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praguepride

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Everything posted by praguepride

  1. <p>More Stables 'N' Events</p><p> </p><p> <img alt="8iBWbsY.png" data-src="https://i.imgur.com/8iBWbsY.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="bwzcaZR.png" data-src="https://i.imgur.com/bwzcaZR.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> <img alt="spdLvUN.png" data-src="https://i.imgur.com/spdLvUN.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="hVuXUME.png" data-src="https://i.imgur.com/hVuXUME.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="KQlpl4B.png" data-src="https://i.imgur.com/KQlpl4B.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="OXdBJLv.png" data-src="https://i.imgur.com/OXdBJLv.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="UKxd2ri.png" data-src="https://i.imgur.com/UKxd2ri.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  2. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TEWFan" data-cite="TEWFan" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48560" data-ipsquote-contentclass="forums_Topic"><div>One small request: I have a stable running in TCW called The Entourage </div></blockquote><p> </p><p> <img alt="8iBWbsY.png" data-src="https://i.imgur.com/8iBWbsY.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="SkimpyMcSkimpyface" data-cite="SkimpyMcSkimpyface" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48560" data-ipsquote-contentclass="forums_Topic"><div>So I would like a few graphics, you <p> 2) I need some event logos; I only have 5 events right now;</p><p> A) There Will Be Blood</p><p> B) Banned In 50 States!</p><p> C) King of Blood (this is the most prestigious event, so try and make it unique)</p><p> D) Sun, Sex, Beaches, and Blood</p><p> E) Mass Genocide (like the Royal Rumble Event)</p><p> </p><p> 3) I also need a logo for the key stable; F*CK Sports Entertainment</p><p> </p><p> Thanks in advance!</p></div></blockquote><p> </p><p> I don't do fed logos but here's your other requests:</p><p> </p><p> </p><p> <img alt="spdLvUN.png" data-src="https://i.imgur.com/spdLvUN.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="hVuXUME.png" data-src="https://i.imgur.com/hVuXUME.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="KQlpl4B.png" data-src="https://i.imgur.com/KQlpl4B.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="OXdBJLv.png" data-src="https://i.imgur.com/OXdBJLv.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="UKxd2ri.png" data-src="https://i.imgur.com/UKxd2ri.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> <img alt="bwzcaZR.png" data-src="https://i.imgur.com/bwzcaZR.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  3. 1) The finances/constant schedule/PPV stuff that is the hot topic right now is broken for the AI as well. ANY promotion be it human or AI that switched to constant schedule strapped a rocket to themselves and shot for the moon. It was so broken that 0-pop dev feds run by the AI on a constant schedule were one of the largest feds in the game world within 2 years. 2) Some players want a bit of challenge. Right now finances are way too easy where even not being exploitative like running constant schedule there is almost no challenge once you get on the right broadcaster. There are plenty of ways to cut corners and cheat the game, it's called the editor, however for the rest of us we'd prefer a game that was more challenging and more realistic in terms of growth and gains.
  4. Are you sure that's a thing? I'm pretty sure you can gain popularity above 17 without needing other wrestlers by just doing hot angles or being in high performing matches...
  5. I'm excited to bring absolute wrestlecrap to the L-Verse. Wrestlesaurus X: The Wrestlesaurusing is on the horizon!
  6. May I present the three stages of Angry Gilmore "Dating Jessie" Gilmore "Married Jessie" Gilmore "Divorced Jessie" Gilmore
  7. Brother MHero has delivered once again. This continues to be amazing.
  8. I know I say all the time but these are insanely good
  9. I think it's an option or a road agent note or something. When you click to end the storyline a dialogue box pops up saying "Hey, this event involved your figurehead, would you like to make another major participant your figurehead? The adjusted cooldown due to storyline heat will be X" And if it's just a regular story you click 'no' And if you do want to transfer you click 'yes' and the game asks "Are you sure? Once transferred you will not be able to transfer it back for Y period of time" and you click "yes" again and bam, done.
  10. Don't forget before every show you have the option of trying to meddle with your backstage to try and generate positive relationships. It doesn't work often but it's great when it does!
  11. NGL resisting the urge to watch the warriors was the hardest part of that. Getting to look through scenes from the warriors to identify all the gangs was the best part
  12. Let me know if you need stable logos. I'm currently working on a batch from The Warriors gangs that have a very 70's' vibe to them.
