Makkaveli101 Posted March 20, 2020 Share Posted March 20, 2020 Is there anyone who has free hand knowledge about TEW2020 who can state in a nutshell what needs to be done to existing mods to incorporate all the cool new features? I'm eagerly awaiting the release of TEW2020 but I only play real world mods (old school only), with the permission of the original creators I'd like to see some of the excellent mods upgraded to 2020 as soon as possible after release. Would there be a lot of time and graft to put in - or should it be fairly straightforward? Quote Link to comment Share on other sites More sharing options...
gazwefc83 Posted March 20, 2020 Share Posted March 20, 2020 Dojo's will need a new type Tournament Titles need new settings applied Broadcasters will need updating Stable Pictures Tag Team types Technical wrestling skill will need updating Company Products Worker Attributes Event intent Locations can be set to spiritual homes New Angle categories Worker experience stat Possible changes to gimmicks There's more put off the top of my hand that's all i can think of Quote Link to comment Share on other sites More sharing options...
Fleisch Posted March 20, 2020 Share Posted March 20, 2020 I think there will be a bit of work needed (like every new TEW). The conversion tools from previous games could only do so much (broadcasters for example were a major stumbling block for me converting from 2013 to 2016). The likelihood of anyone getting anything decent out the first month or so is going to be slim. You may get some "Franken-Mods" that people transfer over with minor tweaks that don't play great. I'm personally not releasing anything until I've at least played the game, got used to the new stats/features etc... and know what I will need to update. Of course, that is just me, someone else may be able to sink 12 hours a day into updating a mod and have one out by the first week of release - who knows for sure. Quote Link to comment Share on other sites More sharing options...
gazwefc83 Posted March 20, 2020 Share Posted March 20, 2020 I think there will be a bit of work needed (like every new TEW). The conversion tools from previous games could only do so much (broadcasters for example were a major stumbling block for me converting from 2013 to 2016). The likelihood of anyone getting anything decent out the first month or so is going to be slim. You may get some "Franken-Mods" that people transfer over with minor tweaks that don't play great. I'm personally not releasing anything until I've at least played the game, got used to the new stats/features etc... and know what I will need to update. Of course, that is just me, someone else may be able to sink 12 hours a day into updating a mod and have one out by the first week of release - who knows for sure. Thats my plan, I work in a school so If I have to home isolate i'll be up at 7 and working on TEW 2020 right through until in go to bed around 1-2ish Quote Link to comment Share on other sites More sharing options...
Blackman Posted March 20, 2020 Share Posted March 20, 2020 Please refer to <a href="http://greydogsoftware.com/forum/showthread.php?t=544635" rel="external nofollow">this thread</a> that tackles this issue. Quote Link to comment Share on other sites More sharing options...
landxx Posted March 20, 2020 Share Posted March 20, 2020 i will try realease my mod as soon as possible but that mot not for many because of better stats for workers Quote Link to comment Share on other sites More sharing options...
Makkaveli101 Posted March 21, 2020 Author Share Posted March 21, 2020 Thanks for the information and direction to the existing thread guys <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/wink.png.686f06e511ee1fbf6bdc7d82f6831e53.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> Quote Link to comment Share on other sites More sharing options...
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