Jump to content

Bull

Members
  • Posts

    1,474
  • Joined

Everything posted by Bull

  1. That makes no sense, if you don't understand it how can you clam it's proving your point lol??? "I don't get what you're saying so I must be right." Really? I AM talking about the hype because the discussion is related to angles not matches, at least that's what I thought the discussion was about lol. . Apologies as I'm using Stats and Skills interchangeably here which is making my argument confusing .. I'm just meaning the numbers involved lol I don't have an answer other than to say it's a balance thing. . Entertainment does have the caveat that it's a combination of different stats/skills being judged on their own ratio's that is then combined with Popularity rather than a single stat/skill combined with popularity. . The affect of the persons specific stat may have more or less influence on depending on how high or low it is in those instances. . so as to say the penalties you might incur from using someone who is a terrible actor might have more of a negative effect when the angle is only focused on acting. . penalties that aren't inherently present in look based angles. . That all speculation though as it's untested on my part. . and a high Star Quality is going to give it's own boost regardless of what the angle itself is rated on. . unless it's solely on SQ then I'm assuming there's no extra benefit. . and in the vast majority of cases people with high Menace will have similarly high Star Quality. . so the difference there could be to equalize the effect. .
  2. I was referring to the promotion of the match rather than the match itself to say it was their popularity that got people invested in watching it. I may be wrong as I wasn't really watching WWE at the time but I can't imagine they promoted it like it was going to be some Masterclass of wrestling, but rather as two Icon's facing off. . and in a game context the matches themselves are scored according to your product settings and then there are many more factors that would play into the final grade. . just saying. .
  3. was just an example to say popularity is necessary for successful angles. . From a grading perspective, Lie SirMichaelJordan says, it's a balance thing. . The more you lean toward the skills themselves the easier it becomes to get high grades with nobodies. . So if two workers have equal skills the more popular worker will very likely get the better grade and certainly will the wider the gap. . Otherwise you'd see small companies pumping out super high rated angles relative to their size. .
  4. Because you need workers that people want to see.. Undertaker vs. Goldberg wasn't sold on their skill set, it was sold because it was to super popular guys facing off for the first time, and I don't imagine many folks went into that expecting a Taker vs. Michaels quality match. .
  5. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="djthefunkchris" data-cite="djthefunkchris" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48355" data-ipsquote-contentclass="forums_Topic"><div>Your doing the same thing that SirMichaelJordan is doing (love the name by the way), and concentrating on the who and what they do instead of the "How is this possible".<p> </p><p> Get that it doesn't have to be a bikini contest, it doesn't have to be Rosanne Barr (and I feel bad, like I'm picking on her, but I'm just trying to pick someone somewhat famous that's not sexy to make my point). The point is that the way it is now makes it completely useless, and if Menace is in the same boat (someone mentioned that earlier), than it's useless as well. I say lets just get rid of the stats if they don't mean anything, or make them mean something. That's all I'm saying. I Have absolutely no problem taking them completely out of the game if they aren't meant to have any real effect.</p></div></blockquote><p> </p><p> They have their uses in game, but how they are described in the handbook they aren't super actively useful nor are they intended to be</p>
  6. My mistake as I read that wrong in the handbook. . At that point though your using someone else to carry the angle anyway. . so wouldn't you choose someone with the popularity and related skills needed to do well depending on what your rating them on? Brawling for fighting, Charisma & Mic for Entertainment, etc. The person rated purely on looks is less important by default in those segments because more of the score is going to come from the people actually doing something. . that's the only reason I jumped back in here lol. . My argument is purely based on angles where the only involvement is from workers based solely on their looks. . so again isn't it more logical to put people in the type of angle that benefits them most? Yes you can put Butter McBagface with 0 sex appeal and 100 popularity in a sex appeal angle and get say a score of 70, but they also have 100 menace and you can get a score of 100 by putting them in a menace angle, what logical reason would you have to put them in a angle were they are rated on sex appeal just because the game lets you do so?
