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Customizable finance difficulty


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Finances were way too easy and revenues way too high, originally. Now they seem too low to me. Probably not as much too low as they were too high before, but still...

 

Either way, the radical change in finance balancing essentially kills any save that was started before the change. As an example, in my PGHW save I had buyrates between 0.85 and 1.11 before the change and 0.13 now (with significantly higher popularity, mind you).

That not just invalidates any strategic decisions or investments I might have made before the change, it also just utterly destroys any kind of immersion I could have had in the gameworld.

 

Since I assume there will be further rebalancing of the financial side in future patches, here's the actual suggestion:

- Add an option/preference to have finances be anywhere from "Very easy" (aka around original release time) to "very hard" with the current settings being the default option.

 

That way, both the people who thought finances were too easy (like myself) as well as people who enjoyed easily raking in lots of money can be satisfied and already started saves can be continued without game-breaking changes in the middle of a save.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Nachtfalter" data-cite="Nachtfalter" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="50047" data-ipsquote-contentclass="forums_Topic"><div>Finances were way too easy and revenues way too high, originally. Now they seem too low to me. Probably not as much too low as they were too high before, but still...<p> </p><p> Either way, the radical change in finance balancing essentially kills any save that was started before the change. As an example, in my PGHW save I had buyrates between 0.85 and 1.11 before the change and 0.13 now (with significantly higher popularity, mind you).</p><p> That not just invalidates any strategic decisions or investments I might have made before the change, it also just utterly destroys any kind of immersion I could have had in the gameworld.</p><p> </p><p> Since I assume there will be further rebalancing of the financial side in future patches, here's the actual suggestion:</p><p> - Add an option/preference to have finances be anywhere from "Very easy" (aka around original release time) to "very hard" with the current settings being the default option.</p><p> </p><p> That way, both the people who thought finances were too easy (like myself) as well as people who enjoyed easily raking in lots of money can be satisfied and already started saves can be continued without game-breaking changes in the middle of a save.</p></div></blockquote><p> </p><p> This was actually something from WMMA5 that I wish he had ported over. It had both a Financial Difficulty Setting and a AI Hiring Aggression setting. However in WMMA5 even on the hardest settings it was still too easy <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> .</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="VBigB" data-cite="VBigB" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="50047" data-ipsquote-contentclass="forums_Topic"><div>This was actually something from WMMA5 that I wish he had ported over. It had both a Financial Difficulty Setting and a AI Hiring Aggression setting. However in WMMA5 even on the hardest settings it was still too easy <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> .</div></blockquote><p> </p><p> That’s because an artificial difficulty settings can’t hide something that isn’t balanced. Seem like FM is the only sports sim that somewhat get the financials right.</p>
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