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TLCJR4LIFE

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  1. January At a Glance Overall January was a disastrous month financially, but a good one popularity wise. We managed 8 shows, and increased our popularity in the Mid South from 24 to 28. The main storylines in QAW towards the end of the month were Featured Attraction(Littlefeather and Sweetheart) defeating Crackdown for the Tag Titles. Speaking of Crackdown, as we mentioned before, Ronin 3 isn't going to work for me. Parissi is annoying backstage and isn't talented enough to justify it, and neither have exceptional ceilings either. I ran an angle where Jillian Jarvis basically bullies them, turning into the Alpha Emma in Charge and humiliates them by challenging and defeating them in a Handicap match just to show them whos boss. Raquel Alvarado was fired for being a disruptive malcontent and Tamara McFly and Farrah Hesketh protégé Maria Guest were brought in to close out January's transaction report. McFly is a solid veteran midcarder who adds to the locker room harmony, and Guest is mostly brought in for the positive relationship, she offers little to nothing to QAW and will be on perpetual job duties until she gets much better. She's super young, so she has plenty of time to tread her way up the card. Now onto February! Toni Parissi had two more locker room incidents with other workers this month, bringing it to 3 total. Needless to say, I'm counting down the days Crackdown is to be phased out, as there is no way I'm going to keep putting up with this at the pace she's going. She's almost singlehandedly tanking the locker room down to the 80s when it should be in the high 90s. Geena the Warrior Princess and Mary Beth Chase were signed to long term deals. Geena was mostly brought in as a longer term project, but she went into time decline shortly after signing her, so I will soon be giving up on her. Mary Beth is awful and will be losing every match. The first card of February, looking back I'm really not sure why I had Foxxy taunt Coonie AFTER the match, but I'm pretty sure that was an accident and caused by the dyslexic way I put my shows together(also being addressed in 2020! Now that I know my tag teams I'm going to run with and have a full blown division, I'm basically just spamming tag matches to build my teams experience up, so almost every show will feature these teams. The higher their experience the higher the grades in the future, slowly building up that Spirit Bomb. See this? There are two notable things here, number 1 is this is the first show in my new venue, I've finally upgraded! Prior to this you may have noticed I was using a generic venue, that is because it is simply more efficient to do so than sell out at 1k. It's just a small trick to make some extra money and could be the difference between hitting a breakpoint where you are profitable or not. The second thing is you may notice a particular very important main champion is missing on this card, Jillian Jarvis got signed by 5SSW and decided to fly to Japan to not even get on the card, rather than help us raise 16 million dollars so women can take over the wrestling industry. I resisted the urge to fire her for such treason and instead relied on my overpowered tag division to get me through with similar grades. Herein lies the real beauty of QAW< not only is my top worker absentee, I had midcarders in my Main Event and still managed a similar grade and show rating of C-. It's a celebration people! We have completed step one, The extreme early game phase is now complete, and we are now Regional, and profitable on each show henceforth. 16 lucky shows is all it took this time around to hit that magical profitable threshold, and we completed this in mid February. Monster jump in attendance here, again at a generic venue to be more cost efficient. Also from a gameplay standpoint we see some interesting things here. One I'm still spamming the midcard tag matches, two at this point I'm still believing that Geena the Warrior Princess is a thing and still trying to push her, in fairness to me, my plans were mostly foiled by bad RNG, but I also think that this was way too much development work for a wrestler this old. Contrast to Connie Morris who already had elite performance stats sans Psychology and was also younger to boot. I paired them together as some sort of Amazon tag team, mostly so they could run angles together and boost their entertainment stats at the same time, Geena actually has decent charisma so it seemed worthwhile. On the other hand, Jillian Jarvis gets fed up with Crackdown losing to Featured Attraction and decides to face them herself, she takes Toni over Juana and Toni ends up getting pinned, causing Jillian to be irate and attack both members of Crackdown with a chair after the match. Notice the forced usage of the Freestyle Angle here, that's because TEWs default angle pack doesn't believe in 1 person beating up 2 unless its some sort of monster character, and not just a pissed of dominant champion with a weapon. Anyway, this was just a standard Success/Defeat/Defeat angle. This did not turn Crackdown, as the very next show starts with a 3 wo(man) angle