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Fleisch

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Everything posted by Fleisch

  1. Thanks... that will be getting looked into then. I think most stations in Japan need to only be options for Japanese companies. Once I've dealt with this issue (and providing nothing else crops up before I go out) I will release this around 12/1pm UK time today.
  2. I am looking to get this out to the masses Friday/Saturday. So much has gone into this update I'm not sure there is much more we can add at this stage so (with the exception of any game breaking mistakes) I may leave you all to play this version for a while. Gives me time to finish my Diablo X update then.
  3. Ah that explains it. Ok, I'll look to get that venue added as well then. Reading it back now, I can see where I mis-read it!
  4. Am I missing something (or not understanding the request). This is what is in the mod; It doesn't open in 2008, it is open in the mod. Are people using someone elses venues for this? If so, please don't comment here that the file is wrong - it isn't.
  5. Korakuen Hall is in the data. Has been since Beta version. The lack of Pay-Per-View in Japan is because they didn't use that model over there in the 90's. AJPW in 1992 held a grand total of zero events on pay-per-view. It just didn't really exist back then. Their first PPV was in 2002. NJPW didn't use PPV until 2000 either. I will take a look at their roster and make anyone who wrestles for them available in Japan. Thanks for the feedback.
  6. I shall take a look into that. I vaguely remember the story but it has been a while since I read any Power Rangers (well except their crossover with TMNT - even at my age I still love TMNT 😁). Funnily enough... yes I can! I'm currently going through KoF and companies based around it updating them.
  7. So far the below has been completed for the 1992 mod (most of it done by SkyCrasher - although I have integrated some of my own into it now as well). I have some more things to add/fix but hopefully we should have a release for you soon.
  8. Yeah, I'm thinking maybe removing the creative control. Then it is up to the player if they want to annoy Hogan or not. You can probably take the hit on him losing the 92 RR in terms of his morale because he was extremely annoyed after it anyway in real life. I don't want to change his personality though because that was who Hogan was. If he didn't want to job, he wasn't going to (and rarely did on TV/PPV). Even when he did begrudgingly lose clean, you better believe he was getting that win back down the line.
  9. I shall get them added I shall also check for Experience on people. Hopefully I can get most of them fixed. I can guarantee there will be 2 new all women's companies in the next edition which means there will be 61 active companies at the start of the game. So far there are around 90 new characters (+ an additional 20 Original characters I've created for future workers). This will increase before the next release as I still have a list of 50+ original characters to add, and a handful of actual characters from Games/Cartoons etc...
  10. Do the ones from Street Masters have names? I can't find them. I've added the other 4 (along with Casey Marie) as future workers.
  11. I had some time today to go through the Soul Calibur promotion and completely re-work it. I've based it from the new Soul Calibur 6 timeline. It plays so much better now than it did before. I've fixed The Force promotion as well so that shouldn't throw up the issues above any more.
  12. I had been toying with the idea of removing his Creative Control to give a bit more leeway (He'll still refuse to lose but that is how Hogan was). I don't want to make him willing to lose because Hogan has always been about Hogan. Hogan was only pinned/submitted 14 times in 170 televised matches between 1983–2006.
  13. Once I get the data back from SkyCrasher I will take another crack at broadcasters and try to get the Media groups linked up. I thought I'd already done it but looking at the most recent data in front of me it seems not. I cannot find the version before (I may have accidentally saved over it...)
  14. I shall add a few of the characters from Mandalorian to the roster and give it a boost. I'll also up the Production for them. Thanks for pointing this out.
  15. I hope not. Broadcasters took me hours to get working just right before the last update. I will check when I get home.
  16. Version whatever we are up to will be out sometime in late March. Skycrasher has been adding/fixing things and at the beginning of March I will then be adding my stuff. Depending on how much Skycrasher has left after that I'll send it back with the "plan" for a late March release. This will be the last release for a while (I'll still update any major issues that prevent game play) but I think people would like to actually play long term games which was the point of the mod so if we release updates every couple of months it is likely stopping people from doing this.
  17. March/April is not going to be possible. I've switched over to updating the Diablo X mod for now as this one doesn't seem to have been very popular judging by the download numbers. I'll come back to it at a later date (less than 1/10th of the downloads the 92 mod had in same period).
  18. Here are 2 of the Original Characters that fall under the Comic Book original characters. I have named 50 and now just adding them into the game (I've only actually added 6 to the data at the moment).
  19. For the next update I'm going to be adding Original Characters to the data as well! These will be future workers who come into the game later on to help make long term playability a possibility. I have 50 Original Characters so far (not yet input into the data - wanted to make sure they fit the whole fantasy mash-up of the data). I'll probably have them debut 5-10 years time (so between 2021 and 2026). There will also be additional characters Din Djarin (The Mandalorian), Victor Chevalier (Tekken) etc... so it won't just be original characters added. I do have a list of people I want to get in from games and comics etc...
  20. No plans to work on it just now. I've a busy few months ahead of me both work and socially (not to mention breaking my hand). Could a mod please close this thread down. I've now got posts for each mod being worked on so this thread is no longer needed. Thanks.
  21. Current Release 10.0 (14/04/2024) Returning to the roots of my original mod, this is the data that started it all in terms of fantasy booking - Rebuilt. Movies, Games, Comics, Anime & Cartoons collide in a Universe so diverse, it really is for anyone. Whether you want to destroy the PWE as Skeletor, or save it as He-Man. Whether the Turtles will triumph over Shredder or Bebop and Rocksteady become the new threat in MAE. Will Luke Skywalker stay loyal to the Jedi, or will he join his father as the new Sith Apprentice? The only limit is your imagination. Nostalgia and Modern times smash into one another to create DiabloX.
  22. I will change it for next time. Thanks. I'm also going through the injury file ensuring people who could appear as managers;/commentators still can.
  23. I remember getting Cyberpunk for Christmas just after it was released and it was an absolute shower of you know what. I had less bugs in my back garden. I almost got rid of it but kept hold of it and glad I did as I got the upgrade for free. Now it is an absolutely fantastic game (just playing my second playthrough now Phantom Liberty has come out). Some may not agree but I think the story is good, just wish there was more difference between the backgrounds other than some additional conversation options. I've just downloaded PalWorld to see if I like that. I've been advised it is pretty good (given it is currently in Game Preview on X-Box).
  24. I am still working on this but I've slowed down a little as I have had other commitments taking up most of my time. I have 1 new company added and about 50(ish) new workers so far. I am looking to get a full version out by March/April but this just obviously depends on how much time I get to work on it.
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