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Slash-LN

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About Slash-LN

  • Birthday 12/11/1984

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  1. Started in 2001 and ended the save part way through 2005 on a mod I converted from TEW 05 before the bulk of the patches had been made. The backstage chemistry was killing me though so I've since started over. Working on a 1987 save that originated with the 1985 mod on here and I'm two years in I think.
  2. <p>No matter which era I'm playing I always end up trying to make a legitimate women's division. </p><p> </p><p> Another thing is I always end up with a feud, usually between two male workers, that is based on brutality and gimmick matches. </p><p> </p><p> In every era I have a handful of people that I really want to alter history for. People like Hennig, Hall, British Bulldog and Owen Hart all get runs with the world title, in another era it's usually Trent Acid getting a good push.</p>
  3. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="ShaunGBD" data-cite="ShaunGBD" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>What does learning a language do for you</div></blockquote><p> </p><p> It's pretty much just for promos. If you're an American promotion and you bring in a Japanese wrestler who doesn't speak English you're going to get a penalty for a segment where they speak because they won't be able to connect with the audience.</p>
  4. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="damaster" data-cite="damaster" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>Many Workers in their Prime are retiring around age 40.<p> </p><p> And some little promotions raise their production departments to the max and after a short time reduce it to the former level.</p></div></blockquote><p> </p><p> The production part is because they're getting penalties for having lower production values than a competitor. </p><p> Odds are the reason they lower them is because raising them caused them to get too far into debt to be able to afford to maintain those higher values.</p>
  5. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Adelwolf" data-cite="Adelwolf" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>I'm playing as WCW in 2020 (based on the US) I have some good japanese workers who are pretty over in Japan but are unimportant or recognisable on the US... If I run an event in Japan... will they still be viewed as unimportant? Or it will use their popularity rating from the region the show is taking place?</div></blockquote><p> </p><p> When I did this it still treated them as unimportant. I still got the same message about the fans being unhappy about unimportant workers being on the main card.</p>
  6. I used to run two two hour shows a week and that got tedious so I cut down to two one hour shows. I use angles to book my story lines. And then I add matches in between. It's pretty formulaic. Angle Match Match Angle Match Match Angle Match I've been using my younger wrestlers that need to hone their skills in the pre-show by putting them against workers that are going to be in angles or not featured at all on the main show. So if Magnum TA is feuding with Barry Windham and I'm just having Magnum cut a promo on Barry during the main show I'll have Barry wrestle a young guy on the pre-show, say Bob Holly. The matches on the main show are done with people that aren't in feuds and jobbers that have skill but aren't over and can use the boost from having good matches. Ric Flair just got done with a year of being in the top spot and feuding with Ricky Steamboat, Dusty Rhodes and Magnum TA so I'm taking a break from using him in feuds. So I'll use him in my main event against a young guy like Eddie Guerrero. If I book a show without any angles then I tend to use a formula of 8 minute matches with two minute non-match time so a 10 minute segment and that will usually look like this Tag Match Women's Match Men's Singles Match Tag Match Women's Match Men's Singles Match Those will be for B-Shows that are only meant to develop ring skills. I used to do a lot of really involved booking and it took the fun out of it. Simplifying everything makes booking go by a lot quicker and I can now book a month worth of the game in the same amount of time that it used to take to book a week.
  7. I think the closest one is the 2004 one. If you have the data from TEW 2016 you can convert that in the database editor. Adam and his team have made a lot of changes that have made the conversion better, particularly when it comes to the attributes.
  8. I was a person who preferred grades but I got used to numbers. With the new color system on ratings it basically equals grades anyway. 70 and above is green so that tells you that they are good to great, there's white which is kind of middle of the road, there's yellow which is below average and there's red that is awful. There's still issues at times but those are few and far between. Adam and his people have fixed most of the major issues.
  9. The small questions thread and the general gameplay questions thread on the forum would be beneficial to read. Also keep in mind that as you're playing there is a question mark in the upper right corner of many screens. That will pull up the player handbook and give a you a good idea of how to play and what everything means. Many of the topics there can be double clicked for a more expansive breakdown.
  10. You can also adjust your settings so different matches are set as default matches which are the ones that you're seeing without searching. If you're playing a mod some will have all the matches set to default and some will just do the basic more standard style matches.
  11. I run bigger rosters than I ever plan on. When I start a new game I usually spend the first three months establishing my core roster. Signing the people I want, cutting people and bringing in some older veterans that are still over to job to my younger wrestlers that aren't popular enough to realistically do anything with.
  12. It was on the March 25th, 1996 episode of Raw for anyone interested in watching it.
  13. I don't really have a specific person I like to book. I like to play real world historical mods and see if history can change. Right now I'm WCW in 1987 as the owner and I'm doing my own expansion. Magnum T.A. wasn't in a car wreck and he's a major star. Rick Martel is getting a major push because he's got all the tools to be an eventual heel world champion. When I play a mod, like the 2004 one for example, I like to take a guy like Trent Acid and see if I can make them into a start.
  14. Book the ending first. By that I mean figure out mentally what you want the outcome to be. Just for example, say you have a heel champion and you want a babyface to win the title in the end that's where you want to start. Think about how long you want it to take to get your desired outcome. Do you want the face to chase the champion for six months? Do you want it to go longer than that? Once you figure that out figure out how you want things to start. Is it going to be a subtle start? Is it going to kick off with a bang? Once you figure that out then you just fill in the blanks. I started simplifying things quite a bit. I mostly just have the foes do promos on each other and do the major stuff during the matches. Then I pepper in feuds that are more personal. Those are the ones that are going to end with a gimmick match and in some cases carry on longer than normal.
  15. Thank you, this is the exact kind of pack that I was looking for.
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