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mvargus

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Everything posted by mvargus

  1. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="dalenichol" data-cite="dalenichol" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41290" data-ipsquote-contentclass="forums_Topic"><div>Logan Wolfsbaine v Seth Witehead (Wolfsbaine against anybody, really) is a licence to print money. You'll easily start hitting the D/C- with him on your roster, especially after he gets the improvements of touring Japan</div></blockquote><p> </p><p> V Seth?</p><p> </p><p> In my experience Logan is definitely one of the best unknown indy wrestlers you can pick up early. The fact that USPW, TCW and SWF all ignore him just baffles me. With the right matches, he can easily carry a local/small company.</p>
  2. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="RKOwnage" data-cite="RKOwnage" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41290" data-ipsquote-contentclass="forums_Topic"><div>I took some advice this time, and I'm down about $5,000 after my first two shows, which I held early in week 2. I switched it so that they're both week 1 next month. I got an E- and an E in the two shows. Next month is gonna be a "big" show, with tournament finals and what not.<p> </p><p> Also, I guess this is more of a Small Questions thing, but the fans are slightly let down because my workers aren't doing dangerous spots. At this point, I don't think it's worth raising the Match Danger and letting the workers get hurt, right? Since I'm still gaining popularity and so this isn't really affecting my promotion that much.</p></div></blockquote><p> </p><p> Sounds like you are heading in the right direction. Although, I don't run 2 shows per month myself. I tend to think that keeping the debt down is more important, but others have had success driving popularity up quickly before reducing to doing 1 show a month.</p><p> </p><p> As for your question. I don't know the product so I can't say what the match danger should be. I can say that if its only a "slight" letdown its likely only a few points and if you are getting match grades of E- and E you don't need to worry at this time. (the grades before the markdown were likely no better than E and E+)</p>
  3. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="LloydCross" data-cite="LloydCross" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41290" data-ipsquote-contentclass="forums_Topic"><div>So what's the function of starting at 100 resilience? Does resilience never increase over the course of the game?</div></blockquote><p> </p><p> Resilience is a worker's natural ability to resist injury. It can increase, but in my experience its far more likely to go down than increase (to represent a body weakening after an injury.)</p><p> </p><p> You start at 100 as its the best way to minimize the number of injuries your main character will suffer.</p>
  4. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="RKOwnage" data-cite="RKOwnage" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41290" data-ipsquote-contentclass="forums_Topic"><div>Gave this my first shot. First show got a 38/D- in Tri State; The Silencer defeated Mark Smart in my main event, quarterfinals of a Heavyweight Title tournament. I'm already down $3,379. Am I paying people too much? I have 8 workers, a woman for sex appeal segments, a referee, an owner working for free, and a color commentator. (The owner is the announcer).<p> </p><p> Current roster: Austin Smooth, Cobra, Desert Storm, Edward Stark (user), Mark Smart, Martyr, Seth Whitehead, and The Silencer.</p><p> </p><p> Do you guys think I should start fresh and really just sign the cheapest talent possible?</p></div></blockquote><p> </p><p> I think you are paying a bit much. At the start a E- grade is more than good enough to get your company the usual popularity increase, so while I understand wanting a bunch of good workers, you really only need 2 that cost more than $300-$350.</p><p> </p><p> The woman is nice, but unless you have an angle heavy popularity based product I'd leave her out until your company is making a profit. Once you are making money bring in a sexy lady that can handle a microphone and have her help train your user character as his manager.</p><p> </p><p> Dump the color man. Going without has no effect on your match ratings at local size. If you really want one, have one of your better microphone people take that role for each match. They'll gain skill and overness that way.</p><p> </p><p> And yes, you want your events early in the month so you can get the most advantage of the daily inflow of increased sponsor money.</p><p> </p><p> Good luck</p>
