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brat99

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  1. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="thecoolestjedi12" data-cite="thecoolestjedi12" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47537" data-ipsquote-contentclass="forums_Topic"><div>The WOW Setup<p> </p><p> </p><p> The TCW Setup</p><p> </p><p> </p><p> I have run into a problem with debuting companies in my mod, here are the relevant info screens on everything, but for some odd reason neither company will launch in the year I have set for it, is this something happening with other mods or did I screw something up somewhere?</p></div></blockquote><p> </p><p> Setting the potential founders to mandatory will cause the problem if the workers set to be founder are for some reason not available at your intended start date.</p>
  2. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="y2Kunal" data-cite="y2Kunal" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49621" data-ipsquote-contentclass="forums_Topic"><div>Appreciate you care to ask but no Regis, I don't think #or have experienced or have reasons to believe# that just being British will make people dislike you. As a matter of fact, I don't think any nationality will get a blanket boo in this part of the world unless they act in such way, but then that is no different from any other place. <p> </p><p> I think this is important so I will clarify it. My comment on the heel stable from Pakistan about the extra heat was adding a bonus to base and not the base being a certain type. The stable I imagined are heels, posing as invaders, + the acronym is ISI and they are from Pakistan. Now, an opposite of that gimmick #face/guests/talented/no controversial names name, remarks or threats# wont just keep them at neutral, it would make them an instant hit and over with the fans with ease. A growth hack in a way. Here in the real world there are many examples of artists and athletes being cheered to new high in India despite of being from Pakistan #and of course anywhere else#. People love them because they are talented and they behave. Foremost, they respect so that's all they get in return. </p><p> </p><p> I don't imagine people being booed off automatically even if they are carrying a different flag unlike, probably, in some countries. Most of us would wait to hear what they have to say and not just assume. But well, who knows right? Even if people react, that will a cheap/shortcut way to get heat. I don't know how long such feuds last as people get smarter every day not just in wrestling but even otherwise. </p><p> </p><p> The other gimmick isn't just about wrong type of heat but in the real world will see to it that there is either a written apology and commitment to such an event not happening again or promotion goes packing their bag to wherever they came from. </p><p> </p><p> But this isn't real world mod we are talking of and imagination need not aim for realism. As people mentioned that they don't know the culture well or understand the place/people well enough other than what is heard or seen in pop culture or pushed down by media houses who want your money and attention. As a matter of fact, even the regions in the game are literally half of what the actual zones/regions are in India #not just in terms of administration but also more or less on the basis of culture that can potentially govern spill over and wrestling style, industry, names, attributes, lifestyle and a lot more - might raise that at some point without expecting any changes to happen so as not to be disappointed#. </p><p> Don't get me wrong the mod is great at many places and gets a game area going which otherwise is uninteresting in the game. I enjoyed my run through it when I was reviewing but I have come to realize that it is largely on people's perception. Perhaps the legitimacy of such perception isn't of particular importance to a lot. So you should just go ahead toss in whatever ideas you have basis your creativity/perception. Not like any policing going on. I have decided I will, most probably, be doing my own scenario/mod for my personal game anyway and probably just stick with that. Lot of work but everybody gets to be happy that way. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div></blockquote><p> </p><p> Personally it is my hope to strike some sort of balance between reality and fiction for this mod. I hope you would be willing to continue to add your feedback.</p>
  3. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="CQI13" data-cite="CQI13" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49621" data-ipsquote-contentclass="forums_Topic"><div>Nice. I haven't yet downloaded the mod (waiting until the next update I guess?) - so I will use my current save to set up my plans for my actual game. I'm starting as a tiny promotion with tons of money in Mid South so I'm just going for the local workers. I do open all regions, so not sure how that will affect the game anyway - stars coming here from India, US stars going to companies in India, etc.<p> </p><p> I look forward to the update - it will make for a richer game world.</p></div></blockquote><p> </p><p> I just double checked in-game, and there will be a few things missing from the mod if you import into an already started game....you cannot (unfortunately) import move-sets, worker relationships, tag teams, and alter-egos to name a few. Most of the workers are set to stay close to home to help build the Indian scene, but you can use talk to worker to attempt to bring some of them to wherever you are based (and a couple of them default to having several areas available to start off).</p>
