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TeemuFoundation

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  1. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>1) why would block taping reduce revenues in any way? It's a pure cost cutting move irl and at worst i could see it giving the shows a slight hit to quality for being a bit stale... And even that only for A shows.</div></blockquote><p> Spoilers leak out. A good real life example of this is WWEäs overseas RAWs; they always cause a drop in viewership due to the fact that the results are online before the episode airs in America. It only makes sense: if there's a way to find out what happens on RAW without sitting through the entire thing, why would anyone watch it? Well, why would anyone watch RAW at all, period, is a question in and of itself, but that's a different thread.</p>
  2. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Previous entries have already covered how ratings / viewership will be very important in TEW2020, and one of the new features that gels with that is the ability for companies to 'block tape' TV shows.</div></blockquote><p> And there it is. The biggest feature thus far, and one that I don't see getting topped by anything. This is what I've been waiting for. And I know I'm only one of many. This should make a lot of people very happy. Nice! Now the wait for TEW 2020 has officially begun for me. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  3. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="shawn michaels" data-cite="shawn michaels" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Fantastic entry today. Game changer with a lot of potential. And after being so vocal about it, i am stoked to see the return of non wrestling shows and the possibility to simulate other periods, like nowadays, where wrestling competes a lot with other non wrestling shows. 5 stars to today's announcement.</div></blockquote><p> I believe you mean ****3/4 since the entry did not take place in the Tokyo Dome. <img alt=";)" data-src="//content.invisioncic.com/g322608/emoticons/wink.png.686f06e511ee1fbf6bdc7d82f6831e53.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  4. Fantastic. Seems like the Monday Night Wars are now finally on. The ratings and the lack of a true ratings war has always been something that has bothered me in the old TEW games. I'm very much looking forward to this. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />
  5. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="marsupial311" data-cite="marsupial311" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>I mean, non exploitable is the hard part apparently. You shouldn't be able to gain overness from just talking about a dead figurehead.<p> </p><p> I assume (though it's not mentioned) that you can remove "internet" as an option based on the time period?</p></div></blockquote><p> We can set opening dates for Broadcasters, I'm sure. So, in a historic mod, no Internet Broacasters would exist yet.</p>
  6. Small update today, but I actually love that small touch very much. It's the little things.
  7. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Mammoth" data-cite="Mammoth" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>I love TEW fans because they're so passionate, but you guys give me a headache sometimes. xD There are far too many ifs, buts and maybes to have such in-depth debates. All we get are a few lines/paragraphs about new features simply to hype that they're happening but we're all such pessimists that we make a judgement on them before seeing them in action. The fact is we (and that possibly includes Adam himself) don't know how it's going to work until the game is released. I love the fact that the game feels like something brand new this time around though, and I can't wait to get my hands on it.</div></blockquote><p> I mean, you're not wrong.</p>
  8. It's only February, though. There could be a huge revamp regarding how popularity works that the Journal hasn't covered yet.
  9. This is a bit offtopic, but here's the thing, though. Wrestling isn't that simple. Sometimes, it can be really hard to decipher what the people really want. For nearly a decade now (I'd say it really started to be noticeable in 2011, especially post-pipebomb) there's been a huge disparity between the reactions for wrestlers in the arenas, and TV ratings and buyrates, merch, etc. Going by crowd reactions alone, one could be under the illusion that CM Punk was over. Yet, he turned away viewers! People who were watching RAW would regularly tune out when a Punk segment came on. This is documented. But when the WWE doesn't push guys like CM Punk, the hardcore portion of the fans get angry because they don't understand "Why the WWE just isn't giving us what we want?" Because it's not that simple. The difference between a hardcore fan and a casual fan is quite immense. And so is the difference between what these two groups of fans actually want. Roman Reigns, for instance, has been a top merch seller during his time on top. But the TV and PPV crowd reactions could easily fool you into thinking everyone hates him. They don't. It's just only certain types of fans (a small snapshot of the entire fanbase) attend the live shows. All this is why I'd like popularity/how well known someone is, and actual overness being separate in a TEW game. Overness as in the ability to actually draw money and new viewers. Pleasing your existing fanbase is only a part of it; you need to get more fans for your product. All in all, I think the new feature sounds like a big improvement over what TEW 2016 has, and I'm hyped. But I've always had my problems with the "popularity" rating in all the TEW games. Mind you, it's nothing that I can't live with it, and accept for gameplay reasons in an otherwise excellent and super fun game.
  10. Heh, the funny thing about Becky was that her heel turn was, in fact, a massive babyface turn. But I think that when it comes to some of this stuff, we're going to have to accept that TEW is a game, and sometimes the way crowds react to certain wrestlers is just too nuanced for a game of this nature to handle correctly. For instance, I feel that what happened with Roman was an isolated case, not something I'd build an entire game mechanic around.