  5. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Frank77" data-cite="Frank77" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41290" data-ipsquote-contentclass="forums_Topic"><div>Chris ‘C.T’ Toff- End Of Year One<p> </p><p> <strong>Respect</strong>: 12</p><p> <strong>Reputation</strong>: 54</p><p> <strong>Pop</strong>: 22 in Tristate</p><p> </p><p> </p><p> <strong><span style="text-decoration:underline;">Top 5 Stat Changes</span></strong></p><p> </p><p> 1. <strong>Babyface Performance </strong> 35-81 ( a massive gain, crazy for 1 year working as babyface, the gimmick based on the 'cool' stat, didn't increase the stat at all, 'cool' remains the same rating as when i started)</p><p> 2. <strong>Acting</strong> 40-55</p><p> 3. <strong>Safety</strong> 34-49 </p><p> 4. <strong>Microphone</strong> 50- 63</p><p> 5. <strong>Consistency</strong> 40 – 53 </p><p> </p><p> <strong><span style="text-decoration:underline;">Lowest Stat Changes</span></strong></p><p> </p><p> 1. <strong>Menace</strong> 4 - no change</p><p> 2. <strong>Sex appeal </strong> 30-32</p><p> 3. <strong>Star quality</strong> 72-74</p><p> 4. <strong>toughness</strong> 20-23</p><p> 5. <strong>Athleticism</strong> 20- 24</p><p> </p><p> </p><p> </p></div></blockquote><p> Just to let you know gimmick skills like "cool" never improve. Menace can only improve through a change in size. Sex appeal also seems to only go up a massive amount with a size change.</p>
  6. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Idolized" data-cite="Idolized" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41290" data-ipsquote-contentclass="forums_Topic"><div>Went Bankrupt with Paradise Pro Wrestling in June 2017, being $14,335 in the whole. Had just started making money the last two months too <img alt=":(" data-src="//content.invisioncic.com/g322608/emoticons/frown.png.e6b571745a30fe6a6f2e918994141a47.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> </p><p> Wow. I don't want to ask how deep you got. In the one RTG game I've played that got out of debt I never went more than about $6,100 into debt before I started climbing back out and I was even before Feb 2017.</p>
  7. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Wheelz316" data-cite="Wheelz316" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41191" data-ipsquote-contentclass="forums_Topic"><div>Has anybody seen this happen before?<p> <span>http://i.imgur.com/RrEqKl6.png</span></p></div></blockquote><p> </p><p> About every 3-4 months it seems that Mark Carnie gets someone in his promotion upset. I haven't had a single game where he has any women on the roster by the end of 2016. And he loses 1-2 men a year as well.</p>
  8. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="liontamer" data-cite="liontamer" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41174" data-ipsquote-contentclass="forums_Topic"><div>Regarding the purchase, I happened to come back from -250K to above even at the right time (sold my dojo to avoid closing, put me up around 100k). It only cost 25K to buy both combined (you only pay the amount they are in debt and they were something like -7K and -18K, right now assuming they'd both sell, I could snatch up SAISHO at -14K and UEW at -5K).<p> </p><p> Also looking at your post reminds me of one last thing to consider. It's not as easy as saying that being a letter grade above increases popularity because losing the battle costs you popularity so depending on what place you are in you could lose your gain or even have a net loss despite a good show (can't recall for sure, but I want to say that being second place was -0.2, 3rd -0.4, 4th was -0.6 etc). I run weeklies and sometimes a monthly event and made a point when my production was low to run at least 2-3 really good shows in my home region per month with the idea being that I'd make enough gains, I'd never have a net loss in pop over the month and that I'd get better show grades than going to other regions, increasing my worker popularity and the chances of surpassing someone in the battles, which I did a few times. But if you only run one show a month, you could very easily lose pop slowly, a show every third week might give you enough months with extra shows to negate that and more frequent is better if you can afford it. </p><p> </p><p> Also of note for those capping their size at small to save money, don't. When I hit regional, attendance basically doubled. I make a killing on home shows now (helps that ind/eco rose as high as 96/100 in the home region. I make 30-50K/show at home, and only lose 5-10 K per month when abroad - I have areas in the 20s to 30s in every game area). That change in attendance is what allowed my to finally upgrade from 1.03 as it made up for losing 60K in monthly sponsorship from the upgrade.