  4. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="praguepride" data-cite="praguepride" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="50045" data-ipsquote-contentclass="forums_Topic"><div>Make sure you have a "fast forward" button handy. I like the ECW storylines and their talent is phenomenal but their angles sometimes go way to long and so far half the angles are just recaps of the last episode.<p> </p><p> It sucks WWE Network doesn't have proper music but the plus side is it bookmarks each episode making it easy to skip 10 minute recaps...</p></div></blockquote><p> </p><p> I watch through my xbox1 so I can't use bookmarks, but it hasn't been a problem as I have been watching ECW and taking breaks now and then to check on watcher sims as I make changes to my CVerse India mod.</p>
  5. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="CQI13" data-cite="CQI13" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49621" data-ipsquote-contentclass="forums_Topic"><div>How will it work if there's an ongoing game already? (I did set India to be active at the beginning of the game and have imported the TV shows and fixed angles to my "new" default Database - or Database+ as I aptly named it). If I were to import the data into that game in say February (or March) in game, would it work? Or would I need to start a new game?</div></blockquote><p> </p><p> Any new workers would be fine to import into an existing game, but for changes that have been made to workers from the first release of the mod (many pop and stat changes for balancing) it would be best to start a new game. As with the original release, and first couple of updates, I will also put out a complete default database with everything imported (using the most recent database from the tech support thread) so users don't have to figure out what order to import things.</p><p> </p><p> EDIT: During one of my last long watcher sims while finalizing the next update, I actually had a worker from India win the Indy Worker of the Year award in 2027 and both companies from India hitting medium size with very stable finances.</p>
  6. workers / logos are 150x150 titles are 200x100 banners are 500x40
  7. No problem. Actually found Baby Rabbit and Venezia pics on Lucha Wiki for Tzuki, but they were way too awkward to make decent cuts from.
  8. Just started with the August 23rd 1994 Hardcore TV (by mistake, mean't to start with August 30th) and really enjoying it through the first four episodes. I missed most of the original run of ECW because I watched mostly WCW at the time as it was what I watched as a child turned into. Many fond childhood memories watching TBS on Saturday evenings with my grandfather (with my grandmother in the background cooking and yelling at us for watching rasslin').
  9. I was actually thinking along the lines of Dusty Rhodes, Road Dogg, and Bubba Dudley with their elbowing/punching antics but agree that could be attributed to charisma as well.
  10. Here's a Tzuki and a couple of Mini Rey, but I couldn't find anything on the other two alter egos.
  11. Forgot that the original start date for the data was actually in the late 70s.
  12. Your best bet for this request would be to post it in one of the belt or custom image threads as this thread if primarily for worker re-renders. Check out the following: http://www.greydogsoftware.com/forum/showthread.php?t=544972 or http://www.greydogsoftware.com/forum/showthread.php?t=546214 hope this helps!
  13. Here is what I have (credit to Asaemon) https://drive.google.com/open?id=1rN5jDtRMvPIgxtdzxoPxanDBK_nT5Faq
  14. Progress on update going well....hope to have it uploaded late today or early tomorrow. As a reward for everyone's patience and for the thread cracking 1000+ views here's a look at one addition to the data: A couple of WMMA 5 crossovers (with fresh re-renders): Hannif Hussein Way back in 2002, Hussein was considered to be India's best chance to have a homegrown MMA star. After a 6 - 0 start on the amateur MMA circuit, Hannif was signed by MMA juggernaut SIGMA. Unfortunately, an accidental poke to the eye in his first contest with the company left him with a vision impairment that made continuing in professional MMA an impossibility. Now, nearing 40 years old but still possessing a great look, Hannif Hussein is looking to make his mark (and his money) in the world of professional wrestling. Bungle Bhave In the early 2000s, Bungle Bhave was considered an MMA talking head. Always having something to say about the current events in the fight game. Fast forward to 2020, and Bhave seems to have found a new interest on which to comment.....professional wrestling. He has started a podcast to discuss his views on the growing wrestling industry in India (his interview with Indian wrestling icon, Kashmir Singh, being one of the highest rated podcasts in recent memory), any many are left to wonder just what his involvement in pro wrestling will be.
