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Determining fighter level


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I'm a big fan of the TEW series and decided to give this a go as seems like a game that I would enjoy equally. I'm currently using WMMA 4 to see whether I want to upgrade to 5. It's taken me a bit of time to get a decent idea of how to book events and stuff but I'm getting the hang of things.

 

There's one thing that I'm struggling with though in terms of planning and that is how do I decide which fighters are good, average or bad for my level? I'm playing as BCF so if anyone could use that as an example to show who they rate as Good, gatekeeper, prospect, can and why they think this it would really help me to sign good fighters rather than just hoping for the best.

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<p>that really depends on what's available to you. Are you talking only British fighters or European/American as well?</p><p>

What's the size of the company? Will you be able to poach top talent from the lead players?</p><p>

All this comes into account when talking about best fighters...</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="raufbold" data-cite="raufbold" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="45855" data-ipsquote-contentclass="forums_Topic"><div>that really depends on what's available to you. Are you talking only British fighters or European/American as well?<p> What's the size of the company? Will you be able to poach top talent from the lead players?</p><p> All this comes into account when talking about best fighters...</p></div></blockquote><p> </p><p> As I'm getting used to the game I'm happy to sign anyone available. BCF are a regional sized British company so I'm restricted to fighters in the British Isles and Europe. </p><p> </p><p> I haven't signed anyone yet so I've got the starting roster and trying to work out how I decide who's good, average and bad based on the abilities of the people on the roster. I want to work that out so that when I sign people I have a better idea of where in the rankings they will fit into my roster.</p>
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<p>If you're not ALPHA or GAMMA, it's best to focus your booking on people whose name value is equal to or higher than your promotion. So as BCF, you should be looking at guys with (theoretically) High Regional in the British Isles to build around. But there aren't that many people with that value, so medium is fine as long as you keep the high and up guys near the main event. The higher the name value, the higher up on the card they should go.</p><p> </p><p>

That's for the immediate booking of the company. For the long-term future of the company, go by the fight odds. Gatekeepers should be the guys who can beat the least-talented fighters in your roster but lose to the talented ones. If they're predicted to crush almost everyone you can match them up against, they should probably be a focus to build around. If there's someone you like and think will grow into a good fighter but isn't the best right now, build them up with easy-win fights on the prelims or low spots on the main card. That way they're always training and getting better AND they're building up reputation and name value with wins.</p><p> </p><p>

That's just basic stuff. Most of my booking these days is actually dominated by my own custom spreadsheets using fighter stats in the mdb file, but that's not something everyone wants to do.</p><p> </p><p>

Also, I'll give you a freebie for a guy who's basically guaranteed to be a star. Sign Freddy Lomax. Guy's a rockstar. Natural Featherweight, but can move up to Lightweight and still be a monster.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="daddy_shelton" data-cite="daddy_shelton" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="45855" data-ipsquote-contentclass="forums_Topic"><div>If you're not ALPHA or GAMMA, it's best to focus your booking on people whose name value is equal to or higher than your promotion. So as BCF, you should be looking at guys with (theoretically) High Regional in the British Isles to build around. But there aren't that many people with that value, so medium is fine as long as you keep the high and up guys near the main event. The higher the name value, the higher up on the card they should go.<p> </p><p> That's for the immediate booking of the company. For the long-term future of the company, go by the fight odds. Gatekeepers should be the guys who can beat the least-talented fighters in your roster but lose to the talented ones. If they're predicted to crush almost everyone you can match them up against, they should probably be a focus to build around. If there's someone you like and think will grow into a good fighter but isn't the best right now, build them up with easy-win fights on the prelims or low spots on the main card. That way they're always training and getting better AND they're building up reputation and name value with wins.</p><p> </p><p> That's just basic stuff. Most of my booking these days is actually dominated by my own custom spreadsheets using fighter stats in the mdb file, but that's not something everyone wants to do.</p><p> </p><p> Also, I'll give you a freebie for a guy who's basically guaranteed to be a star. Sign Freddy Lomax. Guy's a rockstar. Natural Featherweight, but can move up to Lightweight and still be a monster.</p></div></blockquote><p> </p><p> Thanks for the advice. I love a spreadsheet, I'm always refining the one I have set up for TEW and Football Manager. Any possibility you could post your spreadsheet or an image of it?</p>
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<p>Since some stats are randomly generated upon the start of the game, each specific save game has its own stats. My sheet wouldn't do you much good. Where you want to go to find the data for you game is to go into the Databases folder, then into whichever database you're using for that save game, then the Save Game folder. The mdb file there will be the data for your save game.</p><p> </p><p>

To properly open that, you'll need something that can open an mdb file. If you have Microsoft Access, that's a good way. I don't, so I use an online mdb opener at mdb-opener.com, then download the data there as a zip file. That'll have all the nuts and bolts you'll need to parse your own data for a spreadsheet. The sheets I use are Fighter, FighterSkill, and FighterMaximum mostly.</p><p> </p><p>

The fighter stats change with each camp and fight people go through, so you'll need to regularly check the data if it changed. I usually re-download the file every month or so and update stuff as needed.</p><p> </p><p>

Super time-intensive, but I'm a giant nerd, so I like it.</p>

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Since some stats are randomly generated upon the start of the game, each specific save game has its own stats. My sheet wouldn't do you much good. Where you want to go to find the data for you game is to go into the Databases folder, then into whichever database you're using for that save game, then the Save Game folder. The mdb file there will be the data for your save game.

 

To properly open that, you'll need something that can open an mdb file. If you have Microsoft Access, that's a good way. I don't, so I use an online mdb opener at mdb-opener.com, then download the data there as a zip file. That'll have all the nuts and bolts you'll need to parse your own data for a spreadsheet. The sheets I use are Fighter, FighterSkill, and FighterMaximum mostly.

 

The fighter stats change with each camp and fight people go through, so you'll need to regularly check the data if it changed. I usually re-download the file every month or so and update stuff as needed.

 

Super time-intensive, but I'm a giant nerd, so I like it.

 

Thanks. I've tried opening it in Access but it's asking for a password. any idea what that would be?

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<p>You have to ask Adam. He doesn't like giving the password as I assume he doesn't want to waste time trying to solve "bugs" created by people who fiddle with the data when they shouldn't. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

If you're not making a huge database, you shouldn't have any business with the Access data. It's really handy though to sort data and compare skill stats.</p><p> </p><p>

I sometimes edit some max_values to control top talent, but where does it end? You're not a god, just a manager. <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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