<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="CQI13" data-cite="CQI13" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="53978" data-ipsquote-contentclass="forums_Topic"><div>I like this idea a lot, actually. I see no issue with multiple companies having the same product if they are in different areas. But sometimes the same area will share same "likes" - lucha libre in Mexico or Puro in Japan.<p> </p><p>
How do you determine if a product is welcome in an area though? Sports Entertainment might be a tough sell in Japan, for example. (I could swear that there was a screen where you could see the product effects for the region</p></div></blockquote><p> </p><p>
depending on what you want from your game world, I don't think it matters if a product is accepted. If a company goes bust, just add something else</p><p> </p><p>
f the companies I have added, I have left some that can grow and others I have limited their size and added only hire unemployed workers as a rule in a hope so that people in the game get work and have matches and don't sit aroun doing nothing</p>