  7. Not to dive back in but again I don't understand your logic here. . I understand your reasoning for wanting it buffed, but these aren't good examples to me because it's a completely unrealistic scenario. . and leans more towards a need to penalize those segments for using people with an incompatible skill set rather than a need to buff them for the people you should be using in them. . I understand your argument from a purely numbers perspective because that's how the game simulates it, plug in your stats, plug in your variables, and here's your score, but at the same time you're using flawed logic here because from a real life perspective there isn't a promoter alive(unless it your kink lol) who would put Rosanne in a bikini for any reason remotely related to sex appeal. . and I certainly wouldn't expect the unfortunate souls watching it would find it sexy either... The game lets you do it sure, but should you really be using it that way just because it doesn't stop you? There are other rating options you should realistically be using for different people. If they look like a Star rate them on Star Quality, if they are menacing rate them on Menace if they are sexy rate them on sex appeal so on so forth. . for the most part, under identical circumstances, they're going to have nearly identical effects and scores anyway . . at least in the context of this debate, again I have no idea how exactly it works in game. . And anyway the way it actually does works now angles have to be at least 5 minutes to have a consequential effect on the worker involved, and these looks based angles can't run for more than 4 if it's the only thing the segment is being rated on. . so any benefit's you'd want to achieve would be negated in the end whether you run it short and get a good rating or run it long and let it bomb. If we're talking purely numbers the only benefit here would be in the segment score and, ultimately show score. .
  8. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Historian" data-cite="Historian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48671" data-ipsquote-contentclass="forums_Topic"><div>In early iterations of TEW, there was a picture in the game of PJ Strong -- a little kid and son of Sam Strong. He was removed in one of the games (I think TEW10). So he's become a cult-like figure because people want to know why!</div></blockquote><p> </p><p> Unless I've randomly copied it, his picture is still in the people folder lol. .</p>
  9. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="RatedRKO16" data-cite="RatedRKO16" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>My wife saw my spreadsheet of storyline plans 3 months in advance, with my entire roster, heel/face divide and title holders. One night she typed into it saying something along the lines of 'I wish you put this much time and planning into your family life....'<p> </p><p> Talk about low blows.</p></div></blockquote><p> </p><p> Could add a scorned woman storyline to those plans. . .</p>
  10. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Tomato Can" data-cite="Tomato Can" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48653" data-ipsquote-contentclass="forums_Topic"><div>I know that I have a lot more segments that I am not seeing. Why is there no scroll bar? Segments are not showing. Any ideas? Thanks!!</div></blockquote><p> </p><p> was a glitch fixed in the latest patch</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48653" data-ipsquote-contentclass="forums_Topic"><div>Sometimes the scroll bar to see previous storyline segments could be invisible</div></blockquote>
  11. I'm not saying this is exactly how it works but what happens when you account for your product caps. .? if it caps a SA segement at say 70 then the whole effective skill thing is much more favorable to the less popular worker in that aspect. . I don't know, I think it works fine the way it's set up now. . Strictly speaking on angles, I don't see how changing the ratio 5 or 10 points is gonna do anything other than make your grades look better and maybe make it a little easier to get people over. . . and anything more than that and we'll just be right back where we were before it was changed, Spamming Bikini Contests for your entire Show Lol! I've made my argument to the best of my ability, and like all things if it can be added as a option in some shape or form I'm all for it. I just think it works fine now. .
  12. The handbook section about angles also says that Rated on Sex Appeal is the worker doing something entirely based on their looks. . So if it's 100 SA and 100 Popularity vs. 100 SA and 0 Popularity should the less popular worker get even close to the same grade? If you alter the ratio then it unbalances that aspect to me. . The super over Super Sexy worker should get a better reaction than the super sexy unknown. .
  13. I mean I think 70-80 is an acceptable range for the absolute best eye candy match ever presented. . and I might be mistaken but the whole 30 to 70 split is solely for angles rated on Sex Appeal. . Matches will have the Pop vs. performance split based on your product. . and the risque adult product heavily favours popularity, like an 80/20 split.
  14. Click schedule in their profile, it'll list all the date's they are working as far as if they are able to be hired you switch the intention filter to "To Hire" in the search window should be in the middle row above popularity filters
  15. I'm probably not one to talk all things considered but is the difference between "Beta" and "Demo" really pertinent here? It's a testing phase regardless of the title assigned to it. This one has certainly not went as well as previous ones, which means there's much more things to iron out, but Beta or Demo isn't one of them lol..