  15. CWF opened in 74 according to the default data, but it could be set to open early unless there are already some alternatives planned we are unaware of.
  16. http://greydogsoftware.com/forum/showthread.php?t=545720 Scroll down a bit and you will see links to individual threads with user made skins. Make sure any skin you download makes mention of being updated for the full release, because any that haven't been updated post full release will not match with the newer graphics in the game.
  17. This is a very good point. Look at all of your backstage rules that could have positive or negative effects on worker morale. Early on when trying to figure out why a few workers were having a negative influence despite no overly negative attributes, it turned out that they were smokers and the no-smoking rule was the only thing causing them to be negative. By all means you don't want things to be like the wild west in your locker room, but consider easing some of the stricter rules (if any are in play).....let the boys or ladies have a beer and light up a camel, if you can afford it pick up the tab for a taxi or a hotel room or a massage. It surprised me just how much of a benefit those things are in the game this time around.
  18. Give this a try. https://www.remove.bg/ I have used it for a few things with some success (I can't take credit for finding it, someone else posted it in another thread)
  19. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Ash17485" data-cite="Ash17485" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47568" data-ipsquote-contentclass="forums_Topic"><div>I’m playing as CZCW using the trial. I keep getting event scores around 60 and I’m 40 popularity in south west but my popularity isn’t increasing there. The handbook says I should need a event score of 6+ of my popularity for an increase. Is there an issue with the trial or am I doing something wrong?</div></blockquote><p> </p><p> How many shows that far above your company pop are you having? The pop increases may not be large enough for you to be able to see them (sometimes increases are only a percentage of a point). Other factors to consider would be your company momentum, and the levels of the industry and economy in your area. Most every calculation in the game is not a simple 1 + 1 =2 kind of equation. In fact, several of them are more like 1 + square = purple <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> due to the multitude of factors that go into a final calculation.</p>
  20. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="rickson" data-cite="rickson" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47105" data-ipsquote-contentclass="forums_Topic"><div>I think the in-game-editor should be more powerful. Some stuff that TEW 2016 in-game-editor was able to do (like making retired wrestlers active) isn't possible.<p> </p><p> And it think there is a problem with the note "nothing of interest was happening in this segment" for angles. especially for freestyle. Freestyle angles should give us the opportunity to go...welll...freestyle. To create segment that the game does not think of. <strong>But still most freestyle angles come out weak if I don't choose success or defeat for a feud</strong>. But what about angles like worker documentations (like the Jeff Hardy one in real WWE?)? The would get hurt because of not being interesting and there is no possibility to recreate them in the game without getting bad ratings. This makes the game less creative and promotions like ZEN (from the cornellverse) very hard to play.</p></div></blockquote><p> </p><p> To the best of my knowledge this has nothing to do with how an angle is rated. The "nothing of interest" note pops up for angles that are set to be rated on passive skills (overness, menace, star quality, etc.) that run too long. The primary way to avoid this note is to choose to rate angles based on active skills (fighting, selling, entertainment, acting, etc) and choosing an angle length based on how proficient the worker is in the skill they are rated on. For example, The Rock rated on entertainment would be able to safely work a much longer angle than say another worker with a lower/much lower entertainment skill. Hope this helps.</p>
  21. If they are a heel team you could go with Wicked Elixer (inspiration for name: https://www.urbandictionary.com/define.php?term=Faygo). For a face version of the team just substitute a cool sounding non-evil word for wicked.
  22. Definitely enjoy your day off. I've been doing somewhat the same thing. Leaving the computer to run watcher sims (1-3 years at a time) while I do other things. Fortunately for me, I'm still working from home right now I'm caught up with everything until around mid-week....call it a Memorial Day Mini Vacay! Anytime is fine on any possible changes as I'm considering re-opening the submission thread once this update is complete (believe it or not I'm almost missing tons of time with Daz3D) so they can easily be added to the data at a later time.
  23. Wicked Intentions, if you do wish to change anything up, just pm me or write up the changes in a google doc and send me the link. I should be able to get any desired changes in for the next update (tentatively mid-week as I am slowly making adjustments and running watcher saves to see if they have the desired effects).
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