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Blake Trask

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Everything posted by Blake Trask

  1. <p><strong>Showcase</strong></p><p> Storyline - The overall behind the scenes in <a href="http://greydogsoftware.com/forum/showpost.php?p=2521541&postcount=55" rel="external nofollow">Two of a Kind</a> by [scapino1974]</p><p> </p><p> scapino has been ultra solid and ultra consistent with this diary since starting it, churning out story piece after story piece and show after show. The rate at which they're going is seriously impressive and the narrative is plenty interesting too.</p><p> </p><p> To single out a moment, I've linked above, but what tipped this for me was 'Curt Meritt is gay?' as a backstage bit. Way to turn a bit of teasing into an entertaining piece of writing!</p>
  2. <p>Dang, Grace can <em>go</em>.</p><p> </p><p> </p><p> I ogt a kick out of that first part, genuinely funny. Nice comeback <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/wink.png.686f06e511ee1fbf6bdc7d82f6831e53.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  3. Xctinction: He faints if you show him a microphone, doesn't have any star aura, can't throw a punch, can barely grapple, flies worse than most heavyweights, and has the consistency of melted ice cream. He's perfect.
  4. This would sort of make prebooking mandatory again (and almost that whole process be even more pre intensive), and it was made to be something that could be turned off because it doesn't suit how some people like to play. I for one like to just book the show when it's the show and be thinking about company-side things before showtime.
  5. Obviously halls of fame are comestic, but when tinkering with some HOF settings, I found that it was almost harder to get a worker into their company's hall of fame than it was the hall of immortals, which feels a bit backwards. HOF are supposed to be set up in such a way that 'even successful midcarders' can get in, but at base, that requires 7 secondary titles (probably the only accomplishment on the list a midcarder is likely to get), which is a heck of a lot. Giving a worker two major championships, one epic title reign, three headliners (legendary/historic events) and ten show stealers nets them future HOI status. To make the same dude guaranteed HOF in his company, he had to have two major championships, three secondary championships, and an epic title reign (maybe it's headliner at a HOF level that needs to be reworked - the maximum 25 headliner isn't worth a single epic title reign). That just feels odd to me. It's also not really possible for somebody to get in just by having a really long and loyal career. It'd be neat to have, maybe not years service period, because you'd need a HOF entry for like everyone in the database but like 'has served ten years in a company', 'has served fifteen years in a company'
  6. I mean it's a valid point that Ace has kind of been controlling everything though I'm a bit distracted from the narrative cause uhhh Curt Meritt is gay
  7. wow, no sooner one fraught situation navigated than another one springs to life. 'Be the friend who slowly fades away' ? ugh. that makes my skin crawl.
  8. Worker Profile - Ophelia Oswell Date of Birth: January 17th, 2001 Debut Date: April 2020 Hometown: Exeter, England Height: 5'11 Size: Skinny Lightweight Style: Striker Finish: Spinning Roundhouse Kick Key Attributes: Irrepressible, Stud Athlete 'The Exeter Executioner' Ophelia Oswell is a rookie Brit with a lot of natural cool factor. Tall and rangy, she uses her length and kickboxing training to pepper her opponents with combinations of strikes. She could use some work on her fundamental skills, and may have to venture outside the UK to gain that experience. Lionesses of Wrestling were her very first employers; you don't look as bad for being green as grass when everyone else is too! Alter Ego OM2 Billed from: The Other Side Finish: Death Kick Kombo (Combination of kicks) Clad from head to toe in neon, ravepunk biker OM2 is so cool that the room temperature drops a couple of degrees when she walks in. She is at her best when entering that transcendant trance she dubs simply 'The Zone', but as yet, this is a power she can only tap into fleetingly. Perhaps in time, she will grow into these mysterious powers, and when that day comes, her opponents had better watch out.