where Crackdown basically submits to Jillian and tries to appease her, basically the entire angle is running on an extreme submission motif, where Crackdown is codependent on the dominant in ring and out Jillian Jarvis, but reaches their snapping point and turns face, thus breaking the association and allowing me to use Crackdown as proper gatekeepers rather than company headliners. This included several events where Jillian Jarvis would win handicap matches, including a handicap match win over Featured Attraction and then the Anti-Establishment. Basically booked to be super dominant. This is the event that concludes February, note this featured my best match ever, Jillian Jarvis beating both of Featured Attraction but with the caveat that it was a Triangle match with the title on the line rather than a genuine handicap match, which promotes all sorts of interesting psychology. Foxxy and Morris' endless feud continues, and Morris still holds the Shockwave title. At the end of the month I ended up signing Mac Smith to make a third on commentary, as I plan on upgrading my commentators as soon as possible. February at a Glance Financially it was still a bit rough, but at the end of the month we were making money on shows, which means from here on we should only be profiting every month. 16 million never seemed so far away. Very little turnover happened this month, although Toni Parissi is slowly working her way to the Unemployment line if she keeps up with her Melina esque antics in the back. Overall a lot of workers grew in both skill and popularity, which led a balanced effort, but Jillian Jarvis really carried the way so far. We basically are killing everyone else in the indies in terms of show grades, and it's only going up from here. We gained yet another 4 popularity, going from 28 to 32. Slowly but surely we are going to be making a lot of money and boosting our way up the global rankings.
  2. Interesting, looking at it now there are exactly 4 teams that have pre-set chemistry. I’m not sure if I agree with this but hey we are just working with the game we are given.
  3. Couple of quick hitters before we get started 1. I am surprised to now that some people actually enjoy my senseless power-gaming tactics. I am glad, because I too enjoy them, and also the sheer patience needed for some of these runs for me, is always something funner observed, especially if its done with a sense of detail, then performed. Its actually pretty masochistic, especially in this version of the game, but since we have a whole 6 or so months before 2020 is out, I figured I'd get as many of these done as possible before the next version, which of course, I will be starting that game and finding out how how break it will all the new changes included as soon as possible, which is extremely fun especially since it seems like you might actually be able to bankrupt people in that game. 2. I am unsure if this should be in the Dynasties thread, that is probably better answered by Derek B or someone. I really dont want to clutter the dynasty forum with my low quality work. Because then I'll feel obligated to roleplay and post pictures and make nice graphics and logs and all that jazz I'm not nearly patient or smart enough to do. The major difference between this and my last thread is that I will basically be updating this thread like a journal, going through the entire Challenge post at a time, updating with progress logs, pictures, all included with smarmy commentary and my vocalized strategic plans for actaully completing my goals. It will get math-y, it will be very metagame-y, its also likely the only thread I will ever follow up on and be consistent because as much as I've tried diary writing it just never works out. So the PSW game stopped at Cult, mainly because I actually played TEW while doing it, and thus I lost my luster for it, I threw away about 200+ shows of progress, only to, if all goes to plan end up doing it over again. The challenge is simple enough, get to Global and spend 1 month as the number 1 company in the world at Global. I'd like to do every promotion in the game, but I'm not insane and I don't believe that will be possible by Summer of 2020 unless I develop a meth habit. Although to be fair some will be much shorter than others(I'd imagine a company like Burning Hammer could be done in like.. 2 years literally) Now, for the HOUSE RULEZ 1. The editor will never be used, for any reason ever. ANY reason. If the editor is ever used or anything is not exactly like you get in a default TEW game as its purchased this challenge is invalid. 2. No custom match types will be used unless they are real matches and coherent. For example, no making a deathmatch a regular match just so you don't need hardcore guys to work it. Any match I make for narrative or legitimate gameplay purposes will be screenshotted before use. For QAW, I likely won't be making any matches at all, but for some promotions, mainly companies that have more risqué or hardcore focuses I will occasionally make a real world match not in the game using realistic, coherent settings. For example, the Naked match. Or I might do a Punjabi Prison Match in a Sports Entertainment fed because why not. 3. Any Freestyle angle used must either have no winner, or at least one loser. Honestly I would prefer not to use Freestyle Angles at all but the default angle pack is way too small and doesn't cover enough genuine situations. Basically I'm not going to run a beatdown angle and have all parties win by Major Success. That's stupid. and clearly against the spirit of the feature which was only introduced so that we wouldn't have to scroll through a billion angles for stuff like quantities. 