</p><p> </p><p> One last thing I fought with was this ....I was in a spot where I had matched my top rival in everything but live event, which required me 3K/show to match (I don't think there was an upgrade fee, but could be wrong). Given my schedule that usually means 15K/month and I'm considering moving to a 6 show format which would be 18K/month then. What I debated instead was leaving that at the smallest and instead increasing my music from minor licensed to the next level. This would cost 5K initially, but then only an additional 7.5K/month. So overall it would cost less and while it wouldn't make as nice of a boost to my show grades, it would hurt ALL of my rivals as I'd be alone at the top. I could also hurt their finances if they chose to match. In a few months my spillover should put me in a battle CZCW so I may revisit this to see which is best. I also think smarter AI management of this might help companies like MAW and ACPW survive as they went well beyond their means in my game.</p></div></blockquote><p> </p><p> Good points all.</p><p> </p><p> Some things to point out though.</p><p> </p><p> 1) my promotion is set up in the Great Lakes region so there are no competitors in the region. PSW and NYCW haven't gotten much spillover due to the poor wrestling industry for the US (often no better than D) and economy (usually in the E area). This has slowed them from even trying to expand. So when I did get to small the only "competition" I had was over production values.</p><p> </p><p> 2) I agree that the AI is way too aggressive with production values. GSW basically ran themselves out of business partly by having the best production values in the US for a small company. When I reached small I was beneath them on every element because they were paying probably an extra $4000 per month to have professional level shows. I considered trying to match them, but my sponsor money was only about $4200 when the forecast was $7,000. I was just barely breaking even so there was no way I'd put more money into production. They finally went under just a few days back so it will be interesting at my next show since I will be the top or tied for the top in production values now.</p><p> </p><p> 3) I very much agree on the "don't cap your size to save money." I've never quite understood that. Yes, costs can jump and at each size increase your minimum roster size increases, but I usually have 4-6 extra workers anyways and run longer than normal shows, so I am already experiencing a lot of the costs anyways. The benefits of the size increase do matter quite a bit. I agree the regional to cult jump can be nasty, but deliberating not increasing in size is not the best way to handle the situation.</p><p> </p><p> But things like this is what makes the game more interesting and challenging. Its part of why I run performance=popularity or popularity is more important promotions. The ones that grade primarily on performance are boring in my opinion. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  9. Well, 2018 is in for my first RTG game. (non-dynasty, partly to test out how the game engine changed.) My promotion rose to small early in 2018, but then the economy in the US dropped down to E and my sponsor money was far below the expectations. As in I would see in the finances that the expected sponsor money was about $7,200 and the actual was just $4,466. My promotion ended up losing money in June, September and November (never more than $205 in one month.) so I never raised my production values as much as I wanted. I also had to let a couple of wrestlers go as they proved to be locker room problems immediately after I hired them as I had to get to 16 active wrestlers. Did add a tag title although it has barely C prestige. As for shows, my best shows in 2018 were D+ and all 3 were before I rose to small. The penalty for the poor production values hurt my show ratings just a little. My user character does continue to improve. He has moved to the upper midcard and got to win more than he lost in 2018. Top show rating was a D+ though. He's at E popularity in my home region. Improvements have been Rumble skills total of 26 points Technical - 17 point Flying - 22 points safety - 17 points Psych = 17 points safety - +21 points Consistency - +19 points Selling - +12 points stamina - +15 points microphone - +15 points charisma - +15 points Acting - +18 points Roll for 2018 was 50 - so I had to create a sibling. I figured on a 1 it would be a girl 2-3 a guy (used the random roll site.), rolled a 1 so I created Tricia Randall. My company did win Most Improved company for 2018. (we won something!) No wrestlers in the power 500. (darn.) Now to see if I can continue the slow march towards regional. I have managed to continue to grow my popularity in my home region at 0.5% per months. I'd try to make it faster, but the lousy economy has prevented me from feeling save running 2 shows in a month. Especially as GSW, CWWF and a couple other companies (PWMAX if I remember correctly) all went under in 2018
