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~ The Golden Age: 1987 Official Release ~


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="juggaloninjalee" data-cite="juggaloninjalee" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>Your product may be more popularity based than performance based?</div></blockquote><p> </p><p> It is, but good lord Steamboat vs. Flair (no negative chemistry) only produces a match in the high seventies? Seems a little harsh considering their skill levels.</p><p> </p><p> Maybe I'm superimposing their real life matches and sort of supposing a good match but wow.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Ping von Erich" data-cite="Ping von Erich" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>It is, but good lord Steamboat vs. Flair (no negative chemistry) only produces a match in the high seventies? Seems a little harsh considering their skill levels.<p> </p><p> Maybe I'm superimposing their real life matches and sort of supposing a good match but wow.</p></div></blockquote><p> </p><p> Few big factors could be effecting it, where did the match take place? What was the card underneath it? What were their momentums at? Few others but they're the ones that stand out that could greatly effect your rating.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Ping von Erich" data-cite="Ping von Erich" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>It is, but good lord Steamboat vs. Flair (no negative chemistry) only produces a match in the high seventies? Seems a little harsh considering their skill levels.<p> </p><p> Maybe I'm superimposing their real life matches and sort of supposing a good match but wow.</p></div></blockquote><p> </p><p> Well if the promotion product is based on popularity and not performance then they need high 90s and momentum to put on a match in the high 90s.</p><p> </p><p> I'm assuming Steamboat is a high 70s or low 80s overness?</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Ping von Erich" data-cite="Ping von Erich" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>Well... guess I just suck.<p> </p><p> <img alt=":rolleyes:" data-src="//content.invisioncic.com/g322608/emoticons/rolleyes.png.4b097f4fbbe99ce5bcd5efbc1b773ed6.png" src="<___base_url___>/applications/core/interface/js/spacer.png"></p></div></blockquote><p> </p><p> What road agent notes are you using? For Flair and Steamboat I had them ago around 25 minutes and used "Call In Ring" and "Slow Build"</p>
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Looking at the above posts I think I'm seeing how important it is to use different agent notes. Just about for every match I do I click winner-protect (as much as I can), open, script, work the crowd, ending. Some of my matches get good ratings but I just cookie cutter the mechanics too much I think.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Consrvtve" data-cite="Consrvtve" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>Looking at the above posts I think I'm seeing how important it is to use different agent notes. Just about for every match I do I click winner-protect (as much as I can), open, script, work the crowd, ending. Some of my matches get good ratings but I just cookie cutter the mechanics too much I think.</div></blockquote><p> </p><p> Well, protect and work the crowd will both lower your match ratings. Work the crowd should never be used in either a main event or when the crowd is already hot.(basically you are telling your guys to forget a good match and just get the crowd going for the next guys)</p><p> </p><p> Script is fantastic if you have no/just one worker with good psychology in the match, otherwise it is lowering your match grades. </p><p> </p><p> Open is alright, but I rarely use it. Open IMO basically interferes with the standard match flow and really I only use it if I am pushing someone up the card against people they shouldn't defeat, but I want to look great in defeat.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="dubb93" data-cite="dubb93" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>Well, protect and work the crowd will both lower your match ratings. Work the crowd should never be used in either a main event or when the crowd is already hot.(basically you are telling your guys to forget a good match and just get the crowd going for the next guys)<p> </p><p> Script is fantastic if you have no/just one worker with good psychology in the match, otherwise it is lowering your match grades. </p><p> </p><p> Open is alright, but I rarely use it. Open IMO basically interferes with the standard match flow and really I only use it if I am pushing someone up the card against people they shouldn't defeat, but I want to look great in defeat.</p></div></blockquote><p> </p><p> If someone could write little descriptions for each note just like this that'd be insanely awesome...</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Consrvtve" data-cite="Consrvtve" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>thanks for those tips. I'll work them in this evening. When you say all out match will that burn out the crowd if everyone's doing it?</div></blockquote><p> </p><p> It will burn out your workers unless their stamina is up for it...</p>
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This is tremendously helpful. It didn't help that I've been lazy about this but I figured I had to have a note in every general category but its pretty cool that if you book it as a real agent would you should get the result you're looking for. I looked at the agent notes as a chore but seeing that its an important part of the process is eye opening.
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Well, protect and work the crowd will both lower your match ratings.
I've noticed that with protect, but I'm not convinced that's always the case with work the crowd. With a cold crowd and entertaining workers, I've seen some matches score higher via work the crowd than they would have otherwise.
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I've noticed that with protect, but I'm not convinced that's always the case with work the crowd. With a cold crowd and entertaining workers, I've seen some matches score higher via work the crowd than they would have otherwise.