  16. See to me you wouldn't be booking a angle rated purely on Sex Appeal there, that would be an Entertainment based angle as they are actively doing something to entertain the audience not just standing around looking good. . And their Sex Appeal is already going to give them a bonus to that. and in matches there are already a litany of other things that can affect the grades there and assuming the product is highly based on Sex appeal having a good rating in the stat is only going to boost said grade. My whole argument here is that if worker is rated solely on their looks whether it's Star Quality, Menace or in this case Sex Appeal, the ratio it's currently graded on is a fair ratio to have, because people aren't paying to to just watch someone stand around and look good. .
  17. I'm genuinely curious why it keeps being brought up how you can get better grades puting a super over person in these kinds of angles rated on something they have no business being rated on? In what circumstance would you ever put Tyson Baine or Remo or whoever in an angle where they are rated on Sex Appeal or based on any stat/skill they are poor in? Wouldn't you just use Star Quality or Menace, or whatever is going to play to their strengths? Doing anything otherwise would mean it's meant to be comedy in my eyes. . And from an equation and functional stand point they are all calculated the exact same way other than Menace which is on a 25/75 scale. . the only real nerf in place for sex appeal is is the cap it gets from the product you're using So if you take a worker who has 100 Sex Appeal and 100 Star Quality, take out any other factors they will get the exact same grade relative to their popularity regardless of which of the two is used in an angle. And I think it's a fair balance, because again, if you're goal is book wrestling, looks are only a fraction what's needed to be successful, other skills are needed and you should be expected to play to those workers other strengths to get them over. And if you're pushing a product that is heavily geared towards Sex Appeal, you still need popular/over workers to get people to want to show up, otherwise what makes it any different from rolling up to any random Strip Club lol? Heck in my opinion, if anything there should be something in place that would make a segment bomb for having someone rated on SQ, SA, or Menace, when they have poor values in those stats. . Because you are essentially booking them to look bad or foolish.
  18. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Eisen-verse" data-cite="Eisen-verse" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47607" data-ipsquote-contentclass="forums_Topic"><div>The last segment gutted me but it's all part of 'learning the new game.' I booked the final segment to be about overness (what you would have done in TEW16). This is my fault and, in turn, it killed our rating there. I guess you live and you learn!<p> </p><p> As for characters, Rogue has become one of my favorite over the years. His grunge, smart-a$$ mentality is something that I feel fans could enjoy (whether face, heel, or tweener). </p><p> </p><p> Also, I'm really excited to tell this version of Eric Eisen. </p><p> </p><p> </p><p> </p><p> Yea, it did it for me too. I'm not really sure how to fix that? Hm. I'll have to toy around with it on the next show.</p><p> </p><p> </p><div style="text-align:center;"><p></p><a href="https://www.docdroid.net/w47XkwT/supremetv-1-pdf#page=20" rel="external nofollow"><span style="font-size:24px;"><strong><span style="font-family:Tahoma;">CLICK HERE FOR RESULTS</span></strong></span></a></div><p></p><p></p></div></blockquote><p> </p><p> Your hyper link defaults it to the last page so if you just change the page number in the link to =1, or just make sure you're on the first page when you copy the link, it'll start on the first page. .</p><p> </p><p> </p><div style="text-align:center;"><p></p><a href="https://www.docdroid.net/w47XkwT/supremetv-1-pdf#page=1" rel="external nofollow"><span style="font-size:24px;"><strong><span style="font-family:Tahoma;">Like This</span></strong></span></a></div><p></p><p></p><p> </p><p> </p><p> </p><p> ANyways always up for reading and Eisen-verse Diary!!</p>
  19. You can still somewhat get around this by just checking the wrestler box under roles on their profile in the in game editor. . so long as their contract isn't locking them into never involve ring work you can check the same box in alter character details screen in game and they'll show up to be booked in matches. Still listed as a retired wrestler but it worked when I tested it with Runaway Train. .
  20. Yea it should work pretty much exactly like the get inspiration button on the gimmick screen. . you can click it and select it so that it populates the fields, but still make adjustments to everything once it's chosen rather than being locked into length's, rated on, and what not. .
  21. Workers already have skill caps, this isn't lowering that cap but just making it take longer to reach it. I get what your saying though, phrasing it using the terms of the handbook, maybe have a way or option with skill focus that increases their "battery capacity" for that specific skill or skill category
  22. If you click on Booking Analysis I think.? it'll list everyone who has yet to be used.
  23. Just to add to this as I was doing some other testing with SWF. through two tv shows Hannah's popularity increased by 2 points from 70 to 72 strictly from being Valiant's manager. . So she's still gaining popularity with it already relatively high without any directly beneficial booking on my part.
×
×
  • Create New...