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Hi guys !

I'm playing a long term save as a Classic Sport Entertainment owned company with GAZWEFC 1996 - Hostile Takeover (here : http://www.greydogsoftware.com/forum/showthread.php?t=548175) for references.

I'bv been trying to push Christopher Daniels to the top of the card for one year now. Making him win every 1vs.1, giving him a secondary title 4 months reign, putting him in storylines and protecting him in multi man matchs. He got something like 30 wins for 15 losses in the last year. With an average rating of 45.

The issues is, he never got passed the "Ice Cold Momentum" and i think it make i'm stucked at a low level and stop im for putting better ratings. Is there something i can do, or is he doomed to never be a top guy (Destiny roll maybe ?).

I've search fot the issues, and found a reddit post about it, but no one gave any advice to turn things around.

Thank you very much and have a nice day. :D

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<p>Turning him and/or a gimmick change should reset his momentum to neutral. </p><p> </p><p>

The best way to get off of Ice Cold momentum is to not let things get that bad in the first place. Extremely difficult to make fans care after being told not to care. Unless you do the above, of course.</p>

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Turning him and/or a gimmick change should reset his momentum to neutral.

 

The best way to get off of Ice Cold momentum is to not let things get that bad in the first place. Extremely difficult to make fans care after being told not to care. Unless you do the above, of course.

 

I don't see any of my unimportant workers with a green (positive) momentum, despite a handful of them having very good win-loss records (I a doing a lot to push some of these guys).

 

What on Earth do you have to do to get unimportant workers some momentum? I have one guy who has a 7-1 win-loss record, one of those wins was against a Recognisable worker at my season finale (not pre-show), but momentum still neutral. Kind of sucks as I thought the new "Perception" system would have him at least getting a little momentum, since after all of these wins (most on TV, not pre-show and against workers higher up the card), surely my fans would "perceive" him as someone to look out for?

 

It seems their momentum can go the other way (red).

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I don't see any of my unimportant workers with a green (positive) momentum, despite a handful of them having very good win-loss records (I a doing a lot to push some of these guys).

 

What on Earth do you have to do to get unimportant workers some momentum? I have one guy who has a 7-1 win-loss record, one of those wins was against a Recognisable worker at my season finale (not pre-show), but momentum still neutral. Kind of sucks as I thought the new "Perception" system would have him at least getting a little momentum, since after all of these wins (most on TV, not pre-show and against workers higher up the card), surely my fans would "perceive" him as someone to look out for?

 

It seems their momentum can go the other way (red).

 

This the unimportant part of the perception system seems completely broken.

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I don't see any of my unimportant workers with a green (positive) momentum, despite a handful of them having very good win-loss records (I a doing a lot to push some of these guys).

 

What on Earth do you have to do to get unimportant workers some momentum? I have one guy who has a 7-1 win-loss record, one of those wins was against a Recognisable worker at my season finale (not pre-show), but momentum still neutral. Kind of sucks as I thought the new "Perception" system would have him at least getting a little momentum, since after all of these wins (most on TV, not pre-show and against workers higher up the card), surely my fans would "perceive" him as someone to look out for?

 

It seems their momentum can go the other way (red).

 

Did he win his first match? I tend to find a loss in their debut match makes it an instant uphill struggle. It also matters who they beat, more than how many wins they get. Beating someone with Cold momentum doesn't mean much.

 

Although, I would think Unimportant workers are exactly the ones who should have negative momentum. They lost a lot, or only beat losers, so their momentum sucks... and so the crowd considers them unimportant. If they had positive momentum, the crowd would instantly consider them Recognisable as the very least.

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Although, I would think Unimportant workers are exactly the ones who should have negative momentum.

 

 

Well, not the one's that you want to push, surely? If I get a 25 year old who has AWESOME stats, but no Pop, I want to raise his pop because I know that with his other stats, one day he's a potential figurehead.

 

Everyone has to start somewhere.

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Put him in strong angles as "Not Rated" im every show. That's safer than giving him wins against other low carders in poor (?) matches.

 

After 2 years I currently have 60 wrestlers. Non with bad momentum and most above Hot. But I usually put my Unimportants in angles instead of matches.

 

The Importance feature is something to figure out, but far from broken.

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Well, not the one's that you want to push, surely? If I get a 25 year old who has AWESOME stats, but no Pop, I want to raise his pop because I know that with his other stats, one day he's a potential figurehead.

 

Everyone has to start somewhere.

 

Ah right. Perception is still very popularity based, isn't it. I'm mostly playing as small promotions. Guys with zero popularity debut as "recognizable" so long as they don't get squashed. I have to work hard to make someone unimportant.

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Ah right. Perception is still very popularity based, isn't it. I'm mostly playing as small promotions. Guys with zero popularity debut as "recognizable" so long as they don't get squashed. I have to work hard to make someone unimportant.

 

Yeah, it's all dandy when you are small but now I've hit medium (after buying out another company) and suddenly the game has changed.

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Yeah, it's all dandy when you are small but now I've hit medium (after buying out another company) and suddenly the game has changed.

 

You basically need to change his gimmick. Once someone does notjhing but lose, it's hard to get fans invested in him again. See Mahal, Jinder. If people are going to care again you need to change something, he can't just randomly start winning.