4. I will occasionally use handicap matches and battle royales, but try to keep them at a minimum or for actual gameplay/booking purposes. Basically the whole idea is the company should still be booked in a realistic manner, if you go through my save file and look at my match history there should be some rhyme or reason to it. That being said, I'm far more likely to use random battle royales or handicap matches with jobbers and rookies who basically have no function in terms of the main storylines or main matches. Its basically just to give them something to do which I think is fairly realistic. Plus I try to use every worker on every show to keep them all happy. 5. Debating whether or not to stop using Specials as Live events, because they are a bit overpowered, but I don't like the alternative of using Weekly either, so I'm kind of stuck here. Hopefully 2020 fixes this. 6. Preference will be to sign Unemployed workers, the amount of workers I share will be limited to less than a handful per save, in QAW due to the DRAMATICALLY reduced talent pool, I will probably share more workers in the womens promotions than I will in men or both gender promotions. This isn't for any real reason other than I don't like sharing workers for logistical purposes. It ends up happening every game just because I'm not going to release a main eventer just because a neighboring regional wants to use him as well. But it's often annoying, and the first time your guy gets injured working for someone else, or isn't available for your big blow off show because he/shes working for a bigger company that night and you run the same schedule every week is enough that you'll never want to do it again. 7. Now if you notice, there is a poll at the top of this thread, its something I'm going back and forth on. I think when I do these challenges, I really prefer to stay as close to the companies original product as possible. If im playing a more mainstream version of PSW, it should still have the occasional PPV deathmatches and general hardcore matches scattered about, same with risqué evening gown matches. If I'm playing Black Canvas Grappling, it doesn't make sense to have full blown Hulk Hogan style angles in what is mostly supposed to be a pure wrestling company. QAW however has some big problems getting past National. Being a womens only company, there aren't enough workers with high enough star quality to consistently win National Battles in a traditional way, so it will take some major jerryrigging and finessing to make this possible. The easiest solution is to simply integrate and rebrand the company as Kings and Queens of Wrestling, but I'm curious to what most think about this. Now onto the company! The first thing we are going to do in our playthrough is select our avatar. Now me being a cheeseball I only select avatars in relation to the best asset to my company, since I always know beforehand who I will be playing as. I play as the owner, but you can play as the Head Booker if you want to, just note the Head Booker version of this challenge is probably worth double or something. The TEW equivalent of hard mode with the owners ridiculous hiring demands/blocks and most importantly contract blocks which basically lets all the other companies steal your talent even when it makes zero sense financially to allow that. In this case, the best active female wrestler would probably be Alicia Strong but given I have literally never seen a game where she doesn't get released, I forgo this massive waste of opportunity cost and use the LEGENDARY Sensational Ogiwara !!!!! In hindsight this was a mistake and I probably should've used Raven Nightfall or something but close enough! Anyway, Ogiwara wasn't a terrible choice, she has crazy high top row stats to feed to my workers as well as basics and psychology, but she also has two protegees I'll inevitability sign and get all those sweet broken mentor bonuses backstage that turn your protegees into mutant super workers. Now the famed member of the Magic 3, Ogiwara isn't standing for these cupcakes, she thinks they need to grow a spine like she did bumping in Japan all her life, so the first she dos when taking over the company is veto the ban on spinal based moves. If the Queens didn't have a spine before they will now.. hahahahaha….ah. Roster Darkness Cat, Teresa Perez, Millie the Minx and Houston Handley were all fired immediately, as they suck and have no upside. I confirmed this by looking at their destiny roll seeds after some jerryrigging and comparing it to their starting skills and popularity. The problem here is that QAW needs 16 workers and only starts with 19. I just fired 4 people. Connie Morris, Emma Bitch (rebranded as Emma B.) and Kate Avatar were signed in their