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MrCanada

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Everything posted by MrCanada

  1. I think it would be cool to have a option of some sort with a company to make it far more attached to its Dojo/Performance center. There's lots of small indies who get a good deal of their talent from their own affiliated wrestling school. Almost part of their schools allure is if you do even half well you will get on the companies shows. CHIKARA is a big example of this, but if you look at many companies with attached schools this seems very common. So I think it would be neat to have an option to make a company "Dojo Focused" or something, which would increase its chances of hiring its graduates, even to the extent of possibly bloating its roster or even letting go other talent its brought in. Almost like a true born system I suppose, but an even higher chance of signing.
  2. feel free to share. I am simming and testing, but not actively working on "to debut" things until the company issue is adjusted. But I've run a lot of sims, and I mean a lot, so I doubt it will be useful. Fun other side note: I've added NWA Florida now too. After adding IPW Hardcore I realized NWA Florida was really just a few more workers short of being feasible, so added them. Normally, I dont like adding companies so tied to a single location (since TEW doesnt allow you to have a company just run in one state or city or what have you) but made and exception for NWA Florida because, well, I felt like it? They alongside NWA Wildside are set as permanent members of the NWA. They are not 100% in yet. I need to do the NWA Florida Heavyweight title lineage (pray for me, its massive) and add Lex Lovett to feel they are properly playable, but that likely is done tonight.
  3. Workers with any deal are more unlikely to open companies. But its a bit to strict right now. So for example, Mike Quackenbush with a handshake deal with JAPW will not open CHIKARA. I spoke with Adam about it and its being patched to make workers more likely to open companies. Now if Quack is somehow on a written deal with WWF or WCW for example, yea, he shouldnt want to open CHIKARA. But right now, between Quackenbush, Reckless Youth, and Don Montoya set as Mandatory founders, all wont open CHIKARA do to having 1-handshake deal somewhere small, namely JAPW typically in this specific example. But the same is true of Super Dragon & Excalibur for PWG for another example.
  4. Small update: I'm taking a tiny little break while I wait for the next TEW Patch which will fix to-open companies. I'm mainly focusing on that and future workers and cant really test it well so I'm slowing down a bit. I still poke at the data every now and then though, and for some reason decided to add IPW Hardcore Wrestling. It will ship fairly incomplete but its another company of some note. I'm going to have them start as an NWA affiliate even though they technically wernt, but through their partnership with NWA Florida they often hosted NWA title matches.
  5. Some more notes: Spoke to Adam about the companies not opening issue, and it seems to be mandatory owners are very unlikely to open companies even if they just have handshake deals elsewhere. A future patch is going to change this to make it less strict. When that happens I may release an updated BETA. What I've been doing: Some small updates that I honestly cant really remember to the main data. I have a list of people I am intending to add (both some to-debuts and active wrestlers). I've also been adding a good deal of "to debut": Blood Sweat & Ears (Ontario), CHIKARA Pro (Tri-State), Deep South Wrestling (South East), IMPACT Wrestling (Ontario), IWA East Coast (Mid-Atlantic), Major League Wrestling (Tri-State), Ring Of Honor (Tri-State), SHIMMER Women Athletes (Great Lakes), Total Nonstop Action (South East), World Wrestling All-Stars (Queensland) But, Mr. Canada, TNA & Impact are the same company! I know. I am taking a good deal of creative liberty with to-debut companies. Most notably Impact & TNA being seperate. TNA is set up to be basically what it is/was. Mandatory Founders are Jerry Jarrett, Jeff Jarrett or Vince Russo. They debut with their 2nd logo and avoid their "NWA" phase since its harder to sim that. Impact is set to debut as a company in Ontario by Anthem Media. My head cannon being Anthem decides to open their own wrestling company around the time they acquired TNA/Impact in real life. So there's a chance TNA/Impact exist at the same time. I also hate renaming companies with narratives since you cant update events/tv shows/titles without making people use the editor. So this is a fun middle ground. Impact wont have an X-Division belt as I like that it is a TNA exclusive. IMPACT has "preferred" CEO founders set, Scott D'Amore, Cyrus & Lance Storm. I originally didnt care about to-debut stuff but find it fun at the moment so may add a good deal more. Adding workers is a big thing now