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You basically need to change his gimmick. Once someone does notjhing but lose, it's hard to get fans invested in him again. See Mahal, Jinder. If people are going to care again you need to change something, he can't just randomly start winning.

 

 

I haven't had them randomly start winning, there's at least four unimportant workers that I had win their first 5/6/7 matches.

Also worth noting is that one of those guys has a gimmick rated Legendary and one of the others as Great.

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I haven't had them randomly start winning, there's at least four unimportant workers that I had win their first 5/6/7 matches.

Also worth noting is that one of those guys has a gimmick rated Legendary and one of the others as Great.

 

So they debuted with Neutral momentum I assume, they won their first few matches and their momentum is going down?

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="redhilleagle" data-cite="redhilleagle" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="51618" data-ipsquote-contentclass="forums_Topic"><div>Yes, I am as far as I know. 1.19?</div></blockquote><p> </p><p> Sorry, I was responding to the original poster about the patch.</p><p> </p><p> Just read your posts. How are the segments/matches they have rated? I've found momentum to increase most in matches where the lower pop worker wins in matches rated higher than their current pop. As if the audience notices a better performance than they would expect from a no name. If this is wrong please delete, don't want to send anyone down the wrong path.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="RocheBag" data-cite="RocheBag" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="51618" data-ipsquote-contentclass="forums_Topic"><div>You basically need to change his gimmick. Once someone does notjhing but lose, it's hard to get fans invested in him again. See Mahal, Jinder. If people are going to care again you need to change something, he can't just randomly start winning.</div></blockquote><p> </p><p> Or, put them in highly rated angles. <img alt=";)" data-src="//content.invisioncic.com/g322608/emoticons/wink.png.686f06e511ee1fbf6bdc7d82f6831e53.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> I hired Prime Time and Dreadnought early one, when most of their co-workers were far above them. They did nothing but lose and attained very low momentum. Then I put them unrated in angles of my most over champion Landon Mallory.</p><p> After a while I noticed, that they achieved Hot momentum and even became more popular than most other mid carders. They still lost all the time. But they retained their high momentum ever since them and now serve me as high level enhancement guys.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Uncreative User Name" data-cite="Uncreative User Name" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="51618" data-ipsquote-contentclass="forums_Topic"><div>Sorry, I was responding to the original poster about the patch.<p> </p><p> Just read your posts. How are the segments/matches they have rated? I've found momentum to increase most in matches where the lower pop worker wins in matches rated higher than their current pop. As if the audience notices a better performance than they would expect from a no name. If this is wrong please delete, don't want to send anyone down the wrong path.</p></div></blockquote><p> </p><p> I have noticed this too. I have workers who are like 2 wins and 8 losses but gaining momentum when the matches are good.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Malioc" data-cite="Malioc" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="51618" data-ipsquote-contentclass="forums_Topic"><div>Or, put them in highly rated angles. <img alt=";)" data-src="//content.invisioncic.com/g322608/emoticons/wink.png.686f06e511ee1fbf6bdc7d82f6831e53.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><p> </p><p> I hired Prime Time and Dreadnought early one, when most of their co-workers were far above them. They did nothing but lose and attained very low momentum. Then I put them unrated in angles of my most over champion Landon Mallory.</p><p> After a while I noticed, that they achieved Hot momentum and even became more popular than most other mid carders. They still lost all the time. But they retained their high momentum ever since them and now serve me as high level enhancement guys.</p></div></blockquote><p> </p><p> I do something similar, except I use managers mainly (instead of headliners) for my especially promising rookies (<a href="https://i.imgur.com/KlIr6FV.jpg" rel="external nofollow">like her</a>). As you can see, she's unimportant but with Hot momentum. I give her wins over other unimportants (in dark matches) but she also does angles (rated when on the preshow, not rated when on the main card). In two months, she's become fluent in English and Spanish (in addition to her native Japanese) and her entertainment skills have increased by 1 each. Kathleen Lee is my 5th most popular manager and her stable consists of rookies and Laura Flame (who is only well known).</p>
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I've just loaded another save that I've not touched in a while and I do have an unimportant worker at HOT momentum and he has 7 straight losses. His gimmick is only adequate and he's not been in ANY angles in the 2 months game time I've played.

 

What's the product? I'm curious if momentum is effected by match quality in performance-heavy products.

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My main save is Classic Sports Entertainment, my old save that I loaded is Episodic Entertainment.

 

I am trying a few things out on my old save, having the HOT momentum guy lose every week (Momentum not changed from hot after 2 matches so far) and another Unimportant tagging with a major Star and getting 2 wins so far (The unimportant is getting the win) and momentum not changed from Neutral so far.

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Further experiments with my old save......

 

The HOT momentum unimportant guy continues to take losses, including 2 Burials, but is still HOT.

 

My Unimportant tagging with Major Star is still winning, momentum still neutral but has gained pop and moved Recognisable.

 

Another Unimportant who I was dishing out wins to has also risen to Recognisable but momentum remains neutral.

 

Can anyone explain? Particularly the HOT Momentum who now has 4 straight losses, including 2 burials.

 

There's nothing in the handbook on Momentum.

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Are you using the latest patch? Momentum was an issue on early patches, but thought it had been resolved.

 

Yes i am. Someone else told me to change his gimmick to make it a fresh start and he instantly got a Hot rating.

Thanks to every one for the responds and the interisting conversation. :D

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