  13. <p>Who's up for a mad max themed collection of logos?</p><p> </p><p> <img alt="I5BYnJ2.jpg" data-src="https://i.imgur.com/I5BYnJ2.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="y6A7erX.jpg" data-src="https://i.imgur.com/y6A7erX.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="olhD5vz.jpg" data-src="https://i.imgur.com/olhD5vz.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="oHpvdXz.jpg" data-src="https://i.imgur.com/oHpvdXz.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  14. <p>I don't know where they'd fit but I'd like to propose:</p><p> </p><p> <img alt="AddedImage367.jpg" data-src="https://media.discordapp.net/attachments/697462367730139186/718568119659921493/AddedImage367.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="AddedImage367_alt.jpg" data-src="https://media.discordapp.net/attachments/697462367730139186/718568115738247168/AddedImage367_alt.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> Ground Control & Major Tonya </p><p> </p><p> Two sisters tag team. Ground control is a technician that ties up the opponent in knots while Major Tonya takes to the air.</p><p> </p><p> Their finisher is called "I'm Coming Home" where Ground Control puts the opponent on her knee and Tonya hits a top rope flipping leg drop.</p>
  15. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="chinoflynn" data-cite="chinoflynn" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48560" data-ipsquote-contentclass="forums_Topic"><div>Hey guys. Hoping one of you talented cats can help me out once again. <p> </p><p> I’m looking for a Dark Side of The Ring logo.</p></div></blockquote><p> </p><p> </p><p> I am not very creative. Someone else can take a crack at it but here you go.</p><p> </p><p> <img alt="7ElXbSm.png" data-src="https://i.imgur.com/7ElXbSm.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> Also here is an AEW Voltage logo I did on discord</p><p> </p><p> <img alt="QRFdC4f.png" data-src="https://i.imgur.com/QRFdC4f.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  16. <p>I like it if you can do it as part of a storyline. When you end the storyline that has your figurehead as a major player it gives you the option of transitioning to a new figurehead and based on the heat of the storyline determines how much the "cooling off" period is shortened.</p><p> </p><p> So a really hot storyline could mean you can reap the benefits of a new figurehead within a month as opposed to the normal year.</p>
  17. <p>I dont think it should be impossible but having to put on house shows all over the world should require a massive roster of people popular around the world. If you can do that, then I think you really are titanic.</p><p> </p><p> It would make sense IRL if WWE had a WWE Japan brand and a WWE lucha brand to capture those markets. </p><p> </p><p> The point isnt to make it frustrating but to have to adopt a different mindset and strategy to grow/maintain at global levels.</p>
  18. This is related to general finance stuff. Also keep in mind these goals: The goal isn't to model real life. The goal is create a fun and challenging yet rewarding game I know that games can always be broken by dedicated power gamers. The goal isn't to make the game impervious but right now even the AI can get extreme amounts of money and popularity growth Number's aren't set in stone. Obviously testing would need to be done. I am putting down numbers as placeholders just to get the conversations going. Assumption I think one of the problems is based upon how ratings are viewed outside of their home show. It appears that if I put on an 80 rated show on a global broadcaster that counts as an 80 show everywhere and allows for extreme amounts of rapid growth. However I imagine that if I put that same show on in a region where my workers aren't popular in that the rating would be heavily penalized due to overness caps. That 80 show in my home region might only be a 30 show overseas. Another assumption is that there are no caps to popularity growth in areas that I have not had a show. I think there is a high decay rate but there doesn't seem to be a cap. I believe you can get to 100 pop (or close to it) in an area that you have never visited so long as you have a large broadcaster. I also think these are problems that have been in the game for awhile but because of the new internet broadcaster it is much more accessible to even low level feds. Solutions Hard pop caps if you never visit a region. They should be severe, like 17. This should also be effected by spillover so if you go to tri-state then the pop cap for spillover regions raises to 50 or something. It should decay so that within a year or two it is back to that bottom which means that global feds need to be touring CONSTANTLY to maintain their market. While this might not be representative of the real world I feel like maintaining a global level fed should be challenging from a logistics perspective because money is no longer an issue. Pop growth from shows should be scaled based on the difference between the pop wherethe show takes place and where it is being broadcasted modified by location. So spillover regions have very small penalties while different continents should have severe penalties. So if I do an 80 show in my home region where I am 80 pop and it is broadcast to a place where I am 20 pop then for growth perspective that should translate to something like a 35 show (75% weighted on 20 pop region, 25% rated on show rating). This still allows for growth but much slower if you're not touring and hitting those other regions. This will help stop companies like EILL from becoming the one of the biggest US companies