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D. Boons Ghost

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  1. Doc, I would probably knock down Rick's microphone technique to nil and focus that extra time on your technical skills. You can always pick up mic advice from backstage gossip. But I'd most likely just download the stat update and use that, heh. Steiner, along with all future/present rookies, are better scaled now to take into account that stat maximums are randomized. Complete Changes in v1.1 update: * the 'Brother' was replaced by 'Dude' in the Foley bio - thanks, Komodo! * Georgia Championship has been given another house show event * Flair's birth year corrected * All rookies (future and present) have had stat boosts * 'Guitar Blast to the Head' move added, put into the Honky Tonk Man moveset * Minor Tweaks to some moves ---------------------- And I'm just shocked that no one has commented on the 'surprise wrestler', heh. ----------------------
  2. We are trying to put our finger on this Michaels issue, as it doesn't make sense at all. If you start a Rookie to Legend career as an 18 year old and completely max out your Speed, you start at 40. Michaels is 19 years old and starts at 48 Speed... you would think that he wouldn't max out a month later. Would that Rookie-to-Legend 18 year old also max out a month later? So, there is something going on in there that Rick and I aren't seeing.
  3. Hah! HTM needs that guitar shot - if nothing else, just to smack around Tomko before Ferris leaves All-Star! Done for the next update.
  4. I'll try to get to the questions in order. If I miss any, I apologize beforehand. Flair already has special chops; The Flair Corner Chop Flurry - which does 65% WOW. I may give him a standard one, though, as I noticed that Wahoo McDaniel has his own standard chop. But to me, no one compared to Wahoo's chop - so I didn't bother with Flair the first time around. As a matter of fact, considering that Flair 'stole' those chops from Wahoo (which he will tell you himself), I just threw the standard Wahoo chop onto the Nature Boy Move set for the next update. Xellence... I currently have a Muta career going; unsigned rookie off the street. Like Dochappy, I started off working with UWA and eventually made my way north of the border to work for Southwest Championship. It's taken me two months, but I am finally nearing the breaking even point. Someone like Pillman may have to hustle promotions early on, as he's very, very green - but you should be able to make even within that first 4 months. Doc... the moves that are left blank are probably those I borrowed from the original data; those 'special' moves that I figured would be of use to others. I'll go through and ensure that they all have their descriptions. Thanks! With the next update, Rick and I will address the 'peaking' of stats. And the stats of the 'future/present rookies'. Doc - you mentioned that Steiner peaked in Psychology? Can I ask what his 'final' stat is in that catagory? He is 23 years old, so I would have assumed he had a good few years to 'blossom', so to speak. If he has topped out already, I will have to give him a slight boost. Granted, he's not known for his in-ring psychology - heh - but it should be a reasonable number.
  5. From the main screen go into Database Manager, from there Edit Database, and finally Edit Promotions. Remove Dusty from Head Booker role of Mid-Atlantic and replace him with... I don't know - you could go with either Paul Jones or Dory Funk Jr. Whichever or whomever you want. Make sure you hit Save before exiting. Dusty will then be playable.
  6. That may be a stat issue on our part, Xellence. I would have thought that Bret's being 26 would have allowed for more growth in that stat, but I may be wrong. Regardless, I have upped several of his stats for the next update; Stamina, Toughness, and Speed (slightly).
  7. In making so many low level touring events (old time House Shows) for some promotions, I kind of wanted to force the player to stick with one promotion at a time. They may not skyrocket in popularity, as the house shows for smaller promotions, in general, are seen by very few people, but they can season at a reasonable clip. I understand that in some cases it's not practical to stick to one promotion. Making $20 a night can force your hand, heh. Still... once you start making enough money to live, I was hoping that the 8-10 cards per month that a regional promotion runs would be enough. It's also one of the reasons so many regional stars start with Written contracts. I really wanted the player to get to appreciate how it is to work the one promotion to start.
