the face, face evenly illuminated, aspect ratio 1:1 The Inquisition's prompt template works, didn't get the scar I wanted, but randomly got a masculine kinda face, which fits given the character I was thinking of when making the image is canonically trans... so that works. (I am working on a private mod for a let's play.) Edited July 27 by Nexxus Drako 2 Quote Link to comment Share on other sites More sharing options...
austinjameslive Posted July 27 Share Posted July 27 Tried meta ai today and got this one. Create me a headshot of a male wrestler. Make character look charming and have a big mustache. Give him warm eyes and a slight smile and light brown hair. Make his appearance 1970s inspired with lots of flare and flash. Make it look modern. 7 1 Quote Link to comment Share on other sites More sharing options...
Blackman Posted July 27 Share Posted July 27 31 minutes ago, EdJames said: As an AI character creator, I’ve never spent so much time in my life looking at other men to determine whether they are of 64 or 73 out of 100 attractiveness… Did you do the official C-verse? Really hoping it's the same person for all the renders that there's some sort of consistency. I personally do care if people with 50 attractiveness get rerendered as models who should have 90+, but in-game it only makes a difference if they are 80 or more. The only difference could be that the ones with 30 aren't ging to be hired by big companies, but I don't know how extreme that would be. Then again, if AI is silly enough to use them in look-based angles there will be some effect. Either way, it's one of the stats that matters the least, I think. So I wouldn't go crazy about it. Quote Link to comment Share on other sites More sharing options...
EdJames Posted July 27 Share Posted July 27 15 minutes ago, austinjameslive said: Tried meta ai today and got this one. Create me a headshot of a male wrestler. Make character look charming and have a big mustache. Give him warm eyes and a slight smile and light brown hair. Make his appearance 1970s inspired with lots of flare and flash. Make it look modern. You should see what you can do with Midjourney! (But this looks awesome) Quote Link to comment Share on other sites More sharing options...
EdJames Posted July 27 Share Posted July 27 (edited) 29 minutes ago, Blackman said: Did you do the official C-verse? Really hoping it's the same person for all the renders that there's some sort of consistency. I personally do care if people with 50 attractiveness get rerendered as models who should have 90+, but in-game it only makes a difference if they are 80 or more. The only difference could be that the ones with 30 aren't ging to be hired by big companies, but I don't know how extreme that would be. Then again, if AI is silly enough to use them in look-based angles there will be some effect. Either way, it's one of the stats that matters the least, I think. So I wouldn't go crazy about it. Likewise. it’s an interesting process when you go through the Cornellverse and compare the stats to the characters. Wolf Hawkins is a great example of a guy that is meant to be excruciatingly good looking, but when you use the original image as a reference image, you’re not getting anywhere near that. Attached is what a direct CREF version would look like of him using the original character render. Too young. Not handsome enough. Edited July 27 by EdJames 1 Quote Link to comment Share on other sites More sharing options...
austinjameslive Posted July 27 Share Posted July 27 28 minutes ago, EdJames said: You should see what you can do with Midjourney! (But this looks awesome) Never heard of mid journey is it free as well? Quote Link to comment Share on other sites More sharing options...
EdJames Posted July 27 Share Posted July 27 4 minutes ago, austinjameslive said: Never heard of mid journey is it free as well? Sadly not. But the average user only really needs the entry level license which is about £15 a month. Quote Link to comment Share on other sites More sharing options...
Blackman Posted July 27 Share Posted July 27 This Wolf would look a lot sexier if he wasn't so sad. Good example on how expression could make a render work imo. How is it using the original renders as a base? I honestly can't believe that works at all. They are 150x and low quality. Even AI upscaling won't work afaik. Quote Link to comment Share on other sites More sharing options...
EdJames Posted July 27 Share Posted July 27 To a point, but this guy needs to have Brad Pitt in Fight Club levels of sex appeal. Quote Link to comment Share on other sites More sharing options...
smw88 Posted July 27 Share Posted July 27 Thought I would share some AI random workers And these two were just amusing generations 2 Quote Link to comment Share on other sites More sharing options...
austinjameslive Posted July 27 Share Posted July 27 Create me a headshot of a female wrestler. Make her appearance gothic inspired. Give her creative makeup - (this was Used on meta ai) I really like this one 13 Quote Link to comment Share on other sites More sharing options...
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