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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Fezoman" data-cite="Fezoman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44790" data-ipsquote-contentclass="forums_Topic"><div>Awesome work, again. Thanks a bunch, and keep 'em coming! <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><p> </p><p> Any chance of seeing some females in the near future?</p></div></blockquote><p> </p><p> There will be female packs at some stage for sure.</p>
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<p>Hey all,</p><p> </p><p> As a few people have mentioned to me as of late that they would like/be interested in donating I wanted to let you guys and gals know that I have set up a patreon page which can be found here:</p><p> </p><p> <a href="https://www.patreon.com/scottbgaming" rel="external nofollow">https://www.patreon.com/scottbgaming</a></p><p> </p><p> Please note the following excerpt from the page before considering donating:</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44790" data-ipsquote-contentclass="forums_Topic"><div><em>Hey there. No doubt you all know who I am and what I create (if not, how the heck did you stumble across me!?). I go by the name of London on the Greydog Software forums and have been creating character renders for their published games such as the World of Mixed Martial Arts series, Comic Book Hero: The Greatest Cape and the Total Extreme Wrestling series. Some of you may know me as ScottBGaming on Youtube or Twitch (I really must get back to that soon) or maybe simply as Scott. Either way I just wanted to say a big thank you for anybody who is kind enough to send a donation for the work I produce.</em><p><em> </em></p><p><em> My only rule: Any work I create (even for the second tier) must be made available for everybody to use. A few people had mentioned to me that they would like to offer a donation/s for the character renders I have been producing and I thought why not create a method for people to do so.</em></p><p><em> </em></p><p><em> Long term I hope to be able to increase my output of renders in general and any donations will no doubt go toward buying more materials to use for future character creating (it can be a vicious cycle).</em></p><p><em> </em></p><p><em> </em><em><strong>Please note that in no way are donations obligatory, expected, nor am I putting any of my work behind a paywall.</strong></em></p><p><em><strong> </strong></em></p><p><em> For anybody that does donate, please let me know your username on the GDS forums so I can duly thank you.</em></p></div></blockquote><p> </p><p> I will link this to the first post for ease of access.</p><p> </p><p> Please also note that I ensured approval of the powers that be from Greydog before exploring this avenue fully.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="PythonV" data-cite="PythonV" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44790" data-ipsquote-contentclass="forums_Topic"><div>Imagine thinking you deserve money for making five characters for an easily modifiable game. Don't think I like where the industry's heading lads.</div></blockquote><p> </p><p> As I stated, I am not requesting donations, nor am I putting any of my work behind a paywall. I will continue producing free content as I always have. If not a single penny comes my way, that is completely fine. Some people have asked for an avenue to do this so I obliged (please read the beginning posts in this thread where it was brought up by a board member)</p><p> </p><p> As others have correctly noted, a lot of hard work, time and effort goes into doing the renders as anybody who creates them can attest to. If you are interested in specifics, I have created well over 2000 renders for people to use during my time as part of the community.</p><p> </p><p> Please fully read all of the details and kindly refrain from passive aggressive remarks or belittling the time and dedication it takes to create the work that you and the community as a whole (myself included) enjoy so much.</p>
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Thank you so much for the effort you put into these!! Finally getting my hands on this game later on today and these will be a great addition to the fun..

 

Quick suggestion for a pack...

 

Matt Masters: A pack containing top level Jiu Jitsu, Sambo, and Wrestling based characters. From Brazil, Russia, and America...maybe one of them female...anyway just an idea....thanks again for you work!!

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Five Pack 5: INSPIRE Invasion

z5QmdXV.jpg

 

 

Download

INSPIRE Invasion: http://www.mediafire.com/file/7ca0ba9eka8p40c/Five_Pack_5.zip

 

All of the fighters have been set to debut in January 2006. As some of you will be able to tell, this is the first board suggested 5 Pack to be produced and is the C-Verse crossover.