place. Connie Morris will be extensively trained on promos almost every show until she is a charismatic not so little hoss of death, because I think she starts in the 20s which is ridiculously bad. On the other hand she has really good performance skills all around, and has aa pre-made tag team I may or may not be lucky enough to abuse(spoilers, I do). Emma B. gets her named chopped off, because QAW is a family friendly wrestling program and what kind of mainstream name has a non TV friendly swear word in it? Anyway she's completely and utterly decent in every facet, she can be used in a lot of ways, none of them being main eventer or worker of any sort of upper card relevance. Kate Avatar will eventually get a new gimmick because having the last name Avatar is ridiculous, eventually I'll figure out something to do with her while she develops. Now onto my destiny rolls, Charity Sweet didn't roll good overness, but she rolled everything else including 76+ Psychology. I don't really need a huge overness cap on her anyway as she'll never be a main star anyway due to her middling star quality and unspectacular top row. Kate Avatar rolled top NBT in the company, good overness cap(A) and the 3rd best performance stat cap(Functionally 2nd best as phenomenal I've only seen like twice ever, its every bit of a unicorn as the A+ star quality new/regen with charisma. Seriously even Tommy Jr sometimes doesn't get it) Eve Runcord also rolled it, but I probably won't pay attention to her for like a year because her starting stats make her one of the worst workers in the company. She'll be held onto simply due to her significant potential. The rest are unimportant. Schedule In the masochistic wasteland that is TEW 2016 we will run as many shows as humanly possible so that we can make a 16 million dollar broadcaster to reach Cult in a stable way. If you notice, diary writers will do it the "proper way" then edit in broadcasters to make the climb to National, or even just sustaining Cult much more feasible and less painful. I COULD do this, but as I said, I am playing the original Default database untouched in any way, and my massive masochism will make me go this extreme roundabout way which should theoretically take years. (It will take about a year and a half because I don'thave time for that) In the first month you can't run that many shows because you are still negative, but after about 15-16 successful shows you'll hit regional, get a massive attendance bump and then can run 15 shows a month or whatever. At most I run about 16 or so shows a month, any more and your workers, especially the poor older ones get broken down, and I'm in this for the long haul, not to abuse my workers so they retire early. This is particularly true for saves like PSW or some Japanese companies where your intensity is high and half your roster will cry to their moms if you run back to back shows. It isn't a good idea, physical deterioration reduces ring performance eventually and again, forces them into earlier retirement if they are old. Plus it can sometimes take several days of not competing for guys to overcome the affects of stamina, and then there are injury issues on top of that which are way more prominent in TEW 2016, especially early on when your entire roster doesn't have insanely high Safety stats. As far as my Avatar goes, I already run her about one less show than I do the rest of my roster, just because she's already quite broken down and mind you QAW has a relatively meager 20 percent match intensity, albeit a slightly higher than average 40 percent match danger. Early Game Strategy So we have Jillian Jarvis, and Foxxy Larue, Danielle Sweetheart. All 3 of these workers are easily capable of carrying a Small promotion, in fact, the early game for this company is pretty much a joke. Workers gain a lot of pop organically on pop = performance companies and your starting roster, barring the obvious prospects is way too good to be down so low. Now the one thing is you aren't in the COTT and will have regional battles, but again, your starting workers are so strong this shouldn't be a long term issue. This for example is the first show I ever run Old woman Ogiwara should've retired years ago! Burying new talent with her cloggers! *shakes fist* Turns out Anderson and Snyder have excellent chemistry. Combined with existing tag chemistry and decent destiny rolls and they should basically be a permanent fixture in our tag division even all the way up to Global. They are both also very young in their 20s. Also both Tag chemistry, tag experience and tag teams in general are broken in this game. Abuse it. Speaking of abusing it, I spent most of my early shows spamming all sorts of insane tag matches fishing for more tag chemistry for my lower carders. My first sell out! 3 shows in! So Emma May and Emma B have tag chemistry together. After discovering this, I spent a good 10 minutes trying to find some sort of pun using the name of Emma, and failed miserably. Emma in fact just isn't very punny. So I went with Emmanators so that everyone who reads this cringes. Two permanent tag teams down! By the way we also have The Anti-Establishment of Pamela Rojo and Hellcat Hernandez who are both good and