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Modern Warriors 2.0 (Real World Mod)


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Here is version 2.1

 

http://www.mediafire.com/file/rv3w1d1ex15vkye/MW2.1.zip

 

I've already discussed some of the previous changes I've added, I've copied that below:

 

I've spent most of the time since release working on balance issues and am pretty happy with where I am. I've adjusted company popularity which is good for multiple reasons.

 

One change I've tested a lot is redoing hiring rules. My biggest pet peave with the mod as is is that every fighter gets signed right away. There are no free agents and orgs like bellstor basicslly can't sign new fighters for six months. For some reason orgs are signing way more fighters than they need, especially for low level regionals. This is especially bad when they are free to hire worldwide. I'm changing hiring rules so low level regionals can only hire from their region. That's true to reality for the most part and in testing has had a nice effect in slowing oversigning. Players can get fighters to move regions esisly so this really only affects AI promotions. I'm also trying to fill out depth in smaller orgs as the thin rosters aren't causing the hiring frenzy.

 

Other stuff in the next release:

 

Bellstor revamp: I've done a deep dive into Bellator and it's in good shape now. I've added pretty much everyone on a multifight contract and updated all the fighters. This is probably the best I've had Bellstor in a lon time.

 

Ufc update: work in progress as I'm still missing some low level guys but I've balanced a lot of fighters that badly needed a look (shevchenko, cerrone, Whitaker, garbrandt, etc.) I hope to have the roster pretty well filled out before release. If there's anyone badly in need of a stat update that hasn't been mentioned here mention it here or pm me.

 

BAMMA: I'm in the midst of a deep dive into BAMMA. I've added most of their prospects and am working on depth now.

 

Australia: I've added the top Aussie prospects and have filled out AFC somewhat. I'm not adding other Aussie promotions as they all use the same fighters and there's not enough high level guys to warrant adding a second promotion.

 

Russia: outside of a few prospects Russia is pretty well polished up.

 

On top of that I've made some changes to the weight classes to cut down on the roster sizes of the smaller companies. I've also done a pretty deep run through the UK scene; BAMMA and Cage Warrior rosters are in pretty good shape.

 

Finally, I have removed ROC and UCMMA. This was more for balance reasons than anything else, and I may add UCMMA back at some point.

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<p>Thank you for all your hard work. This looks awesome!</p><p> </p><p>

EDIT: Found a few things that need to be fixed. The CWFC Featherweight title is still held by Nad Narimani and he is not under contract to CWFC. Roger Huerta signed a 1 fight deal with Bellator. The Bellator Bantamweight Championship is set for the wrong weight class. Spike TV needs to be changed to Paramount Network. I made a logo for it if you want to use it. </p><p>

<img alt="HjE50Zs.jpg" data-src="https://i.imgur.com/HjE50Zs.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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Loving it so far, its great to have the UFC results so up to date so thank you for all the hard work gone into this. Are you looking to add RIZIN's 2017 events at some point? I wanted to play as them but I figured I would wait in case you have plans to update.
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Playing as Bellator , the Bantamweight Title belt weight is set at 171-185 so the champion cant make the minimum weight.

 

Atomweight Jujeath Nagaowa nickname Bad Girl is listed as a man, or is this a lady boy ??? She or he is Filipino so you never know ...