within a couple of years. Apparently this was also a problem in 2016 where EILL because of broadcasters would be one of the largest US companies within 2-3 years. Each month based on RNG + Economy + Wrestling Industry should generate a pool of potential customers for that region. As shows happen that pool dries up for the month. That means you can eventually completely saturate a market and have empty shows or close to it. Perhaps based on size there are some minimums but they should be abyssmal ratings and should apply across ALL attendance, be it internet/ppv/house/in-event. Perhaps it is something like %s where as the market is depleted it inflicts 10%-25%-33%-50%-66%-75%-90%-95% attendance penalties. This way constant shows hitting the same market will kill the market for everyone. Tours will have to actually tour and also not tour in the same region as other touring promotions to avoid killing the market. This also allows for advanced strategies of larger companies flooding the market to kill smaller companies. This is a feature, not a bug and allows for more interesting high level play of squashing rivals before they get big. This is a common tactic used in businesses across the world by absorbing short term losses to avoid long term rivals. Obviously the AI wouldn't do this but players can. Language barriers should be stronger. Even with subcaptions/voice overs a lot is lost in the translation. Just like workers are penalized on angles for language barriers promotions should be penalized for that as well. It shouldn't be impossible to get to global but honestly I just don't think a US based company should be able to completely dominate a foreign market. There are just too many cultural and language barriers. It should be a huge force but maybe this means some hard pop caps. No more "I'm 100 over the entire world" games. So what does this mean? 1) At low levels (Small and below) almost no change except that it will be more and more difficult to hit a crowded market, as it should be. Places like Southwest and Tri-State should be VERY hard for new companies to grow because they already are being hit with so many promotions already. Meanwhile places like Northwest or Great Lakes should still be easy for a new fed to grow up to small level. 2) Medium/Big should require some real challenges. You have to tour and because even with broadcasters you're not seeing huge growth beyond your spillover regions you can still get there but it requires serious planning and roster changes. You might need to dump some guys and bring in some more recognizable names in order to maintain your finances as you break into new markets within your home country/continent. 3) Big -> Large is a real roadblock. As it should. You now have to crack a new market which again should require serious disruptions to your logistics. You again need to reach out and revamp your roster to get people over in the markets you want to crack and now you have to tour. This would encourage different shows for different regions as you would probably want to push "home town heroes" higher on the card than normal. Breaking into Canada? Get some popular canadian wrestlers to main event your canadian tours. 4) Titanic should be a pain in the A** to maintain. You're constantly losing pop as your caps are dropping, you need to probably develop regional "brands" until your ME is popular enough around the world and should represent a real challenge. Money is no longer an issue but instead it is all about roster management and pop management. I welcome feedback and thoughts but please try to keep it constructive. Some of these items might not be feasible but hopefully these discussion can help push the game into practical solutions. Before anyone says "I think it's fine" or "Just don't powergame constant schedules" again these are exploits the AI is doing. EILL probably shouldn't dominate the US market in just a couple of years. It should probably be harder for someone on a global network to just jump to global dominance in a really short time without major overhaul of their roster and business operations. Once money is no longer an issue, my understanding is high level play is very repetitive because ther aren't any real challenges in maintaining a global presence like the items above would present.
  19. @AMW: Herbert "The Hunk" Henley - A super old guy, we're talking late 50s or something. Give him the attribute that tries to keep him in the ring and give him good in-ring skills but very poor stamina/athleticism. He's a 30+ year veteran and wrestles a very old old style. He can be one of the few guys on the roster with decent psychology but his in-ring performances are going to suffer terribly and there is a good chance he's going to retire very very quickly. Have him packaged as a Sex Machine or sexy gimmick that is performing poorly Dusty "Storm" McArvel - basically a zombie boy clone but worse. High flashiness, high charisma and SQ but very low safety, consistency and if you want to be very mean, the scatterbrained trait. Denzel Jefferson - a young rookie who is very green but shows actual promise in the ring. However he needs proper training and guidance and, most importantly, has low resilience meaning he is probably just going to get killed by BSS in the ring. @Derek - last time I played them they suffered horribly from lack of tag teams. Do they have enough now Also why can't you just have them hire other existing workers? There are plenty in the C-verse working 2 or 3 jobs...
  20. It's always been that you need to create a storyline and dump all your tournament guys into it.
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