  9. It's taken me a bit but I'm finally feeling like I'm back into a flow (fLoW?) with posting regularly, so I'm going to start running predictions again. I know the table is still sort of being set with a lot of the booking (especially with there being cosplay characters and unknowns). Happy to hear thoughts on if any elements are making it difficult to follow what's going on (and if anything would make it more clear!) Thanks for reading. -
  10. Lionesses of Wrestling XV: Wildhearts Saturday, week 3 April 2020 Gloucester Street Youth Centre Attendance: 61 Not broadcast Commentary: None Rajni Smith is in the ring to open the show. As per usual, she’s got plenty of bants for the crowd, who let her have it big time. A surprising emergence from backstage is Assassin, but the reason for this rapidly becomes clear when she reminds everyone that anything that is not completely serious is deeply offensive to her. Rajni laughs it up and welcomes Assassin to try shutting her mouth if she’s so annoyed. — D It remains clear that Rajni is far from the finished article as a wrestler. To be honest she’s an opening paragraph, maybe a first column. Still, Assassin brings the actual moves to this contest and carries the action while Rajni does what she does best: talk, exiting the ring to wind up the fans. Assassin tries to hunt Raj’s head, but is thwarted as she steps out of the way. They return between the ropes and Rajni utilises the most devastating move in her arsenal, rolling Assassin up with a handful of tights. — E+ Abbi Archer still seems unfocused, and up against a grumpy looking Dionne Grimes, that hampers the contest. Grimes races out of the blocks and looks good doing it, rushing towards grabbing Archer’s arms, falling back to kick up into her chin—Archer comes to life! She fights back and the crowd responds, and that energy is enough to set her on an unstoppable backswing of momentum, sinking Grimes with the Bullseye. — E- Armed with a microphone, Svenja Schwartz is all kinds of insulting about Samba Barnes, whom she brands as worthless, hopeless, and charmless. She should have stuck to interviewing. Not that Barnes is good enough to make a career out of it, but at least as an interviewer she wasn’t getting in the way of worthwhile competitors. What a disgrace. Samba is not one to take this type of talk lying down; she comes out with a microphone of her own and counters that she works as hard as anyone and has every right to be here. Interviewing just proves that she wants to be involved in any way she can, even when hurt. Now that she’s healthy, she’s willing and able to prove that she can hang. — D- The arguing pair quickly equip themselves with a partner each, Lottie Lace for Samba and Machinegun Marley for Schwartz. There’s a stark contrast in the level of teamwork, the faces acting as a unit, while Schwartz treats Marley as more of a minion, ordering her about with disdain. Marley’s an effective fighter, but less so a footsoldier, and at length she breaks off to start arguing back with Schwartz, stymying the momentum she’d started to gather for her team. Lace, who’d been worked over the most to this point, manages to take the opening and grab a hot tag to Samba, who runs wild—there’s a lot of cheering from the younger teenaged girls in the audience—and although Schwartz manages to stop her for a moment with a low dropkick, instead of countering, she tags out and bails, abandoning Marley to a fantastic tilt-a-whirl DDT and defeat. — E+ From onne nasty and arrogant wrestler to a pair of them, Countess and her Executioner are out next. They sneer their way through a promo about Abbi Archer, proclaiming that it shows full well her complete lack of class to be associating with the low down and dirty pirates that are the Sea Dogs. Who could be surprised? The lower classes do like to roll around in the mud together. — D Gearhead and OM2 make for a pretty solid pairing, both adept at the striking game, though the former is more of a brawler and the latter more precise. That said, they don’t have the instinctive teamwork of Countess and Executioner, nor the identical arrogant attitude that enables them to wrest control and keep it through sheer confidence that victory is the only possible outcome. OM2 gets a shine, flashing and dashing around the ring with unpredictable martial arts, but the Executioner smashes her out of her neon boots with a lariat, and then wastes her with a powerbomb. — E+ The blueblood and her heavy aren’t done: the Executioner looks determined to fulfil her namesake and grabs hold of Gearhead, decimating the hapless mechanic with a brutal bucklebomb. Countess is eager to see OM2 suffer the same fate, but Abbi Archer dashes out to the ring to make the save! Executioner drops OM2 to face the new threat, and Archer hits a front kick that sends her reeling. Dropkick to Countess, and Archer grabs OM2, dragging her out of the ring to safety. Gearhead remains motionless in the ring, and Countess shouts at Archer that she’s no hero, just a pathetic, jumped up peasant with ideas above her station. — E+ British title on the line in our main event, and this here is a great reprise, of the initial clash for the Queen of Pride tournament and subsequent contest for the belt, obviously, not anything more recent. Ward is flint-eyed and stoic, and Sakuyama meets that focus with intensity of her own. Strikes, holds, and suplexes are traded back and forth, but each time Sakuyama reaches for a strategy that worked in the past, Ward has a fresh answer for it. The champion looks vulnerable all of a sudden, attempting the Kagawa Driver 20 and Ward spinning out of it, glittering magician! She scrambles to pin, and Sakuyama has just enough wherewithal to roll out of the ring! Ward shouts in frustration, chasing Sakuyama to the floor, and the champion, looking groggy and punch drunk, just about manages to twist her around, dropping Ward facefirst onto the ring steps! The referee gives Sakuyama a stern warning for that one, and Sakuyama apologises bashfully. Ward for her part doesn’t look like she knows where she is, and after Sakuyama rolls the action back into the ring, the Kagawa Driver 20 lands on the second time of asking. — D- SHOW RATING: D-
  11. Been reading back in the thread and I just want to shout out what I think is the first UCW love I've ever seen on the boards. Insta downloads.