  10. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="dalenichol" data-cite="dalenichol" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41174" data-ipsquote-contentclass="forums_Topic"><div>I'm not familiar with the C-Verse, so I'm unsure how common these events are, however, as of January 2018:<p> </p><p> MAW, SAISHO and ACPW have all gone out of business.</p><p> </p><p> USPW and BHOTWG keep falling to cult then rising to national on an almost monthly basis, resulting in rotating CEO's and Bookers. (Other companies are doing similar)</p><p> </p><p> Torajiro Sekozawa, multiple time SAISHO Champion and head booker passes away at 41, Chris Caulfied also died young.</p></div></blockquote><p> </p><p> MAW and ACPW both seem to struggle to stay open. CWWF also seems to be extremely short lived if the economy isn't good enough. At least that's what I've been seeing.</p><p> </p><p> Agree on the up and down nature from cult to national for a couple of promotions, but I've seen NOTBPW and PGHW end up doing that as well.</p>
  11. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="liontamer" data-cite="liontamer" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I'm 3 yrs in an my ref has constantly bobbled back and forth between 60 and 62 for his ref skill level. My shows have gone from being extremely poor to varying between 50s and upper 70s. What is the best way to boost my ref? should I hire another one to do the undercard matches and only put him on the good ones?</div></blockquote><p> </p><p> If after 3 years he continues to fluctuate like that he's hit his skill cap and won't ever maintain a skill above 60. At this point if you want a more skilled ref you need to find a new one.</p><p> </p><p> However, a ref with 60 skill is good enough that you can put on A level matches if the wrestlers are good enough.</p>
  12. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="dalenichol" data-cite="dalenichol" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Here's another noobish question from me. <p> </p><p> I have Logan Wolfsbaine as my champion and he's doing well. I've also noticed that he's got decent overness in Japan thanks to his apparent family ties and his recent tour with PGHW.</p><p> </p><p> Both him and Gidaya are over in Japan, would it benefit me at all, as a 0 pop company, to put on a show in Kinki, where both of those workers are hitting 40 pop?</p></div></blockquote><p> </p><p> It might give you a good show rating, as matches with those 2 would probably score well, but any angles would be penalized for language and the audience is determined by your own pop in the region, so as a 0 pop company your audience would be terrible.</p><p> </p><p> This is something to try when you are cult level and looking to get a new TV contract in an area, I wouldn't try it as a 0 pop company that's still trying to claim an audience. </p><p> </p><p> Unless of course you plan on moving your head quarters to Japan, in which case, go ahead and put on the show in Kinki.</p>
  13. There are backstage events that can sometimes help change the personality of a worker, but an older one like Jack Bruce is unlikely to improve enough to ever be a great person to have. My best offering would be to surround him with lots of positive influences in the hopes that their energy keeps him from ruining the morale of the locker room.
  14. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="liontamer" data-cite="liontamer" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41174" data-ipsquote-contentclass="forums_Topic"><div>What I found was that without matching the best in at least some of the areas, you won't win the battles, but, if it costs too much to match, you're best just keeping everything at the lowest for a while to get out of debt/make money while your competition spends. Your workers still gain popularity and match grades still improve, though my overall show grade seemed limited to D-/D with everything at the lowest. Also note, that some of them have levels where it is a monthly and not per show fee, so depending on the number of shows you run, that may actually be cheaper.<p> </p><p> also for the person commenting on MAW and ACPW going under, I bought them out in my game. At least while under v1.03, you were best off buying them out on the day of your next show and immediately going to the area of their popularity. It starts dropping rapidly from the day you buy them if you don't visit. Not sure if it's been addressed in the patches. I do wish the game gave you more of a warning that companies were on the verge of going under so that you could swoop in more easily, maybe even incite a bidding war. </p><p> </p><p> I thought that the companies going under was addressed in the patches and was wondering what patch you are using for this game. </p><p> </p><p> Knowing that the buyout exists will change my strategy in future games as I'll stay away from the touring strategy I'm currently using since I can buy the popularity, particularly since sponsorship has decreased over the updates, I think it'd be more profitable to stay in one main area now during the early phases.