 

From left to right

Marat Khoklov (Super Heavyweight)

Li Bingci (Welterweight)

Tadiyuki Kikkawa (Heavyweight)

Mohamed El Yaaggoudi (Middleweight)

Maasaki Okazaki (Light Heavyweight)

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<p>How are Kikkawa and Okazaki in terms of skill? I always assumed they were pro-wrestlers kind of faking the MMA thing/not being actually very good at fighting for real like Takada IRL.</p><p> </p><p>

The game could definitely use some super popular "cans" for lack of a better term.</p><p> </p><p>

Edit: Checking them out, I think Kikkawa might be a little too strong but Okazaki seems okay. I do think their physical stats should be lowered due to their time as pro-wrestlers. They should probably be at 90-80% to reflect the toil on their bodies. That's all just opinion though. </p><p> </p><p>

Also, small error with Bingci, you have him set to 15 popularity unknown in Australia and 0 popularity national in Asia. I'm guessing those got mixed up?</p>

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<p></p><div style="text-align:center;"><p><span style="font-size:36px;"><strong><span style="text-decoration:underline;">Five Pack 6: It's About Time Bru</span></strong></span></p><p>

<img alt="TJ3EJVe.jpg" data-src="https://i.imgur.com/TJ3EJVe.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div><p></p><p></p><p> </p><p>

<span style="text-decoration:underline;">Download</span></p><p>

It's About Time Bru: <a href="http://www.mediafire.com/file/xxjs4paqg9dl3l6/Five_Pack_6.zip" rel="external nofollow">http://www.mediafire.com/file/xxjs4paqg9dl3l6/Five_Pack_6.zip</a></p><p> </p><p> </p><p>

All of the fighters are set to debut in December 2002, have bios, stats and personalities.</p><p> </p><p>

This pack is courtesy of a generous patron and is themed on all South African fighters. Hope everybody likes them.</p><p> </p><p>

From left to right</p><p>

<strong>Gabriel Prinsloo</strong> (Welterweight)</p><p>

<strong>Blake Botes</strong> (Heavyweight)</p><p>

<strong>Cooper Roos</strong> (Middleweight)</p><p>

<strong>Eli Badenhorst</strong> (Light Heavyweight)</p><p>

<strong>Asher Ndlovu</strong> (Bantamweight)</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Hawk1665" data-cite="Hawk1665" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44790" data-ipsquote-contentclass="forums_Topic"><div>How are Kikkawa and Okazaki in terms of skill? I always assumed they were pro-wrestlers kind of faking the MMA thing/not being actually very good at fighting for real like Takada IRL.<p> </p><p> The game could definitely use some super popular "cans" for lack of a better term.</p><p> </p><p> Edit: Checking them out, I think Kikkawa might be a little too strong but Okazaki seems okay. I do think their physical stats should be lowered due to their time as pro-wrestlers. They should probably be at 90-80% to reflect the toil on their bodies. That's all just opinion though. </p><p> </p><p> Also, small error with Bingci, you have him set to 15 popularity unknown in Australia and 0 popularity national in Asia. I'm guessing those got mixed up?</p></div></blockquote><p> </p><p> All of Pack 5 enter the game world with a reputation from their previous line of work so will likely cost a pretty penny to use (Khoklov, I am looking at you sir!). You are correct in the assessment of Bingci though and that will be amended for when I release a combined pack of the first 10 released.</p><p> </p><p> I slightly lowered Kikkawa and Okazaki's physicals but not too much as to make them worthless. As they are debuting at a relatively old age for MMA, I wanted there to be a little juice worth squeezing out of them.</p><p> </p><p> Thank you for the feedback. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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Hi,

 

I've been really enjoying your packs and use them all so far in my playthroughs.

 

One thing of note in your Olympian pack there is an athlete who is said to have competed in the olympic games in Jiu-Jitsu (Not an olympic event. :p )

 

I have a few ideas for other packs too if you're running dry of motivation:

 

-Children of characters already in game.

-Immigrated fighters(Fighters who's home region is set too less populated areas think Central America and Africa) who are now based in the USA.

-Self-trained fighters. This could take a bit more effort, but you could introduce some fighters who also run a camp? Maybe one in Russia and one in Africa to tie in with your previous five-packs.

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Hi,

 

I've been really enjoying your packs and use them all so far in my playthroughs.