and a few non-North American companies. I want to avoid adding "*Specifically Named* Championship Wrestling" type companies since TEW doesnt deal with specific locations. I hate the idea of Florida Championship Wrestling debuting and running most of their shows in Georgia for example. WWA being added is really just for fun. It stays in Australia and does nothing of note besides giving people a place to work which is fine by me. Especially since its a place I can simulate with working areas to only have certain guys work and WWA hires them because they dont really have other choices. It gives a lot of the Lodi & Lenny Lane type workers a place to actually wrestle. I intend to start focusing on some workers to add, Mostly to-debuts, but also some existing that should just be in. I want to get some women wrestlers in. The sad truth is there just isnt that many women wrestler at this time, let alone good ones, and there arnt many good ones for years to come. Lexie Fyfe eat your heart out. For "to debuts" right now I'm kind of just going training camp by training camp and seeing who I want to add. I already went through Can-Am in Ontario so there's a good handful there. I also went through the first bit of CHIKARA and added notable people. Sadly many or all early CHIKARA guys will make it since they never went anywhere and information on them is fleeting. Also, some guys/gals who maybe get their start training somewhere else but really get their training at a camp after being active for a bit, will just be added to the more notable camp instead of having no-graduate status. For transparency and because I feel like sharing, here's a list of "To Debuts" already added: A1, Alex Shelley, Andrew McManus, Andrew Thomas, Aubrey Edwards, Brock Anderson, Bryce Remsburg, Candice Michelle, Chas Betts, Chirs Kay, Chris Mordetzky, Christopher Nowinski, Christy Hemme, Cody Hall, Cody Rhodes, Dan Tanaka, Daniel Puder, Drew Gulak, Eddie Kingston, Goose Mahoney, Gran Akuma, Hallowicked, Heath Miller, Ichabod Slayne, Jackie Gayda, Jaime D, JC Ryder, Jesse Neal, Jesse White, Joe Dombrowski, John Walters, Johnny Onyx, Jon Moxley, Josh Mathews, Kenny King, Lenny Leonard, Linda Miles, Maria Kanellis, Matt Cappotelli, Matt Morgan, Maven, Michelle McCool, Mike Mizanin, Moose, Nidia, Petey Williams, Rex Steiner, Ryback, Shawn Bennett, Stevie McFly, The Boogeyman, Uhaa Nation, Ultramantis I have Sami Zayn/El Generico added as Stevie McFly for now. Might be controversial for some, but having him stay unmasked his whole career seems interesting to me. He has El Generico as a 50% alter ego, so its still there. Considering he did start his career 50/50 or so between the Generico & McFly gimmick it is actually a fairly realistic way to do it. If you want to help: Non-Wrestlers needed. Finding referees/commentators and information on them is always hard. If you happen to know any referee/commentators and their actual birthdays/debuts/general informaion, please feel free to share. Even if they never really did much. I'd rather have real nobodies then have to create fake nobodies to help fill the game world. Just be warned never-made-its may have pretty bad stats. Note I'm currently most interested in people who were active in 2001 or by 2005 at the latest. 2005 is my general cut off for what I'm interested in adding (for now) besides random exceptions. Graphics: I could use some help with some banners and stuff if anyone is willing. I like simple/clean stuff but if anyone wants to go through and try and do some events/tv shows/company logos/company banners be my guest! Also if you have worker pictures (WITH PROPER YEARS) for agers, feel free to drop them in.
  6. Been doing some fiddling lately. I decided to start adding some "to-debut" stuff and keep running into a problem where CHIKARA never debuts. I'm a CHIKARA mark and really want to integrate them. I THINK the problem is Tri-State ends up with too many companies for the region? Sometimes CHIKARA opens appropriately, sometimes it doesn't. 3PW, ROH & MLW are set to debut and they debut before CHIKARA and they all show up fine, so I'm not really sure why Chikara seems to be a coin flip. I'm doing some testing now where I removed 3PW. I also have toyed with maybe having MLW based in the South East. Does anyone maybe know why this happens? CHIKARA has Quackenbush, Reckless Youth & Don Montoya set as mandatory founders, and they are all set up to be able to do that. When CHIKARA does open, its always Quackenbush (top box) who ends up owner. When CHIKARA doesn't open, all three are otherwise available to be owners still (aka not signed somewhere exclusively or signed to more then 1 or 2 companies). Further, I decided to add Turnbuckle Championship Wrestling. It was Dusty Rhodes small promotion that had a show on Sunshine Network. Information is fleeting about it, but lots of free agents worked there so I figured its a decent add as it gets some guys working and is a non-Tri State company of some note (a rarity).