  12. oh oof yeah gen names is a big one. There a lot of gens who get names that the separate components of are fine, but when combined together have the most awful mouthfeel known to man.
  13. Wrestling booking in general? Like, it's a wrestling booking sim, not a WWE sim.
  14. <p>I edit gens a lot to make their stats make more sense.</p><p> </p><p> If I'm updating a dataset to simulate a gamesave, I often bolster workers in skill and popularity if a company needs a shot in the arm, and naturally, workers I'm fond of are more frequent beneficiaries of that.</p>
  15. <p>TEW isn't designed to simulate exactly how WWE does releases.</p><p> </p><p> Giving a reason for the release is kind of within the fiction of the game rather than the simulation of the game. that's why workers can lodge wrongful dismissal suits.</p>
  16. <p>oooooo</p><p> </p><p> Golden Scorpion is especially awesome but those are some great renders!</p>
  17. Fans do actually start getting bored if you foreshadow a turn for too many segments, though.
  18. I stepped back through the curtain to a cheer. The girls were all waiting for me: Raj, Abbi, Sally, Samba, Rhiannon, Millie (AKA Countess) with a round of applause and several hearty pats on the back. I smiled and laughed, baffled but gratified. “That match was lush, mate,” Samba chirped, giving me a big hug. “Absolutely nailed it.” “It wasn’t that special—” “Shut up and take the compliment, Disaster!” called Rajni. “By our standards, that was the Supreme Challenge.” “How about you and Millie? That was proper tidy!” Rhiannon nudged Rajni, who looked legitimately taken aback. “Uh, just a bit of a laugh, right?” “None of that! Don’t do the same as Ellen!” I took the opportunity of distracted Rajni to extricate myself from the crush a little bit, managing to redirect Samba’s exuberance towards a hapless Abbi, who didn’t even get the chance to react before entering the Samba Radius. I’d have to get Abbi back for that one later. Instead, I found Sally, who flashed me with a smile. She was never one for going mental with celebrations, but we’d been mates long enough that I knew a pumped up Sally when I saw one. “Absolute belter,” she said. “You reckon?” “Definitely. Fans were rowdy. Didn’t care it was me wearing this get up.” She gestured to her black Ronin garb. I grinned. “How weird is it that we have fans?” “No getting carried away, ey. Three and a bit months.” “Yeah. Novelty.” She nodded. I mulled it over. The initial excitement of a new promotion running regularly in London was propelling us right now, but it couldn’t last forever. Rajni was right on that point; promoting women’s wrestling in Britain was enough to get us attention, not sustain it indefinitely. What we had was the spark of interest. We had a lot of work to do to nurture it into a fire. Still… I looked back at Sal and gave her a nudge. “So we keep it up with matches like that, yeah?” “Damn right.”
  19. I think it'd be neat if there was an option to set a worker's idol; the person that they look up to, inspires them, and they want to base their wrestling around. This could inform their stat development and style and would open up possibilities around workers patterning themselves after others. Maybe they want to be a big man wrestler who can still do the occasional high risk move like Dread or Giant Brody. Maybe they're tiny but want to emulate the great technicians. Could be that they're a Mexican luchador but actually idolise puro legends like Kikkawa and want to try strong style. If they were on the same roster as their idol, they could be eligible for certain unique backstage interactions like fanboying over them or asking for advice. Depending on the idol, then that could annoy or flatter or them or they could even take them on as a protégé, and they'd obviously be happy if their idol was hired or upset if they were fired. I think TEW could use more options for one direction or uneven relationships where one party has much stronger feelings than the others, and I think this would be a neat feature to make the game feel more alive and authentic.
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