 

One thing of note in your Olympian pack there is an athlete who is said to have competed in the olympic games in Jiu-Jitsu (Not an olympic event. :p )

 

I have a few ideas for other packs too if you're running dry of motivation:

 

-Children of characters already in game.

-Immigrated fighters(Fighters who's home region is set too less populated areas think Central America and Africa) who are now based in the USA.

-Self-trained fighters. This could take a bit more effort, but you could introduce some fighters who also run a camp? Maybe one in Russia and one in Africa to tie in with your previous five-packs.

 

I was waiting to see who would be the first to point jiu-jitsu thing out.

 

Yes, I am aware of that, however, I figured, hey, it is a fictional world, why not. :)

 

Thanks for the suggestions.

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<p></p><div style="text-align:center;"><p><span style="font-size:36px;"><strong><span style="text-decoration:underline;">Five Pack 7: Women Of Europe</span></strong></span></p><p>

<img alt="NEao8Xe.jpg" data-src="https://i.imgur.com/NEao8Xe.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div><p></p><p></p><p> </p><p> </p><p>

<span style="text-decoration:underline;">Download</span></p><p>

<a href="http://www.mediafire.com/file/5f12vvt9zbu7a9l/Five_Pack_7.zip" rel="external nofollow">http://www.mediafire.com/file/5f12vvt9zbu7a9l/Five_Pack_7.zip</a></p><p> </p><p> </p><p>

This pack is courtesy of a generous patron and is themed on all female fighters. Hope everybody likes them.</p><p> </p><p>

From left to right</p><p>

<strong>Tayler Minnows</strong> (Bantamweight)</p><p>

<strong>Anna Minkova</strong> (Bantamweight)</p><p>

<strong>Mina Van Dan</strong> (Bantamweight)</p><p>

<strong>Tonya Yim</strong> (Bantamweight)</p><p>

<strong>Vikki Tyne</strong> (Bantamweight)</p>

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Always nice to have more female renders. These are excellent. Please keep up the great work! <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />
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  • 3 weeks later...
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="USNNJB9" data-cite="USNNJB9" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44790" data-ipsquote-contentclass="forums_Topic"><div>would you be looking for any help with these five packs? i really have been enjoying the previous ones you have made.</div></blockquote><p> </p><p> Thank you, I appreciate that. There isn't really too much to assist with to be honest. Majority of my rendering time is being spent on the Global-Verse at the moment.</p>
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<p>Yeah I feel like these are much more fun than the Globalverse rendering. Almost everyone can plug these into their game world but the Globalverse is very specific and still has so many renderless characters that it won't be complete for years <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

Appreciate all the work you do either way though!</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="curtains" data-cite="curtains" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44790" data-ipsquote-contentclass="forums_Topic"><div>Yeah I feel like these are much more fun than the Globalverse rendering. Almost everyone can plug these into their game world but the Globalverse is very specific and still has so many renderless characters that it won't be complete for years <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><p> </p><p> Appreciate all the work you do either way though!</p></div></blockquote><p> </p><p> I also appreciate all the work that you do but I have to agree with this. Unless there is a way for you to put in all characters with renders in one large pack, I'd prefer the Five Packs. Nevertheless, all of these are awesome stuff and a lot of the Five Pack guys are doing great in my save.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="curtains" data-cite="curtains" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44790" data-ipsquote-contentclass="forums_Topic"><div>Yeah I feel like these are much more fun than the Globalverse rendering. Almost everyone can plug these into their game world but the Globalverse is very specific and still has so many renderless characters that it won't be complete for years <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><p> </p><p> Appreciate all the work you do either way though!</p></div></blockquote><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="kemicode" data-cite="kemicode" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44790" data-ipsquote-contentclass="forums_Topic"><div>I also appreciate all the work that you do but I have to agree with this. Unless there is a way for you to put in all characters with renders in one large pack, I'd prefer the Five Packs. Nevertheless, all of these are awesome stuff and a lot of the Five Pack guys are doing great in my save.</div></blockquote><p> </p><p> Yeah, I realised that this was the most readily usable way of adding characters into the game and probably the more popular as a result. I haven't stopped doing these but they will just be less frequent given my GlobalVerse work. Hopefully when they are all rendered, that will prove to be the more popular. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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