  11. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="SirMichaelJordan" data-cite="SirMichaelJordan" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Because no one actually said that. People are having a discussion about what they read and they read this:</div></blockquote><p> That is not true. A few people were definitely discussing the lack of roster sorting when booking shows. I think people jump the gun a bit when reading the journal since Adam is going through stuff aspect by aspect. We haven't gotten to the actual booking of shows/matches yet - and we don't know anything about it. Whatever changes have been made to match making, will be revealed on the update that is specifically about match making. At least, that's how the format seems to be.</p><p> </p><p> I'd be stunned if there wasn't a way to sort the roster by perception while booking. But maybe the way to book matches has been completely overhauled, and won't be at all as it has been.</p>
  12. I’m not sure I understand where this idea comes from that we could no longer sort our roster when booking.
  13. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="gazwefc83" data-cite="gazwefc83" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>looking forward to seeing how the perception plays out. It would be nice to be able to see a workers starting perception in the editor.</div></blockquote><p> I mean, I'm pretty sure we will.</p>
  14. Yeah, company-specific popularity is something I've been wanting for a long time, as well. Companies all have their own fanbases. Bret Hart was a big deal in the WWF, but the WCW the audience never really took to him the same way. Sure, there's some overlap, but the WCW only fans weren't that into Bret. And your TNA example is very good, too. I'll reserve judgment until the entire journal is done, but I hope there is a massive popularity makeover in general. A worker being well known is different from a worker being over/a draw. Also, CM Punk, in his heydey, is a great example of someone who was popular within the company's existing fanbase, but failed to draw outside of that bubble. He never drew new buys, he never drew new ratings. But the in-house crowds cheered him like crazy. Currently, there's no way for TEW to simulate this.
  15. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jalberico" data-cite="Jalberico" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>My question about the new push feature is this ...<p> </p><p> If you do in fact end up with a roster only made up of major stars, are those workers going to complain if they're not used in the main event?</p><p> </p><p> I mean, if we look at today's WWE, main-event level guys are used in the opening match of TV shows every week.</p><p> </p><p> But if you've got Reigns, Rollins, Ambrose, Cena, Lesnar, Strowman, Lashley, Ziggler, McIntyre, Owens, Bryan, Styles, Orton, Samoa Joe, Nakamura, Sheamus, Wyatt, Rusev, Jeff Hardy, etc., all of which could reasonably be pushed in the main event, will there be issues that surface if I'm not using all of those guys in the last match/angle of the show every week?</p><p> </p><p> Just want some clarification here, because if you do end up with too many major stars, someone's either going to have to slide down the card by default or risk "creative has nothing for you."</p></div></blockquote><p> Main eventers don't care about their actual placement on the card in TEW 2016. They only care about being used on the card. It can be anything from main event to opening match to referee to color commentator to 1 minute backstage skit.</p>
  16. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Donners" data-cite="Donners" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>It'd be nice to not get guaranteed 100 ratings every time you put certain people in an angle, but I hope it's more about the variables than the randomness. It'd be a bit frustrating to get dudded on ratings for a key moment by RNG.</div></blockquote><p> Heh, as a Mega Man X speedrunner, I must say that I hate RNG more than anything in the world, and I have a rich history of being screwed over by RNG. But having said that, a key promo in a key moment bombing, even though everything is perfect on paper, is how real life booking works, too. So there is that.</p>
  17. One could argue a few have already happened. But I'd say patience, young grasshopper. The game is a year out, and not even finished yet. There's a long way to go, and many entries yet. I'll judge the journal once it's done.
  18. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>That would be so much more user friendly. If it is the same as you mention we will probably underestimate how big of a change it is until we get the game.<p> </p><p> I do think the angles need a lot more factors, I find it’s so easy to get A rated angles with workers lower down the card, and the ones higher up sometimes it feels like you can’t fail to get one. I’m hoping the mention of us choosing something like ‘fighting’ is part of a bigger change in terms of how we book them. Having road agents notes seems like it could be.</p></div></blockquote><p> It was mentioned in the entry that angles now have more random factors that go into them, making it less of a guaranteed thing to score those As.</p>
  19. Awesome! On my of my most wanted features/additions today! Very nice, great. I've been wanting all of the things in today's entry. I don't have anything constructive to say. Just that I love the entire entry. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />
  20. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Uncrewed" data-cite="Uncrewed" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>For anyone making a 2012 mod, now you too can recreate Big Show's ironclad contract!</div></blockquote><p> This was my first thought, as well. I read that part in Big Show's voice.</p>
  21. Congratulations to Adam on the great workaround that should make everyone happy.
  22. I'm not saying that's how the game works (and let's be real: the game isn't even finished yet, we know next to nothing about it) but what you described sounds exactly how the wrestling business works.
  23. I noticed Adam listened to the feedback. That is very cool and nice. Yesterday's update was far from any sort of a deal breaker, but I do feel he change is the best method to reflect the wrestling business. Kudos!
  24. My two cents are that show rating shouldn't sell tickets since it's obviously impossible to tell how good a show is until it's over.
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