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Juhaninski

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About Juhaninski

  • Birthday 08/05/1990

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    Finland

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  1. TEW 2016 doesn't have a tournament tracker or anything, so you basically plan it out either in your head, or Excel or on pen and paper or something and then book the matches in the game. Maybe put everyone in the tournament into a storyline. All the game really cares about with tournament titles is that they're on the line in a match the month they're supposed to be held, so just make sure to remember to put it on the line when you're booking the final match.
  2. Brilliant. Loving the CVerse '97 stuff in particular, but everything else is really good, too.
  3. Excellent. I actually thought about doing this myself but quickly realised I'd never have the patience to finish it. Looking forward to this!
  4. As long as you have people on written contracts, you could always give them the week off. You can do this by clicking on their morale on the roster screen and then clicking on the "Give time off" button at the bottom of the screen that pops up. On a side note, if you don't have your main eventers and future stars on written deals at cult, get on that as soon as possible.
  5. Hugh Laurie for second from the bottom. Or maybe Bryan Cranston? These look all right but with a bit of an uncanny valley effect, which is caused mainly by the natural looking face creases and texture suddenly changing into ultra smooth skin around the fringes.
  6. <p>Personality attribute:</p><p> </p><p> <strong>Vain</strong>: This worker is exceedingly preoccupied with and protective of their looks. They are much less likely to agree to lose their hair in a match, but slightly more willing to lose their mask.</p><p> </p><p> If the willingness to lose their mask can be or is tied to the mask's prestige, I'd probably have it something like much more willing for a mask with low prestige, somewhat more willing for one with middling prestige, and slightly more willing for a mask with high prestige. I don't think this should affect how much money they'd ask, though, as that could be determined by other attributes.</p>
  7. Can't see the picture, but I'd guess that they reached their skill cap and whenever they go above it, they gradually go back down to the cap.
  8. If a worker is set in the editor to regenerate without a picture, does that mean that their regen will use an applicable free picture instead?
  9. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Grimmas" data-cite="Grimmas" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42115" data-ipsquote-contentclass="forums_Topic"><div>What does "major company" mean in terms of the hall of immortals?<p> </p><p> Is it cult level or national level or global level or what?</p></div></blockquote><p> </p><p> Here's the text on the Hall of Immortals screen in-game:</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42115" data-ipsquote-contentclass="forums_Topic"><div>The Hall Of Immortals is the home of the most legendary wrestlers and tag teams of all time; only the absolute best of the best make it this far! Workers achieve this honour primarily through their successes while working for companies of National size or above.</div></blockquote><p> </p><p> Seems like it's only National and above, but the word <em>primarily</em> seems to imply that there are some secondary, perhaps even tertiary, characteristics, which may or may not include some success in Cult-sized companies as well. So yeah, hard to say definitively because of the wording, but it's probably safe to assume it's only National and above.</p>
  10. <p>Pistol Pete Hall vs. Stan Hansen</p><p> </p><p> Dan Stone Jr. vs. Bret Hart</p><p> </p><p> Sensational Ogiwara (CV97) vs. Manami Toyota</p><p> </p><p> Crusher Ichihara (CV97) vs. Aja Kong</p><p> </p><p> John Cena vs. Jack Bruce</p><p> </p><p> Kane vs. Vengeance?</p>
  11. Do developmental trainers have to be active wrestlers? Do they affect the skills of dev trainees based on what the trainer is good at? Would be it be prudent to send down someone with good entertainment skills as a trainer so that they could help the trainees develop their entertainment skills?
  12. Yeah, I had basically the exact same thing happen to me in my Cverse '97 game with 5SSW when my JoshiMania main event between Sensational Ogiwara and Crusher Ichihara scored a 67, which, while not terrible, was lower than I expected. Baffled, I took a look at the Dirt Sheet and IIRC it said something about the match being penalized because the crowd was very hot going into it. My takeaway from that was that, similarly to a Technical Masterclass, you need to cool the crowd down before a Spectacle match, maybe with a lesser match or one that has the Calm the Crowd match aim.
  13. Wow, all of this is really good stuff! Keep up the great work, it's making me also want to start all kinds of new saves. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />
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