  7. Yes I see this now! I think I need to go over each companies product as I may have skipped/missed a few. Thanks for the catch.
  8. You're.... Right? And Nickelodeon is set to be highly against wrestling and very low risk levels and fairly high production values BJW does not come close to meeting by default. I'll have to dig into that.
  9. First mod an a good number of years! Hope people enjoy.

  10. Some Ramblings / FAQ if its needed I didn't what to bog down the main post, but here's some random thoughts and history that may help educate a few people, but at least give context and understanding to the time period. Why No Goldberg, Hogan, Ect? They had MASSIVE unsustainable contracts that had wage matching and creative control and limited dates. WCW could only afford this because WCW never really made a dime of profit and only existed because Ted Turner was willing to let it run at a loss. Had a "new" WCW under any ownership purchased the contracts out right from WCW, the new company would bankrupt within a year as no TV deal or any sort of financing could afford these contracts. This is further why WWF didnt purchase these contracts from AOL Time Warner. To take this logic further. Imagine you are Stone Cold making $500,000 a year. Then you see Hulk Hogan show up making $2,500,000 with creative control. What are the chances Austin just walks out? This is ultimately why the invasion failed. Hogan, Nash, Goldberg, among others, sat at home getting paid by AOL. These deals then either expired, or the buyouts of the deals became financially smart which is when wrestlers began showing up with WWF a year or two later. The only way WWF could have really done a successful Invasion with the "big stars" would have been to somehow wait a year while still keeping WCW relevant. Why didn't WWF just make SmackDown! into Nitro or get a WCW TV show to continue it? They tried! They wanted to put on a WCW show and even had names and ideas. However, in the USA, WWF had an exclusivity agreement with Viacom for all new programming. Viacom did not want any new wrestling programming, and actually didnt want WCW programming at all according to research and wouldn't allow WWF to completley rebrand one of its exsisting shows. They threw WWE a bone and offered them a Saturday Night Timeslot of 11pm for 2 hours. Meaning a WCW show would have been Saturday night from 11pm-1am on SpikeTV. WWF didnt think that would be viable and especially after the Booker T/Bagwell match didn't think it would work. This time slot did still become wrestling eventually, with Velocity & Confidential. Names WWF considered for a Saturday Night WCW show: WCW Saturday Night Nitro WCW Hot Box WCW Uprising WCW Late Night Appetite WCW Hard-On Saturday Night WCW Primal Urge Where are all the wrestlers? What happened to wrestling in the 2000's? One thing I find absolutely amazing about this time period is all the wrestlers disappeared. Well, not literally, but it seems regardless of what would have or could have happened with WCW and ECW and the wrestling world at this time, so many wrestlers had naturally aged out of the business at this time or because of what happened, left. 2001 I think by coincidence was going to be a big massive paradigm shift in wresting regardless of what happened just because the amount of wrestler turn over that was seemingly happening and going to happen. If you look at WCW & ECW results from the 2000's to 2001s, its a small group of wrestlers of which many never really took off. Say what you will about none of the WCW stars invading WWF, there just wasnt that many. So many guys were on their last legs already and WCW had basically been Jarrett/Steiner/Booker/New Blood holding it down for a year. Luger, Savage, Nash, Steiner & so many more never really had big long runs anywhere after 2001 and really only had a year or two of usefulness left at best. ECW, known for all its originals, had this weird roster of Bilvis Weasley and CW Anderson types. A lot of wrestlers from the 90's and 80's had begun to really show their age, and it just to me leads to this weird scenario where there actually isn't THAT much talent availible. If you look at the wrestling world for the next handful of years after this, WWF/WWE is mainly the guys already in the company/developmental and a few from the WCW purchase, and the next wave of wrestlers who came in were guys like Heidenreich, Snitsky, Orlando Jordan, Luther Reigns & Diva Search models. Its actually kind of mind numbing too see the wrestling landscape from 2001-2010. ROH & TNA obviously start changing the wrestling world in that time, but the amount of Mordecai, Brent Albright, Eugene, Spirit Squad that WAS mainstream wrestling for the better part of that decade is just... Wow. To add to the rant, early TNA is something to look back on. For all the X-Division greatness there's Rainbow Express, The Harris Brothers, Brian Lawler, Glenn Gilbertti, The Hot Shots, The Flying Elvises, The Dupss, and really just a lot of not