gazwefc83 Posted July 2, 2020 Share Posted July 2, 2020 Iv started getting this note a lot when using my best in ring workers against each other my main events. Every time the workers have 80+ psychology and it's only happening in my main event, anybody know why? Quote Link to comment Share on other sites More sharing options...
rufas2000 Posted July 3, 2020 Share Posted July 3, 2020 I assume your main event is longer than the other matches. The longer the match the more drift takes place. Also if the match is a 90 level match in other aspects but the workers' psychology is only in the 80s then the match will drift because the psychology of the workers had a detrimental effect. Many if not most bonuses / penalties in TEW are relative. Its how that particular aspect of the segment or match relates to the other aspects, not an absolute score. Quote Link to comment Share on other sites More sharing options...
gazwefc83 Posted July 3, 2020 Author Share Posted July 3, 2020 I assume your main event is longer than the other matches. The longer the match the more drift takes place. Also if the match is a 90 level match in other aspects but the workers' psychology is only in the 80s then the match will drift because the psychology of the workers had a detrimental effect. Many if not most bonuses / penalties in TEW are relative. Its how that particular aspect of the segment or match relates to the other aspects, not an absolute score. Ahh okay, thanks for explaining, that makes sense Quote Link to comment Share on other sites More sharing options...
Dwells2015 Posted July 3, 2020 Share Posted July 3, 2020 I assume your main event is longer than the other matches. The longer the match the more drift takes place. Also if the match is a 90 level match in other aspects but the workers' psychology is only in the 80s then the match will drift because the psychology of the workers had a detrimental effect. Many if not most bonuses / penalties in TEW are relative. Its how that particular aspect of the segment or match relates to the other aspects, not an absolute score. Wow that was so insightful, I’d be struggling with this too. I tried scripting and even that wasn’t working I was so confused Quote Link to comment Share on other sites More sharing options...
Remianen Posted July 3, 2020 Share Posted July 3, 2020 <p>Also, though they were for older games, I don't think the mechanics themselves would have been completely thrown out. So they may be good as a reference to at least give some context as to the game's psychology calculations.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Adam Ryland" data-cite="Adam Ryland" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="51106" data-ipsquote-contentclass="forums_Topic"><div>There is no 'magic number' because it's contextual - the minimum requirement is based on the match rating <em>at the point where psychology is checked</em>. So in your examples, the wrestlers with 85 could be hit with a relatively big penalty if the match rating was 100 at that point as they don't have the psychology to maintain that level, whereas the wrestlers with 82 might have only been having an 80 rated match, in which case they're Psychology is above what they need.</div></blockquote><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Adam Ryland" data-cite="Adam Ryland" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="51106" data-ipsquote-contentclass="forums_Topic"><div>It means the Psychology ratings of the individuals involved were not sufficient for a match of that length and quality. The longer and better the match, the higher the Psychology ratings needed. Some of the road agent notes help reduce the potential penalties (or increase the bonuses), but at the most basic level the answer to your question is that the workers you are using are not yet good enough at psychology to produce a match equal to their other in-ring skills.</div></blockquote> 1 Quote Link to comment Share on other sites More sharing options...
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