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"Locking" Stables from AI Roster Balancing


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This may not be possible, but...

 

Given how players are frustrated with how the AI tends to break up stables at the beginning of a new game, a useful fix would see giving the mod maker the ability to keep certain stables "locked" out of that early decision making.

 

In other words, the creator of a Monday Night Wars mod could click on the nWo stable to indicate that whatever roster changes the AI makes in that first month, don't mess with the nWo. Don't break it up, don't add or remove members, don't change dispositions, etc. Keep it locked. Less important stables can come and go, but make sure the nWo survives the opening wave of changes.

 

Just for that first month. Just long enough to get through the initial turbulence. Then the game can go on as normal, eventually making all manner of stable changes, but not as abruptly as we're seeing in that first month of roster balancing.

 

This month-long lock could also work for locking the disposition individual workers. In TEW 2016, as much as I enjoyed playing the WWF in a July 1994 mod, the illusion of reality would frequently break as the AI roster balanced WCW. Very often in that first month, the AI would turn Hulk Hogan heel, thereby ruining the possibility of the iconic Hogan vs. Flair showdown at Bash at the Beach. Frustrating, because a good part of the booking challenge for the WWF in that scenario is "How do I counter Hogan vs. Flair?"

 

If the above suggestions are infeasible, and instead the onus will fall on mod makers to create mods where every roster is perfectly balanced -- where the AI won't need to make changes at all -- then, are there tools that can be given to the mod maker? For example, a "Roster Balance Check" button that a mod creator could click, where TEW 2020 would come back with useful reports:

 

"Given the ratio of faces to heels at the top of the roster, the AI is very likely to start by dissolving at least one face stable and creating at least one new heel stable. If you don't want that to happen, here's how you can prevent it..."

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It would be great to give the stables a hidden value that could determine whether the AI should amend the line up. Akin to momentum, it shouldn't just be tampered with if a group is hot but if there is suitable reason to, it could be OK.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="a0161613" data-cite="a0161613" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48851" data-ipsquote-contentclass="forums_Topic"><div>It would be great to give the stables a hidden value that could determine whether the AI should amend the line up. Akin to momentum, it shouldn't just be tampered with if a group is hot but if there is suitable reason to, it could be OK.</div></blockquote><p> </p><p> Maybe stable strength? Can this be edited in the editor?</p>
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