great stuff. Its easy to forget how long ago 2001 was & workrate/small wrestlers were not marketable We take for granted just how great wrestling has been and is the last 5-10 years. The sad truth is people like Rey Mysterio, Eddie Guerrero & Chris Benoit did a lot in this decade to help make smaller workers appealing. CM Punk & Bryan Danielson among others helped in the start of this decade and now we have great wrestling where you don't have to be Heidenreich. I know a lot of people will do this anyway, and ultimately it will work, but just signing up a lot of these small wrestlers and pushing them to the moon in 2001 WCW shouldn't work and wouldn't have worked, regardless of how skilled they are. This is why someone like Billy Gunn is this massive monster in AEW today but was average around this time (well still on the bigger side but I digress). It's also just amazing that 2001 was over 20-years ago. The amount of wrestling and storylines that have happened since the Invasion is actually amazing. The entire Reign of Terror of Triple H, Lesnar coming in and leaving, and coming back. Cena almost failing, then rapping, then Jesus & B2, then Super Cena, a rap album... Its crazy to me. To look at WWE PPV's from 2010 and see The Hart Dynasty vs. Chris Jericho & The Miz and just being confused some of these things even happened. I mention this to remind people just how much has happened and changed in this time. And why 2001 AJ Styles is really such a different creature then 2015 AJ for example. And too see someone like AJ's mic skills in early TNA vs what they are now, let alone how he's changed as a performer. What would have Paul London been had he not gone to WWE and had a similar arc to AJ? Or had AJ gone to WWE on a developmental deal in 2001 like he was offered, would he have just been a Mexicool type after thought?
  11. 2001 - Here Comes The Money TL;DR This is a mod based in the real world of 2001. It takes the purchase of WCW from WWF and spins it a bit, with Shane McMahon instead being tasked with running WCW without the typical family feud type fantasy scenarios. I have forever been obsessed with the demise of WCW and the subsequent "What If" scenarios people try speculate about on the internet. However, nearly all speculation is useless as most people ignore or don't know the facts. What are the facts? (I could write an essay here, but wont) WCW was worthless as a company for anyone but WWF. No network with appropriate money was willing to air it. Its biggest names had large clause-ridden contracts that were unsustainable for any company to pick up. So the WWF and what happened was more or less the only option. Further, WWF keeping WCW alive was also basically a non-starter as WWF had a exclusivity agreement with Viacom for its US-based TV shows, and Viacom was unwilling to air a WCW program in any time slot except Saturday night from 11pm-1am. WWF could not just re-brand another show, it would breach its contracts. So that being said, there were really only a handful of ways the WWF purchase of WCW could have gone different then what we saw. This is one of those scenarios! In 2001, Vince McMahon was showing no signs of ever stepping aside as the brain of the WWF. His daughter Stephanie quickly becoming his right hand, his son Shane wanted to begin to formulate his own legacy. When WCW went up for sale, Shane saw his opportunity. Shane approached his father with an idea. What if he were to purchase WCW and start his own legacy? Vince, finally seeing examples of his own hungry, younger self in his son, gave Shane his blessing. And with that, Shane McMahon now owns WCW. So what does that mean? The world played out exactly as we saw it up until WrestleMania x7. Where after defeating his father in a match, Shane McMahon grabbed a microphone and told the audience to stay tuned for the Big Bang of WCW, and left WWF as an employee. Information Companies (32) USA (19): All Pro Wrestling, Combat Zone Wrestling, Heartland Wrestling Association, International Wrestling Association, IPW Hardcore, IWA Mid-South, Jersey All Pro Wrestling, Memphis Championship Wrestling, NWA Florida, NWA Wildside, Ohio Valley Wrestling, Steel Domain Wrestling, Turnbuckle Championship Wrestling, Ultimate Pro Wrestling, USA Pro Wrestling, World Championship Wrestling, World Wrestling Council, World Wrestling Federation, Xtreme Pro Wrestling Canada (2): Border City Wrestling, Extreme Canadian Championship Wrestling British Isles (1): Frontier Wrestling Alliance Japan (10): All Japan Pro Wrestling, All Japan Women's Pro-Wrestling, Big Japan Pro Wrestling, Frontier Martial-Arts Wrestling, Michinoku Pro Wrestling, New Japan Pro-Wrestling, Osaka Pro Wrestling, Pro Wrestling NOAH, Pro Wrestling ZERO-ONE, Toryumon THIS IS A BETA and therefore very incomplete. I'm not really looking for any feedback at this point besides glaring issues. I just felt like releasing what I have to the public as it is playable for at least a few years. I've actually made 3-4 mods for