experienced enough with each other to be kept on as a tag team despite the lack of chemistry. And Crackdown is here for as long as I can keep up with Toni Parissi's BS, and this is on a build with 10 Diplomacy! Speaking of Crackdown, the pre-established Ronin 3 has Jillian Jarvis who is awesome two non-descript workers who happen to team together, and probably the worst manager in the game. Seriously, if Vinnie Cruz wasn't dating Jillian Jarvis I would fire him immediately in every game ever. I think this is why Adam added the relationship to force people to use this abomination as some sort of cruel April Fools joke. VINNIE YOU ARE AWFUL. He also literally rolled negative chemistry with EVERY SINGLE MEMBER OF RONIN 3. I put him on some random jobber I forgot and left him to never be used again until his contract expires. Anyway, I closed the month out figuring out that Kate Avatar and Charity Sweet, two of the top prospects in the whole company have tag chemistry, so I renamed Kate Avatar to Kate Sour and named the tag team Sweet and Sour. Now you may think this is the worst thing you've ever heard, but I don't intend to have a large Avatar family in my Cverse game, so Kate Sour she is permanently unless I decide to give her a masked luchadora gimmick or dress her up as a giant chicken. Final card of the month So we did an old school naughties WWE move, the feuds were Tamara McFly who I for some reason bring in to every single promotion I do. I think in this case mostly because I needed someone for Jillian to feud with and shes a nice gal in the back for locker room morale. Anyway she was feuding with Jarvis and Foxxy was feuding with Morris so we did that thing where they all come out for no reason at all and argue until Teddy Long books a tag team match happening tonight here in Texas playa! This is also an excuse to use Connie in angles to get her entertainment skills up, we are basically going to be doing this almost every show it makes sense, and mostly by constantly having her involved with feuds rather than just have her cut a senseless promo(these get graded worse by far anyway, which she can't really afford as her entertainment skills are actual poop). Generally speaking, in TEW,2016, its a good idea to have all of your major, best grading workers involved n feuds, as storyline heat is very easy to build in this game legitimately, and the more hot your storylines are, the easier it is to get good grades. It's like a vicious circle all revolving around abusing storylines. Featured Attraction is the team of Danielle Sweetheart and Alexis Lee Littlefeather, who also turned out to have tag chemistry. This was a good thing as I had already exhausted the maximum amount of Jarvis vs Sweetheart singles matches in the first month, and I needed something for Sweetheart to do and still be relevant. Turns out feuding for the Tag Titles which are listed as Floating in this company was really good, and graded superbly while boosting the hell out of the Tag Title prestige. To close out January.... We are uh Clearly on the road to bankruptcy. So I had to stop running shows in like Week 3 because this is clearly not going to work. I took my sponsorship money for the month and called it a month. Next month we should be on the road to financial prosperity!
  4. I’m redoing PSW as I wasn’t happy with my first try run. Currently doing QAW, but my next game/thread will be a COTT game for sure. Whether it be an original COTT or a created company that joins the COTT.
  5. <p>Favorite thing about CWL sand this diary is that it avoids a lot of the common trappings of most diaries of creating what is essentially C-Verse All Star rosters inevitabily.</p><p> </p><p> There’s a clear hierarchy of top stars, rising prospects, tag team specialists and gatekeepers that isn’t prevalent when you have guys like Mainstream Hernandez and El Leon as Lower Midcarders because you just completely overloaded signing every talented worker a la USPW by offering unrealistic deals.</p><p> </p><p> I just realized why this is one of the only diaries I actually read consistently and that dynamic is probably one of the biggest aspects.</p>
  6. OLLIE but only because their starting roster is good and they are the only company I’ve actually booked
  7. <p>The Animal Kingdom is returning!</p><p> </p><p> Or maybe the Puerto Rican Exchange</p>
  8. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Kiheiji" data-cite="Kiheiji" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41191" data-ipsquote-contentclass="forums_Topic"><div><img alt=":(" data-src="//content.invisioncic.com/g322608/emoticons/frown.png.e6b571745a30fe6a6f2e918994141a47.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><p> <img alt="vTjYkXY.png" data-src="https://i.imgur.com/vTjYkXY.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div></blockquote><p> </p><p> I always turn these off or modify them. They have like 16 different career ending injuries so the database gets so clogged with then anytime a major injury happens it’s basically a career ender.</p><p> </p><p> Single injury career enders IRL are ridiculously rare, usually people retire due to a ofnbjnstion or wear and tear and age and injuries not one single injury.</p>