</p></div></blockquote><p> </p><p> They (MAW and ACPW) went under in a RTG game, so there was no money in the accounts to perform a buyout. Otherwise I might have considered it.</p><p> </p><p> I do agree with the rest of the advice here. Don't worry about having to get your production values up to the level of the other groups immediately. Remember that if your show is about 2 grades above your popularity your promotion still sees the increase, so at F+ (when you first hit small), anything above an E is a decent show. If you can put on D- shows with the penalty you are just fine as your wrestlers don't suffer the penalty even if the promotion does. Eventually you'll have enough money coming in to afford to make permanent changes.</p><p> </p><p> And do consider what costs more. IIRC the broadcast and music values are comparatively inexpensive to raise 1-2 levels, with largely flat charges, but the one for ticket taking and such will increase show costs $1000 per show with just a single increase, making it probably the last one you want to put money into.</p>
  15. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Idolized" data-cite="Idolized" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41231" data-ipsquote-contentclass="forums_Topic"><div>Molokai Milk and Sweet Tabitha alts I created for my RTG game.<p> </p><p> <span>http://s33.postimg.org/lzl7ugpkf/Molokai_Milk_alt.jpg</span><span>http://s33.postimg.org/pk8d5kwa7/Sweet_Tabitha_alt.jpg</span></p></div></blockquote><p> </p><p> I wish I had half the skill at making renders you guys have. These are always so impressive to look at.</p>
  16. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Newman" data-cite="Newman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Greetings all, I was wondering if the AI has to stick to it's product definition when booking shows, as this show from my development fed baffled me, it just don't look like it is right, it should have more angles, can anybody shine a light on it..<p> </p><p> Here is the product:http://imgur.com/WQcEzUY</p><p> </p><p> Here is the show: <a href="http://imgur.com/bpaiE01" rel="external nofollow">http://imgur.com/bpaiE01</a></p></div></blockquote><p> </p><p> Angles have to be at least 5 minutes long to show up in histories. if they used shorter ones you wouldn't see them.</p>
  17. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="nebradska" data-cite="nebradska" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41290" data-ipsquote-contentclass="forums_Topic"><div>Careful. PSW and NYCW have enough spillover that you'll get into regional battles with them soon.</div></blockquote><p> </p><p> I'll suffer if I have to. I'm putting on D rated shows despite my small size and not having anyone with D popularity. </p><p> </p><p> And this with a performance=popularity type of promotion.</p>
  18. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Idolized" data-cite="Idolized" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41191" data-ipsquote-contentclass="forums_Topic"><div><span>http://s33.postimg.org/s3pywnuxr/Smooth_Fight.jpg</span><p> </p><p> This guy has been a jerk backstage since I hired him two months ago, now he starts a fight with the champion. Fined him for it, now I'll have Smooth dominate him in a match and I'll can him after.</p></div></blockquote><p> </p><p> I hade to do that with Brett Massive. He managed to fight his way out of my RTG game in 2 months.</p>
  19. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Dr. Hook" data-cite="Dr. Hook" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>In my case I set the debut for Jan 16, opened in Jan 16 and still got the financial warning before the 18 months was up, so it appears that the 18 months is probably more of a rough estimate than a strict rule.</div></blockquote><p> </p><p> The warning is different than actually being shut down for bankruptcy. You start getting negative points with the creditors after the grace period ends, so if Jan 2017 ended and your finances were negative you'd have gotten a point on the "bank patience" ledger. The warning for debt is due to that.</p><p> </p><p> But from what Adam said in the other thread, it should take 6 months before you get shut down completely. He never said you couldn't get a warning before that time.</p>
  20. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="dalenichol" data-cite="dalenichol" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Thanks for this. I'm not sure whether I have the heart to start it all again now, but maybe I will. I set my company to open a year before the game was meant to start, so that's definitely an issue on my part<p> </p><p> Cheers!</p></div></blockquote><p> </p><p> Don't be afraid to try again. I've had so many promotions run into the ground in the first 18-24 months of a game I can't recall them all, and some for less good reasons than yours. (playing TEW 2010 I had a promotion that was making money, but went negative in the few days between holding a show and the end of the month. They got shut down 3 months into the game because the check for debt occurred during the down period 2 months in a row.)</p>
