IWGP Posted June 23, 2020 Share Posted June 23, 2020 In my game, USPW recently rose to titanic on the back of a very good PPV event. Then, later in the same week, they dropped back down to large after a TV show. I looked at what had caused them to drop and it was all because they had dropped to 76 in Wales, everywhere else was 77 and above. Seems a little unfair, especially if dropping in size might lead to a booker getting fired. Since there is a six(?) month cooldown on being able to rise back in size after a fall, wouldn't a three month cooldown on being able to drop back after rising make sense? At least give companies an opportunity to build a bit of a buffer so one average show doesn't undo months of work. Quote Link to comment Share on other sites More sharing options...
daddytorgo1 Posted June 25, 2020 Share Posted June 25, 2020 Yeah, this should really be implemented already. It only makes sense. Going up in size may require significant adjustments, the player deserves time to implement those and build some momentum. Quote Link to comment Share on other sites More sharing options...
Vinsmoker Posted June 25, 2020 Share Posted June 25, 2020 Perhaps put a time frame on it. "You need to maintain X popularity for 1 month to increase/decrease in size" Quote Link to comment Share on other sites More sharing options...
jbergey_2005 Posted June 25, 2020 Share Posted June 25, 2020 Yes to this. Quote Link to comment Share on other sites More sharing options...
Ding Dong 3 Posted June 29, 2020 Share Posted June 29, 2020 Yeah, I understand it's a numbers game and there has to be a threshold which puts a company over the edge, but there really does need to be a bedding in period. It doesn't make a lot of sense for the world to say "Wow, this company is the new WWE!" then a week later mysteriously change their mind because a few people in Pontypridd turned sour on the promotion. Quote Link to comment Share on other sites More sharing options...
Blackman Posted June 29, 2020 Share Posted June 29, 2020 This also annoyed me for a long time. I'm fine with it happening to the player, but the AI always falls prey to this and it's a pity. Quote Link to comment Share on other sites More sharing options...
thadian Posted June 29, 2020 Share Posted June 29, 2020 Yeah, I understand it's a numbers game and there has to be a threshold which puts a company over the edge, but there really does need to be a bedding in period. It doesn't make a lot of sense for the world to say "Wow, this company is the new WWE!" then a week later mysteriously change their mind because a few people in Pontypridd turned sour on the promotion. 100% agreed. When a company grows in size, they need like a 90 day protection to establish themselves - hire workers to get to roster size, launch a few storylines, and have a few PPVs to get the company in shape. I would also be happy if this protection were 30 days for a player, and 90 days for an AI. Quote Link to comment Share on other sites More sharing options...
mistaken Posted June 29, 2020 Share Posted June 29, 2020 could/should rise and fall be different points. on the way up the mark to hit a higher tear sould be 80% every where but on the way down it takes a longer time for perceptions to change in the other direction so 77% or below drops you back down. mimics the inertia of perception in both directions. Quote Link to comment Share on other sites More sharing options...
Ding Dong 3 Posted July 1, 2020 Share Posted July 1, 2020 could/should rise and fall be different points. on the way up the mark to hit a higher tear sould be 80% every where but on the way down it takes a longer time for perceptions to change in the other direction so 77% or below drops you back down. mimics the inertia of perception in both directions. I was actually thinking this earlier and I think it makes a lot of sense personally. Quote Link to comment Share on other sites More sharing options...
VBigB Posted July 1, 2020 Share Posted July 1, 2020 In my game, USPW recently rose to titanic on the back of a very good PPV event. Then, later in the same week, they dropped back down to large after a TV show. I looked at what had caused them to drop and it was all because they had dropped to 76 in Wales, everywhere else was 77 and above. Seems a little unfair, especially if dropping in size might lead to a booker getting fired. That's not the only problem. If they had dropped down to 76 in a core region they can drop right down to medium (unless dropping more than one size level has been changed but I didn't see anything about it in the patch notes). My thread on the issue from about three weeks ago got buried: http://www.greydogsoftware.com/forum/showthread.php?t=548448&highlight=titanic So in my latest watcher game one thing I've noticed is that Large and Titanic companies can fall directly to Medium and then once the "cooling down" period is complete rocket directly back up to Large/Titanic. http://www.mediafire.com/convkey/74c0/l4ijnzq6bhwc4cvzg.jpg This seems a little strange. I would propose the following for companies Big & larger: - A company can only fall/rise one size level at a time. - There is a grace period before the company can change another level. Personally I would set to something like 1, 2 or 3 months. Deliberately chose this to be short to allow for somewhat rapid changes and to differentiate it from the 6 month "cooling down" period at the medium/big thresh-hold. Quote Link to comment Share on other sites More sharing options...
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