  9. How much money do you have? After years of ppvs on a sponsor friendly product I’d imagine you have quite a bit saved.
  10. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Derek B" data-cite="Derek B" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46913" data-ipsquote-contentclass="forums_Topic"><div>Aced it with 24 seconds to go <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> But I had to rack my brain for some of them, particularly the time frame between my CV97 mod and the first TEW2004 game.... I am rusty at this! <img alt=":eek:" data-src="//content.invisioncic.com/g322608/emoticons/eek.png.0e09df00fa222c85760b9bc1700b5405.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> </p><p> This screwed me too. I got all ending champs and beginning champs but missed 3 significant wrestlers after a certain big man won it.</p><p> </p><p> I technically got 33 but I count it as 34 because I couldn’t think of the guys alter ego</p>
  11. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="vampmon" data-cite="vampmon" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>This has probably come up before, but I've been searching and cant find it and cant recall reading it in the journal (So please forgive me if has been asked)<p> </p><p> Has there been a change to Wrestler's being willing to negotiate with companies that are "Too Small"? With recent developments in the real world with Moxley, Jericho etc going off to AEW it seems having the ability to simulate that would be fun - assuming you have the funds to throw around.</p></div></blockquote><p> </p><p> This already works properly in TEW2016.</p><p> </p><p> The issue is that most mods and the C-Verse in particular rarely have situations where a worker who is ordinarily too big for a company would ever need to sign with a smaller company because he always has other options.</p><p> </p><p> RWC might be a rare exception in that, but almost all historical mods are going to have several bigger companies at once including the Japanese companies and usually at least a cult level EMLL.</p><p> </p><p> </p><p> But you can just see this, if you leave Marat Khoklov and he never comes out of hiatus and for some reason sometimes the AI just ignores him because he’s on hiatus, when he comes back he will negotiate with you even at regional if your momentum is high enough. I can literally sign him right now in my QAW game and I’ve just hit October of the first year.(I won’t because he’s male)</p>
  12. <p>The mega prospect Irons must be further along than any of us had thought if the AI already put the title on him. Very interesting.</p><p> </p><p> I have no guesses on the new signings, could be anyone really.</p><p> </p><p> </p><p> For the sake of playing along I’ll guess Lauren Easter and Wolf Hawkins</p><p> </p><p> </p><p> Raven Robinson makes sense but she’s older than Jesus at this stage so there’s no way she’s wrestling</p>
  13. I want to see the Undertaker tweeting at people like he’s The Iron Sheik in my next game.
  14. Most of those guys didn’t have watchable matches until going through the big leagues. And smarks don’t want a “variety of wrestling”. A smark is hard to define, but the best I got - A smark judges the quality of a wrestling show/match based on how much they personally agree with the booking. - Values high spots over everything, no matter how many times it’s been done before, won’t hesistate to try to start a holy **** chant for even the most mundane high spot. - Bases their opinions on worker quality from the outdated headings of Dave Meltzer - Has zero understanding of match psychology because has a short attention span, is so into the idea of wrestling as a show performance the workers get over on senseless spots. See anyone who has ever thought the Young shucks have ever had a good match. - Enjoyment of wrestling comes from putting themselves over and putting themselves into the show in anyway possible, even if it’s just throwing money at 6 Indy guys in a bingo hall after enough choreographed flip routines and dick spots. - Will generally pretend that any non-Charlotte women’s wrestler is capable of headlining a major company’s Shows without it being a debacle, will also generally pretend that Charlotte isn’t the best women’s wrestler by a country mile, being the only one in the division with believable athleticism/strength for you know... a wrestler. - Will likewise pretend that run of the mill vanilla midgets are superior to Cenas and Reigns, who run circles around these guys athletically, simply because said vanilla midgets came from the indies where they performed Japanese style suplexes for no reason at all(MOVEZ!) This is how we got a year + of CM Punk as world champion, who has all of the believability of a high school janitor, performing top rope Elbow drops with the intensity of a senior citizen. These are just a few ways to define smarks. But basically they ruined wrestling in many ways and the sooner bookers start ignoring them the better the wrestling industry will be.