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="paulskln" data-cite="paulskln" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="45151" data-ipsquote-contentclass="forums_Topic"><div>Playing as Bellator , the Bantamweight Title belt weight is set at 171-185 so the champion cant make the minimum weight.<p> </p><p> Atomweight <strong>Jujeath Nagaowa</strong> nickname Bad Girl is listed as a man, or is this a lady boy ??? She or he is Filipino so you never know ...</p></div></blockquote><p> </p><p> she should be a woman</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="eze49ers" data-cite="eze49ers" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="45151" data-ipsquote-contentclass="forums_Topic"><div>I noticed this small little flaw in MW1, dont know if it's been addressed yet. But Philipe Lins appears as a fighter twice. Once as Philipe Lins for Bellator and once at a free agent named Luiz Philipe Lins</div></blockquote><p> </p><p> Fixed. I should have a small update out soon for little stuff like this. </p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="reissy" data-cite="reissy" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="45151" data-ipsquote-contentclass="forums_Topic"><div>Loving it so far, its great to have the UFC results so up to date so thank you for all the hard work gone into this. Are you looking to add RIZIN's 2017 events at some point? I wanted to play as them but I figured I would wait in case you have plans to update.</div></blockquote><p> </p><p> Yes, i'm going to do a deep dive through all of the promotions I haven't yet. Rizin will probably be pretty early on that list.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="paulskln" data-cite="paulskln" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="45151" data-ipsquote-contentclass="forums_Topic"><div>Playing as Bellator , the Bantamweight Title belt weight is set at 171-185 so the champion cant make the minimum weight.<p> </p><p> Atomweight <strong>Jujeath Nagaowa</strong> nickname Bad Girl is listed as a man, or is this a lady boy ??? She or he is Filipino so you never know ...</p></div></blockquote><p> </p><p> Fixed for the next update. </p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="za3tar66" data-cite="za3tar66" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="45151" data-ipsquote-contentclass="forums_Topic"><div>is there a way to make the game run faster? the only thing i hate about this mod is that it takes too long to advance days</div></blockquote><p> </p><p> Not really. The only way you'll make a big impact on runtime is to close a bunch of promotions. The promotion hiring process is the biggest lag creater. </p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BobbyPetta" data-cite="BobbyPetta" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="45151" data-ipsquote-contentclass="forums_Topic"><div>Does the game create new fighters when the current crop retire?<p> </p><p> I'm thinking like football manager newgens?</p></div></blockquote><p> </p><p> Early in the game there are blocks of regens created for specific weight classes that don't have enough representatives in a region. You can alter the number of minimum fighters in the Eras section if you don't want those regens. And yes, the other type of regens come when a fighter retires. They use the fighters image and bio information and generates the rest. You can toggle that off too.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="za3tar66" data-cite="za3tar66" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="45151" data-ipsquote-contentclass="forums_Topic"><div>is there a way to make the game run faster? the only thing i hate about this mod is that it takes too long to advance days</div></blockquote><p> </p><p> Only way is to get a faster processor. I just bought a new computer (with a much faster processor clock speed) and it makes mods with large databases run SO much better.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="mattu29" data-cite="mattu29" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="45151" data-ipsquote-contentclass="forums_Topic"><div>To speed up, I delete things like relationships as these will develop anyway</div></blockquote><p> </p><p> Did that work? I'm looking to speed things up also, not that I don't appreciate the effort put into this mod. My PC just can't handle the big database.</p>
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Yeh I also delete dead orgs ( minus the big ones like wec and pride etc), basically stuff I don’t think I’ll need

 

Dead orgs and retired fighters aren't going to slow anything down, I wouldn't bother with this. You can watch the load screen to get an idea what takes the most load time. The biggest issue by far is NPC company hiring.

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couple of small issues:

Darren Till v. Nicolas Dalby has Till winning when in reality it was a draw at ufc fn 76

 

Marco Polo Reyes is shown to of defeated dong hyun kim at ufc 199 when in reality he beat dong hyun "maestro" kim (Two dif fighters)

 

Abel Trujilo v. Gleison Tibau is currently a draw though it was overturned to a win for Abel

 

Otherwise great mod, thank you Tag!

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couple of small issues:

Darren Till v. Nicolas Dalby has Till winning when in reality it was a draw at ufc fn 76

 

Marco Polo Reyes is shown to of defeated dong hyun kim at ufc 199 when in reality he beat dong hyun "maestro" kim (Two dif fighters)

 

Abel Trujilo v. Gleison Tibau is currently a draw though it was overturned to a win for Abel

 

Otherwise great mod, thank you Tag!

 

I'll get to these in the next release.

 

Also, version 2.1 is out. Updated the stuff mentioned to above and fight results are up to date plus some other small stuff.

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It's a huge process man. I did America, Brazil, Canada, Mexico, and England and it took like legit 3 hours it was brutal. But it's really not that hard to do.

 

Agreed. I did mass edits using Nationalities, but the US and Canadian scene was indeed brutal.

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