  8. Thanks for the great comments, guys. I'm very pleased to hear you're having fun - which is the important thing. Version 2.0 will have the majority of fixes; thanks for pointing out the ones we had let slip. Flair in '38 is bad.... very bad, heh. I've corrected that one and posted the update. Thanks, Lux!
  9. If you still have problems, bhb007, drop me a PM and I'll detail it out better for you. Yeah, Doc -- there are a few really cool opening promotions, but my favorites would be Mid-South and the CWA. Memphis/CWA is cool, as they have a great mix of regional level stars, plus those couple of 'soon to break out' mega stars (Savage/Bundy). Not only that, but Memphis has Andy; you can never lose with Kaufman.
  10. Mr. Ryland - we should be thanking you, heh. I am a huge fan of this game, and just love the concept behind it. Nostalgia, as you probably know, grows more and more important as you get older; more and more cherished, heh. The framework that you provided goes a long way towards recapturing a slice of that nostalgia.
  11. My pride and joy, though - the crown jewel of the scenario, imo, is The Sheik. It's just too bad the guy is so darned old, heh. I poured my heart into that guy, as he was really big amongst my older family members that enjoyed the 'sport'. Being from Cleveland and having family in Michigan, I remember quite well the horror that the Sheik induced, heh. In a lot of ways, it's pretty obvious to see who we really liked in the time period; those guys that are as close to spot-on as can be, heh. Adonis and Orton, Adrian Street and the Sheik, the Legion of Doom stable; those were the guys I celebrated, as a fan. JYD is mostly Rick's doing, as Rick was a fan of his in the day. I originally had modeled him a tad further along in his career, but Rick made me realize just how darned good the Dog was in the early 80s. Steiner going for the twerp moves is probably a result of his stats reflecting that he is a rookie. He needs much training to fit into his moveset, so the moves available to him are pretty limited to start. He is going for the best possible move in the situation, which was to take you off your feet as much as possible. Granted, I'm not sure why he wouldn't try a Snap Mare or Fireman's Carry... I'll look into his AI. The B- match is pretty much online to what we are shooting for - possibly a tad too high for it being against Rick Steiner. JYD, at this point, is pure electric; he could sneeze and the fans would drop dead in awe. Thanks a lot for the compliments, guys. I can not speak for Rick, but it means a heck of a lot to me.
  12. Feedback will be appreciated by anyone willing to provide it, Doc - thanks. I'm sure things might have fell through the cracks in testing. Whatever did, we will address in an update down the line before we move on to our next project: a scenario for WreSpi based on the 70s. Thanks for the great comments, iujim1; it means a lot. The whole point was to entertain ourselves, but we honestly hope that those that appreciate the era will have just as much fun with it as we have. Again, thanks.
  13. To take a quote from the Kayfabe Memories website: “We… believe that in many things, especially when it comes to hobbies, the fan will absorb whatever they can of the present, and then turn to the past to see what they have missed. And in terms of pro wrestling, the past is huge.” Before the days of Sports Entertainment, the professional wrestling landscape was much different than that of today. Kayfabe, a term that carried over from the carnival days meaning to ‘always keep up the illusion, and never allow a moment's candor to reveal it's all an act’, was in full effect and fully enforced. Wrestlers, in general, maintained the illusion that what they did was real both in and outside the ring. This scenario is a modification to the Original Data created by Adam Ryland (with permission). In attempting to replicate the early-mid eighties, the scale of power to moves is radically changed. While the days of Piledrivers breaking necks like twigs and causing fans to gasp in awe were coming to an end, the effectiveness of such moves is still relevant. On the other end of the spectrum, Powerbombs and their splashier ‘new wave’ cousins are now much harder to pull off, yet induce amazing reactions from the ‘older-schooled’ fans. For those used to the modern day