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Confession of a Digital Booker


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="noknuckles" data-cite="noknuckles" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="51315" data-ipsquote-contentclass="forums_Topic"><div>I deleted Alina's morals so that she would work for my porn company</div></blockquote><p> </p><p> LOL now I'm curious. Is this like an XFW style company, or a Risque Adult type thing?</p>
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I've gone in and given managers minimal in-ring skills so that they're useful in matches for fueds. Think something like Francine vs. Beulah in ECW...I went in and gave them both 40's for brawling and 50's for psychology & selling and stamina just so that they can have an evening gown match that isn't going to give me a giant red score. Not that I want it to score anything above 50, but just so that it's not an eyesore.
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I've gone in and given managers minimal in-ring skills so that they're useful in matches for fueds. Think something like Francine vs. Beulah in ECW...I went in and gave them both 40's for brawling and 50's for psychology & selling and stamina just so that they can have an evening gown match that isn't going to give me a giant red score. Not that I want it to score anything above 50, but just so that it's not an eyesore.

 

I like this. Francine and Beulah both could definitely 'brawl' and 'sell'...and no doubt understood psychology. 40's seems more than fair. Great edit.

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Well, since Kairi Hojo just left WWE to be with her husband in Japan I edited her contract to be free agent in one day, and instantly signed her to Stardom while making here inactive in US... Since Im pretty sure thats what will happen IRL I dont think it's to much funny business.
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Oh here we go now!

 

I have in one game or another done the following:

 

- created a custom (overpowered) user character

 

- Given loyalty to workers on my roster I want to keep when I'm too low to give out 10 year written contracts.

 

- Given all Dojos 100/100 to have the maximum number of graduates.

 

- Focused on making a worker's time in my company hell if he refuses to lose to the the person I want him to untill he/she quits or they have no pop left I can drain from them.

 

- given my start up company ridiculous amounts of money at the start so I don't have to worry/think about that part of the game.

 

- readded the BSC roster of ladies into the worker pool just to see what goes on with them.

 

- Given all companies above Medium or Cult an 'at war' with one another.

 

- Held a grudge against a particular worker or workers to this very day....

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I like this. Francine and Beulah both could definitely 'brawl' and 'sell'...and no doubt understood psychology. 40's seems more than fair. Great edit.

 

Yeah, exactly. It just bugged me seeing their segments constantly give me these big flashing red scores when I'd put them in there to cool the crowd down a little right before the main event, when in reality the crowd for something like that wouldn't be throwing trash at the ring, but would be popping for the skin and the heat.

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Started a tiny fed with JK Stallings, loads of money. Started off with 50 wrestlers (didn't realize I had that many until I finished the signings).

 

My rationale? I have several over 40s who will likely retire within the year, but I need them to get the company going. Hopefully by the time they do, I will have some people who will be taking over those spots.

 

Some I hired because of the picture or the story. Maybe I can make something of them. If not, they got a paycheck for a few months before they get released. Also, in a previous playthrough had some of the higher pop workers get poached.

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Oh here we go now!

 

I have in one game or another done the following:

 

These don't actually sound so bad. My user character would be considered 'overpowered' by some because his entertainment skills are maxed (but his popularity is low, 40-50). I use him almost solely as a backstage interviewer, emergency road agent, and emergency color commentator. In the past, I've used him as an authority figure but extremely rarely (usually only in RTG saves). He's like a better looking, better built Mene Gene Okerlund. :p

 

I've given some workers loyalty where it makes sense. For example, Ashley Grover when I take over QAW. Given her biography, it makes perfect sense to me.

 

I could possibly max out Hatoyama Dojo, since I'm paying Kit so much money, it would make sense that she'd upgrade her school.

 

One of my quirks is, I don't fire people. Ever. That's why I'm so particular about who I hire.

 

I've activated some of the BSC crew in my current save (the Neptune Twins most notably). In TEW16, Honey Golightly and Sara Silver were my B show announcing crew (usually with a later-added commentator like Emily McQueen or Ana Garcia).

 

And oh boy, I've held grudges over multiple games on several occasions. I've also developed an affinity for certain workers that have lasted for over a decade. For example, Kinuye Mushashibo and Jana Marie Bowen will always be booked strongly because they were my top tag team......in TEW05. They developed so quickly and to such a level that they nearly maxed out, statistically. Megumi Nakajima is similar in that she's always drawn ratings for me, since she was first added to the game.

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I have absolutely created an overpowered custom user character.

 

I also up my announcers to just over 80 to not deal with that annoying announcing penalty every time my workers have a great match.

 

And I have certain workers I will absolutely not sign due to them refusing to lose. **** that guy.

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- Focused on making a worker's time in my company hell if he refuses to lose to the the person I want him to untill he/she quits or they have no pop left I can drain from them.

 

- Held a grudge against a particular worker or workers to this very day....

 

So these 2 just sound like every wrestling promoter ever...

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