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Bigpapa42

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Everything posted by Bigpapa42

  1. Wanted to take a moment to say thanks. All of these renders being posted are amazing and help transform the game. Also appreciate those who've taken the time to talk about their prompt process, as that helps those of us just starting to try it out. Regarding that, any suggestions of how to do prompts to generate renders that look more specifically like particular wrestlers? I've seen a few posted that are clearly based on real workers. I've been trying to do that to see if I could create a small pick pack for an historical real world mod and failing quite consistently. Any help is appreciated!
  2. If there is any of those that you don't have saved, Walter, I likely have them stashed.
  3. It does, but pretty sure it doesn't positively impact development the way that a child company will. According to the Handbook, it impacts what wrestlers will be assigned to the brand. If it still allowed for faster development, I would think (hope?) that would be emphasized by the Handbook. If you are actually booking WWE and want to do NXT as well, having it as a third brand is definitely the best option. When I book the WWE in the mod (saves which never last very long), I tend to split the difference. I leave NXT as a child company, and bring back WWECW to be that third / transition brand. +
  4. Still adjusting and tweaking and adding based on any feedback. Like this. So will adjust those to make them useful as Road Agents. No plans to do a future release any tiem soon, though, so anyone wanting to play the mod will probably want to update these workers themselves rather than waiting. Thanks! Well, as its set up, NXT is a stand-alone child company. So having a 2nd user character to run that company would be the only way to do it. It was set up this way as its the closest to what NXT was at the time. Plus it gives the advantage of being developmental and improving the workers faster. One could spend a bit of time in the Editor and switch everything over to it being a third brand. It wouldn't take a huge amount of time. But it would lose the developmental aspect to the set up.
  5. Third Kozue nails so much of it for me - the pose, the angle, the hair, expression, even the collar.... but he does have that slightly less Asian look. Still probably my favorite of the 4. And look forward to another drop. Really enjoying all of these, Gaz
  6. Yeah, blame TNA's wonderful booking decisions for that one. Its not an error so it won't be prevent the game from starting a save.
  7. I've been messing around in the CV97 mod, so I am thrilled to be seeing these, Self! Keep em coming!
  8. Ironically, I was going to use this to remove the white background from these as posted but with the border, but I've tried in the past and you have to stretch the image a little bit to get it back to 150x150, which will be fine for some but leave a fuzziness on others.
  9. Number Green, these look wicked and I LOVE that you are going after some unemployed workers. Would you have them on CV or even in raw PNG? I like putting them on these backgrounds with a border but I also love them on CV for CV games. Thanks either way!
  10. Happy American Thanksgiving, WS. Enjoy the time with the visiting family. That always comes first.
  11. Just wanted to say that I have enjoyed, appreciated, and used your work since you first started posting the Black Canvas work. I switched over my entire Japan scene to those renders. And still have plenty of them in there. REALLY liking the new style and am swapping all of them you post in. But these masks are just... next level. Thank you so much for posting all of these. That goes to all you AI artists who are posting up your efforts. It is appreciated!
  12. I'll be honest - I never realized Black Hat Bailey was actually G. Gordon Liddy hiding out with the Amish, but now that I see, it makes complete and absolute sense. Love these.
  13. No idea if anyone else is even grabbing and using the PNGs, but I have been. I grab em same day, usually pretty quick after you post (where possible) so all good on removing them. Would love if you keep posting them up, even with a time-limit, but I'll adapt. Just happy to keep seeing more work posted!
  14. I've been doing this for a couple of weeks now. Been grabbing almost everything posted for AI renders. Preferably in larger PNG format but JPG works easy enough. Been dropping each image onto both a standard CV background and then an organic style white background with a border. The CV cuts go into the Default picture pack, either replacing the worker or possibly used as another free pic. The organic-style I'm renaming and will create a free pic pack that I can import into any RW mod I'm playing. There is very close to 800 cuts now and so many of the AI renders are pretty photo-realistic so they really nice. Honestly, better than the majority of the random real world images I cut a few years ago for such saves.
  15. Those logos look so good. Just got them loaded in and... great work.
  16. Ahh thanks. I totally forgot about the CV22 mod. Nice way to refresh the default data bit. Totally going to emulate that idea lol
  17. These are all just wicked. Gotta ask - who do you use as Ashley Keith?
  18. Oh man, so good. The Swoop is awesome. And love the variations for Keenan. Thanks Gaz!
  19. THANK YOU so much for posting the PNGs. They look even better in full size. The detail on some of them... skin textures and beard textures and oh man... Some of the vets have that grizzled look that just adds a whole story unto itself to each character.
  20. Careful... the more you get to know the CV, the more you will fall in love lol You've already done a few of the common ones - Alina America, the American Cobras, Danielle Sweetheart, the Night Terrors... Everyone's list is going to differ. There are a few future stars already under written or developmental deals with bigger companies, but I usually focus on the "signable from the start" options... James Diaz Logan Wolfsbaine Ernest Youngman Papa Swoll Joanna Silver Spider Isako Davis Wayne Newton Prime Time Jack Pryde Fro Sure Sabrina Wells Dreadnaught Jayson van Pelt Ash Campbell Xavi Ferrera Katya Kornishkova Nelson Callum Swoop McCarthy Cowboy Buck Winchester Kip Keenan Apologies, as the list got WAY longer than intended, and is pretty male-centric.
  21. That combo makes sense, and definitely worked out. Honestly, I'm enjoying these and they are all going into my active CV picture pack, so wherever inspiration takes you is pretty cool by me. More BSC ladies is sweet. I was gonna suggest some of the commonly-hired "next generation" stars but I'm sure you'll get to those workers at some point. Have one specific worker request but not sure it will be useful to others so will hang onto it for now. Main request, I guess, is that since some of us toy around with the retro CV databases as much as the default DB, having "active" versions for any retired workers, or even just a "younger" version for those were are quite veteran.
  22. Thanks Gaz. You got that "big blockhead" dynamic of Train dead on, I think. All of these are so good. And I suddenly feel a bit more motivated to feature BJ O'Neill.
  23. I always thought of Train as a big bulky blockhead type. Brock Lesnar with less SQ or someone like Hafthor Bjornsson. Love these SWF additions. Any chance we can get active wrestler versions for the likes of Eric Eisen, Sexy, Roberts and Train? No rush.
  24. Those PPV logos are indeed amazing. Putting them into the database right now.... Noticed Under Control is missing. Thanks again for all of these.
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