approach to ‘Sports Entertainment’, and those used to the Wrestling Spirit Original Data, expect a slightly differing approach to your matches from what you may be used to. Psychology, a telling stat, plays an important role to matches. ______________________________ Scenario Details: Promotions: 28 U.S.: Mid-Atlantic Championship Wrestling (National/Traditional), World Wrestling Federation (National/Sports Entertainment), American Wrestling Association (National/Pure), Georgia Championship Wrestling (Cult/Traditional), World Class Championship Wrestling (Cult/Sports Entertainment), Mid-South Wrestling (Cult/Traditional), Championship Wrestling from Florida (Regional/Sports Entertainment), Central States (Regional/Traditional), Championship Wrestling Association (Regional/Sports Entertainment), Pacific Northwest (Small/Hybrid), Southwest Championship Wrestling (Small/Hardcore), Houston Championship (Small/Traditional), Southeastern Championship Wrestling (Local/Traditional), Polynesian Pro Wrestling (Local/Garbage) Canada: Maple Leaf Promotions (Regional/Hybrid), Calgary Stampede (Regional/Hybrid), International Wrestling Montrael (Small/Hybrid), Atlantic Grand Prix Wrestling (Small/Traditional/Seasonal), All-Star Wrestling (Local/Garbage) Japan: All Japan Pro Wrestling (Cult/Pure), New Japan Pro Wrestling (Cult/Hybrid), Universal Pro-Wrestling (Small/Pure) Mexico: Consejo Mundial de Lucha Libre (Cult/Lucha), World Wrestling Council (Regional/Hardcore), Universal Wrestling Association (Small/Lucha) U.K.: Joint Promotions (Cult/Traditional), All Star Wrestling (Small/Hybrid) Australia: World Championship Wrestling (Regional/Hardcore) Workers: 788 Moves: 1403 Movesets: 499 General State of the Business: • The NWA Board of Directors is currently at war with each other; greedy eyes look toward the toddler cable industry and speculate on fortunes made. Jim Crockett Jr. – owner of the Mid-Atlantic promotion, Bob Geigel of the Central States, Eddie Graham of Florida, Fritz Von Erich in Texas, Jim Barnett in Georgia, and Vince McMahon Jr. in the New England/Tri-State regions have come to odds. • In early 1983, Vincent K. McMahon officially left the NWA organization, informally declaring war on the agreed upon territorial system that has been in place since the late 40s. The political jockeying for the NWA World Heavyweight Championship is getting fierce between the remaining members. Crockett having Ric Flair, Geigel having Harley Race, and Fritz having his son David are amongst the candidates. • The Turner Broadcasting Systems (TBS) is proving to be a sore spot amongst various wrestling promoters. Currently, Jim Barnett & Ole Anderson’s Georgia Championship Wrestling is the sole promotion on the Superstation – but times are changing. Vince McMahon and the WWF, who already has a sweet cable television deal (the USA Network), Jim Crockett Jr. with Mid-Atlantic Championship, and Bill Watts with Mid-South are prime candidates to take over GCW’s failing (and coveted) 6:05 PM Saturday slot. • In Japan, a promotion war has broken out amongst the two top federations in the country, long-time NWA affiliated All-Japan, run by Giant Baba, and New-Japan, run by Antonio Inoki. While Baba has enjoyed a long and successful run at the top of Japanese wrestling, thanks in large part to his proven relationship with the NWA, Inoki’s New-Japan has made great strides to challenge that reign. One of the biggest reasons of New-Japan’s recent popularity, besides the ultra charismatic ‘foreign’ workers Hulk Hogan and Andre the Giant, is Inoki’s recent working relationship with the Universal Wrestling Association, based out of Mexico. This influx of lucha-style wrestling, already gaining popularity in Japan for many years, combined with an already explosive junior heavyweight division – thanks entirely to Tiger Mask and the Dynamite Kid series of matches, has resulted in a great surge of public interest in Inkoi’s promotion. _______________________________ Current Release: v3.5 Main Files: DOTT.zip Logos: logos.zip Belts: belts.zip People1: people1.zip People2: people2.zip People3: people3.zip People4: people4.zip Moves1: moves1.zip Moves2: moves2.zip ** Please remember to update WreSpi to its latest patch. Currently, that would be v1.6 ________________________________ "Eat the Rich!"
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