  21. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="dalenichol" data-cite="dalenichol" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I was under the impression that you could be in debt for 18 months or so before the game closed your promotion? Or is that only the case if you're both the owner and booker?<p> </p><p> I started my own company as booker, in 11 months we'd fallen to 5k in debt, although we were starting to turn things around and my company has been closed</p></div></blockquote><p> </p><p> From the discussion regarding this that was on in the thread about 0/0/0/0 finances, it sounds like normally if your company is less than 1 years old, your counter for bankruptcy would not start. And the normal delay once the year was up was about 6 months, so a company founded on say Jan 2016, has until June 2017 to get out of debt.</p><p> </p><p> So the question is when you set up the company when did you set the debut date to? If you set it in the past, rather than as if it opened the first day you were playing, you wouldn't get the 1 year grace period.</p><p> </p><p> If you are playing in C-Verse 2016, set the company's debut date to Jan 2016. For a mod, set the debut date to the start date for the game. That should give you more time.</p>
  22. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="sabataged" data-cite="sabataged" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41693" data-ipsquote-contentclass="forums_Topic"><div>Most computers now a days can handle it. Most have 2 types of output between VGA (blue end cable), DVI (white end cable), or HDMI. I work from home and have one of these DisplayLink adapters. <a href="http://www.displaylink.com/products/universal-docking-stations" rel="external nofollow">http://www.displaylink.com/products/universal-docking-stations</a><p> </p><p> Basically just plug two monitors into it via hdmi, and laptop via usb and i have 3 monitors.</p></div></blockquote><p> </p><p> Mine could. I even had the monitor already in the room as for a time I was running 2 different computers. (don't ask. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> ) Now to see if setting up the second one can actually make me more productive in regards to some things.</p>
  23. I don't have pictures of my current run since I started this mostly to learn about all the changes that have occurred to the game engine since TEW 2010 (I own 2013, but never played it much.) My game just reached Jan 2018 End of 2016 - roll of 22, +5 to chain wrestling End of 2017 - roll of 25, +5 to flash My UC is currently being pushed as an upper midcard face. The main event is full, but he's gaining momentum and might be able to break into the main event in the future. The promotion is doing very well considering I made a mistake and used the Great Lakes as my home area, (no competition, but low importance so at 12.3% popularity I'm still stuck as a local sized promotion.) I am now running 10 wrestlers, 1 manager, 1 referee and my owner as announcer (and costing me more than any 2 other workers) and still making $1,600 or so a month. I do have Logan Wolvebaine on the roster, as well as Xavi. For some reason both were let go from the promotions they worked for. 2018 will be interesting and fun. I'm actually considering going to 3 shows every 2 months to try to push my popularity up and get to small by July. (my "bad" shows are often still D- grades, and I've even pulled 1 D+ rating out of somewhere.)
  24. <p>Well, I got a surprise in my first long run. I'm kind of "practicing" a RTG (I play is seriously, but no dynasty so its also somewhat playful.)</p><p> </p><p> First I've had to fire 2 wrestlers. Lucas Danger for drugs and Brett Massive for attitude.</p><p> </p><p> but my real big surprise was seeing MAW fold in October 2017. I'll admit I don't watch the other promotions closely, but I was a bit surprised they were the first.</p><p> </p><p> Edit: Turned out MAW wasn't the only one to go under. ACPW didn't make it to the end of October 2017 either. I'll admit the economy and wrestling industry have been tough in the US, but it looks like its a world wide problem in this game. (The economy never gets above C- and the Wrestling Industry stalls out around D before dropping again.)</p>
  25. To the best of my knowledge you can't end or start a storyline in the middle of running an event. The decisions about storylines have to be made before the bookings are complete and workers can only be major in one storyline per show. So you'd have to end the storylines before the show and set up the new ones at the same time.
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