Irishwhiskey119
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Everything posted by Irishwhiskey119
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The broken autobooker is legit destroying my experience. haha It makes me have zero faith in the AI's booking, like if an AI booker has a low score then the shows should produce crap decisions. Right now going through a RW mod (Killing the Business) i'm seeing WWE and AEW put out cage matches and gimmick matches almost every show and PPV worthy main events are shoved together on every A show. A lot of that can be addressed with editing the skills to balance better but the autobooker right now i'm assuming is a bug because 2016 it was much better. Hopefully that is fixed soon because the combination of autobooker and the product limitations is a little infuriating. Otherwise i'm digging it and trying my hardest to transition over to 20 fully.
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Decreasing stats
Irishwhiskey119 replied to EdJames's topic in Total Extreme Wrestling 2020 General Discussions
I sure as hell hope this was thought about. Pretty obvious next thing to think about after adjusting the rate of skill increase. -
Killing the Business 2020 MOD FULL RELEASE
Irishwhiskey119 replied to gazwefc83's topic in Total Extreme Wrestling 2020 Mods
Data obviously needs improvement but it's a great placeholder and i love the pictures that you made for this. Those are a great touch. -
TEW 2020 released!
Irishwhiskey119 replied to Arlie Rahn's topic in Total Extreme Wrestling 2020 General Discussions
Which places can you view perception? -
TEW 2020 released!
Irishwhiskey119 replied to Arlie Rahn's topic in Total Extreme Wrestling 2020 General Discussions
Meaningless post but i just wanted to thank Adam for adding the ability to turn off penalties for turning. That increased my experience quite a bit. -
That's really my only issue at this point. I'm sure i'll have issues with the limited potential for the AI and lack of potential to Auto Booker but really the only big issue i have is the terrible product decision. I'm sure i'll still buy it right away though because i know there's so much work that goes into it and there's just way too much good stuff added to not show MY personal appreciation. I still love 16 though so it's a win / win either way and i completely agree that these templates take away the enjoyment / excitement quite a bit in 20. Probably a bunch of things that we'll get to experience and enjoy that aren't even talked about much yet once the game is unlocked and we all get to jump into a game world.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="praguepride" data-cite="praguepride" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49244" data-ipsquote-contentclass="forums_Topic"><div>Adam plays his code notoriously close to his chest so it is a lot of speculation until people have time to really experiment with the system.</div></blockquote><p> </p><p> Yea, i can understand keeping the code close to the vest but explaining how something works like this doesn't have any negative effects on the product.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Historian" data-cite="Historian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>The dojos produce a set number of workers per year. So let's say the dojo is set to produce four workers a year -- if the game already has it set to produce four workers that year -- no workers will be auto generated from it.<p> </p><p> So for historical purposes, if you have the Hart Dungeon set up and it's set to produce your four workers, but you've scheduled those four to debut already it won't produce any new workers from that dojo.</p></div></blockquote><p> </p><p> What's the most that can be generated in a year? Whatever the settings / game world. What is the most that can be created?</p>
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Not that an explanation is owed to anyone but can Adam or whoever that may know speak on what exactly makes the date be pushed back to 14th? Because seems that most of the updates can just be released in a patch (Scrollbar, UI, etc). Since it was already scheduled for release, can't you just do it now and continue working into the patches? Everyone is going to have to use future patches anyway. I'm interested in testing further into the game as well, like others have mentioned. Going to be unique issues that come up further into game saves.
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Disagree with all of that. More freedom is far superior. But still this is the decision that was made and we move on. Hopefully there's enough added and improved to make up for it. At the least the people that do like to play with other people's products don't have to wait for a long fix or anything so i don't have to feel bad about being one of the users responsible for a delay. ha (I do feel bad for those impatiently excited to get into the new game)
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No, that's not why. Has nothing to do with gaming the system and everything to do with the freedom of unique experiences. Some people create their own worlds / mods and the ability to apply different ideas for competing companies or my own is appealing. Plus products would organically evolve and incrementally for each appeal type and not just stuck on two options like it is now.
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Yea, this is disappointing news to wake up to. Templates must be very important and everything must work off them for it to take until 2021 to fix the problem. The fact that some said new ones can get added from suggestions make me wonder how hard it is to let the users add their own themselves though. Still there's a lot of good additions and i want to support the work, i'm on the fence though because knowing i'm stuck w/ these templates is going to eat away at me every time i play. I was pretty happy with 16, so still have that version to play at least.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TOTKingNothing" data-cite="TOTKingNothing" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>I'm gonna bow out of the debate because I actually don't care about this particular issue and have even said that I think the current penalty makes sense but is a little too harsh. Swings too far in that direction.<p> </p><p> I was just trying to explain the other side of the argument's current logic.</p></div></blockquote><p> </p><p> </p><p> You guys both explained your sides really well and discussions like that are valuable, even if it's about something that would seem to be unimportant or silly. </p><p> </p><p> These are the same conversations that Adam has to have with himself as well as whoever he is going over these concepts with so getting more intelligent thought on things that normally aren't focused on...but core to making the game smarter has value.</p><p> </p><p> </p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="spiffyone" data-cite="spiffyone" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>I agree.<p> </p><p> That still has NOTHING to do with allowing it in the database editor, though. What you're pointing out is <em>in-game during gameplay</em>. Mind you, I understand that some folks may want that available in gameplay because of the more casual approach they have to the game, but I'm not personally advocating for giving the end user the tools for more in-depth product editing, creation, etc. other than within the database editor itself.</p><p> </p><p> And mods never really thought it was "too much of a pain" to create company products. Rather, they actually seemed to have wanted <em>more</em> detail as to how their choices would impact the products they modified or created because some things were vague and some things couldn't be modified without changing the product more drastically than desired.</p></div></blockquote><p> </p><p> I don't understand the concept of policing other players ability to edit or fix up their save. Even if they are just getting wacky and cheating, i don't understand the motivation to take that away from them. Let them enjoy their game.</p><p> </p><p> Assuming you are only talking about multiplayer....i hope so anyway..</p>
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For sure, but that doesn't dictate it working in a completely different era though. Like i said we don't know what the future has to hold and if they presented things differently back then w/ a bit better story telling and a better booker it could work. A lot of things could. Just because we haven't seen something yet, doesn't mean it isn't possible. I only say that because this game goes on for years and years and does have eras section in both versions so the thought of evolution and potential isn't beyond Adam.
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Plus, there should be freedom to make a product that is key feature sex appeal in an era where sex appeal is viewed the highest. Years back MTV was all about selling sex and imagine if the Playboy or w/e debauchery fueled media decided to start a pro wrestling promotion that wouldn't penalize looks and sexuality. So again, what does the future of wrestling have to hold? Eras change and society evolved and devolves opening up plenty of promotion strategies that won't be templates. I sure as hell don't want to wait on things to be added on the fly let alone have to deal with being told it's not needed because they don't agree. Just easier to allow the entire range of settings to be set and throw in the templates for quicker set ups like 16.