 

If you use "work the crowd" when it's really inappropriate, you'll get a road agent note telling you so and it *will* drag the match down.

 

But of course, when used right it can be an asset.

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I've noticed that with protect, but I'm not convinced that's always the case with work the crowd. With a cold crowd and entertaining workers, I've seen some matches score higher via work the crowd than they would have otherwise.

 

Yes. When used properly it will give both your workers [+] recieved bonus for engaging the crowd. And, although, I'm not 100%, I'm pretty sure you can get [+] being well placed no the card as well.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Gungner" data-cite="Gungner" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>I only use "Work the crowd" in my dark match... Seems to do the trick.</div></blockquote><p> </p><p> Depends on the arena. If you use it on your first match on your preshow in a hotbed you'll get minuses.</p>
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Also, at least in my experience, less is more when it comes to road agent notes.

 


I usually pick the winner, call in ring/script, all out/slow build and that's about it unless its for a storyline and a certain outcome has to happen.

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<p>Just had to post a couple things more and the funniest run-up to WMIII.</p><p> </p><p>

First, too many gimmicks are set with 0 subtlety which is causing problems resulting in 66 rated gimmicks. If you are running something (either Traditional or Mainstream forget which) that gives you that "fans won't get subtle gimmicks" for some odd reason in the game you have to have gimmicks with 5-15 subtlety. A 0 is too blatantly obvious for the fans who don't like subtlety I guess.<img alt=":confused:" data-src="//content.invisioncic.com/g322608/emoticons/confused.png.d4a8e6b6eab0c67698b911fb041c0ed1.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

Second, this is related to the funny run-up to WMIII. The game turned Hogan heel. Now, I haven't had a chance to look, but at that time, Hogan should be 100 face 0 heel. If you want to turn him heel later, the player can edit it himself fwiw. That's why his turn at the Bash at the Beach (which I had bought btw) was sooooo reviled by fans. He was never one you would ever think would be a heel in his career.</p><p> </p><p>

What's happened in 3 weeks in the game is too funny. Race is a face, Hogan a heel, Piper a heel, Andre is still a heel. And the AI booked Hogan losing to Honky Tonk Man (before Hogan's turn) while Macho Man lost to Jake. Be interested to see what their WM3 is.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="smartman" data-cite="smartman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div><p> Second, this is related to the funny run-up to WMIII. The game turned Hogan heel. Now, I haven't had a chance to look, but at that time, Hogan should be 100 face 0 heel. If you want to turn him heel later, the player can edit it himself fwiw. That's why his turn at the Bash at the Beach (which I had bought btw) was sooooo reviled by fans. He was never one you would ever think would be a heel in his career.</p></div></blockquote><p> </p><p> No, no he shouldn't. He made a name for himself working as a heel, his first strong run was as heel. Have you seen Rocky III? Even had he not, the rating is based on how well a worker can play that role. Hogan could play a heel very well at that stage, at least well enough to deserve a B rating imo. </p><p> </p><p> I agree the gimmicks still need some work, they'll be updated for next release.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Genadi" data-cite="Genadi" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>No, no he shouldn't. He made a name for himself working as a heel, his first strong run was as heel. Have you seen Rocky III? Even had he not, the rating is based on how well a worker can play that role. Hogan could play a heel very well at that stage, at least well enough to deserve a B rating imo. <p> </p><p> I agree the gimmicks still need some work, they'll be updated for next release.</p></div></blockquote><p> </p><p> And just to piggyback on this a brief second: And it seems the only reason for this is to make the CPU sim realistically, which is not to be expected. No matter what the CPU is going to alter which ever promotion. Furthermore, it's humorous to me that it's being brought up from that aspect when the majority of users aren't booking realistically (ie. immediately firing half the roster and hiring the future stars, etc.) I just kind of chuckled at that notion. There should be no expectations on the CPU to do anything by the letter as it were to the era and if they do that's merely a bonus.</p>
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