  15. Just a heads up Howard Marqardt is still listed on the developmental roster
  16. I think most of these are pretty resistant to mainstream audiences. I don’t even give that low budget Indy garbage a click. I let the indies stick to what it’s good at, flippy stuff and terrible tag matches with zero psychology. Smarks eat up anything, they are the lowest common denominator of fandom. But in terms of TEW popularity most of these Indy guys aren’t even a blip on the radar including Joey Ryan and his cornball tactics. Even a guy like Kenny Omega is a B tier star even compared to an older washed up guy like Jericho, let alone the Cenas and Reigns of the world.
  17. He is a big menacing guy with above average SQ and decent overness. Generally just book him as a special attraction heel. In TEW2016 he’s more limited due to his age but you mentioned 2005 so you really don’t have much limitations on how to book him. In 2016 I almost always book him as a part of a stable however, because he is far too lacking to be a singles guy and he can also give the rub to a lot of guys while he’s at it.
  18. Just again, the power of basic research. In the near 20 something year history of WCW you could count the amount of wrestlers they signed out of WWFs trash bin on one hand. WWF tended to sign slightly more WCW guys(it was still very, very few) but that seems only because WWE was intentionally starting a youth movement while WCW only cares about having veteran over workers. So guys like Edge and HHH ended up slipping through WCWs cracks as they were just young job guys. Haku and Brian Adams are two of the only guys I can think of that were flat out released by WWF as unwanted and signed to WCW. Bam Bam was another but he left due to politics. The rest of the guys like Paul Roma and such were poached due to having value. Meaning they had negotiating power.
  19. This was not implied, and is also irrelevant. Again, for the third time, irrelevant. Just because the company exists does not mean the opportunity is there. 90 percent of the WWE roster never would’ve been signed by WCW, and this is clear based on the amount of guys dismissed from both companies that never signed to the other, which is the overwhelming majority with the exception of a few rookies/dark match types. No it was a bunch of people happy they weren’t out of a job, like some of their peers who worked for the other company. This is pretty much par for the course for any competing companies that fight for market share. Strong and logical is one way you could put it. I don’t think anyone is upset though.
  20. There have never been two wrestling companies. In the cases where the big conpany(s) dont want you, you go to the indies. There are literally infinite companies to work for, the amount of workers getting spots in the top companies is comparatively small, and limited to people who already have some sort of bargaining power unless they are company loyalist types. Examples of this Hugh Morris, Elix Skipper, Alex Wright and several others who basically either retired or went to TNA type companies after WCW closed. The entire reason this arguments premise is so utterly asinine is that it implies that guys like Steve Blackman, The Blue Meanie, Stevie Richards and so on reacted to winning he war with “ OH NOES! WXW CLOSED NOW I WONT HAVE ANOTHER JOB IF WWE FIRES ME!” This implies these highly replaceable filler wrestlers were sought out free agents in the first place, when it was more likely as with most people who were released from the Big 2 even while they were still warring, that these workers would end up in Indy purgatory. Even Stone Cold himself didn’t get a job until Main Eventing in ECW. It’s not like WWE brass was beating down anyone’s door for a WCW washout. A majority of the WCW roster didn’t even get absorbed into the WWE, they had no use for those guys and it was massive roster bloat. Granted I’m sure without a doubt some workers were worried about being phased out after the huge absorption of contracts, but it sure beats being immediately fired like the WCW guys were so I’m not sure what you are really looking for here.
  21. What? That has nothing to do with job security. That is a job market which is a totally unrelated concept. At this point this can just cease because it’s proving to be completely pointless. Generally EMPLOYED workers do not concern themselves with the number of jobs available when they are on exclusive deals. They basically have little to no negotiating power anyway as they are lower on the card
  22. The lower guys also weren’t even retained by WWE which is the same thing that would’ve happened if WCW won. Guys like Alex Wright, Disco Inferno... their careers basically were ruined by the buyout. Same would’ve happened to guys like Steve Blackman and the Blue Meanie and Steven Richards if the other way around had happened. WWE only kept absolute top talent from WCW and a few Cruisers to boost their division. The entire premise of this argument is just weird honestly.
  23. Yeah actually I think part of the issue with the lack of competition is the complacency in terms of roster turnover, I can’t think of any time in history the roster has remained this stagnant. Guys almost never get released anymore. In the AE you had guys come in just to job out all the time, remember the big Nation angle with DOA and the Puerto Rican team? Almost all of those guys except a few Nation guys were released, turnover was really high back in the war days.
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