this time period but always end up abandoning them or losing them through PC issues, so I just wanted it out there. This mod is as realistic as possible for May 1, 2001. Except WCW is alive! Its roster is largely based on the contracts WWF had acquired with the purchase of WCW, as these were the affordable deals and the stars willing to accept buyouts of their massive AOL Time Warner contracts. Agents/announcers/referees associated with the Invasion were actually signed separate to the WWF/WCW deal. Sharmell & Torrie Wilson were actually signed by WWF as free agents too (off the top of my head), but the roster WCW has here is the roster I felt made sense. The WCW roster sucks, which is realistic. Hint: Sign Rob Van Dam. User Characters? There are currently no user characters in the game. You are to play as Shane McMahon himself. Feel free to add your own or play as anyone else, but that's on you. Mexico will at some point be addressed. When? I don't know. Its a large undertaking to do it justice and at this point I'd rather flesh out the USA & Japan. Its suggested you use the first month in-game, if playing as WCW, to build a roster up until the Big Bang special and then bring Nitro back in the second month, but do as you wish. "I think so-and-so is very underrated" This is very much the idea. I find 90% of historical mods greatly overrate wrestlers based on who they become and not who they were. I very much subscribe to the butterfly effect. With the simple premise of this mod, everything is really up in the air, let alone the things that will happen during gameplay. Does AJ Styles have a better chance at being great then Adam Jacobs? Yes, but its very possible the inverse could become true. If you do have an opinion, feel free to share, but expect to be ignored 99% of the time. Stats are very "round" meaning most are multiple of 5s. 20, 25, 30, ect. I really don't care if so-and-so is a 25 and someone else is a 30 and someone thinks that's wrong. The idea is more so to get a "feel" for the worker with their stats. I didn't meticulously balance this with excel spreadsheets, and I wont. I'm an adult with a job and family and do this for fun. I'm taking a few liberties with reality. This mod is meant to be as realistic as possible. The big difference is the future. Who knows how stuff would have played out had anything changed. That said, a few things, namely wrestlers and where they may have learned to wrestle, I'm taking some liberties with. A big one right now is the WCW Power Plant is open and a handful of realistic (to me at least) wrestlers are set to graduate from there. As the data grows you'll likely see a few examples of liberties with graduates being made. "I'd like to help, how can I?" Graphics. Logos, banners, events, wrestlers pictures. Feel free to share anything you may want. I wouldn't mind other people doing legwork on Agers so feel free to add some. Only rules are any and all graphics need simple black backgrounds. All worker pictures need to not be cuts at all and instead on natural or neutral backgrounds. No KyKy! Credits: I stole and borrowed a lot of worker graphics. So if you are offended, I apologize, but I honestly cant credit everyone as who knows where stuff comes from. nGo was a big source. The data itself was based on Johnal881's work which I believe is based on Fleisch's 2002 mod, but I've more or less redone everything. What's Next Rounding out the data is always on the menu. I subscribe to the idea the data will never be done, as it won't. There's always going to be something to add. My focus lately has been just adding odds and and ends and going over what I have and rounding it out. Prepare for the future: Agers and to-debut workers are also mixed with my current focus. I dont intend to go TOO crazy with this. 99% of TEW games only last a couple years at best, so adding 500 workers to-debut in 2005 onwards is a bit of waste of time, but I will add some. I do intend to add a goo deal of workers up to about 2005 right now as the cutoff. Mexico: needs to get done. I dislike Mexico when modding. Its very much been a fairly isolated area compared to Japan. A few notable workers come out of Mexico obviously, but if you actually look at history, not many for how big Mexico is. The same can arguably be said about Japan, but Japan at least leans on gaijin while Mexico never really does. Recent years this has changed, but again, from 2001-2015 Alberto Del Rio and thats about it is all Mexico really gave the rest of the world (outside NJPW excursions). Multiple Versions: Weirdly, without thinking about it. I've basically been just making a May 2001 real world data without thinking I was, besides WCW existing as its own company. That said, my intention is to at some point release a few other versions of this data. Likely when I feel its more complete. Two versions for sure I'll likely put out at some point is a simple May 2001 Real World Data that best simulates the wrestling world at that time (basically all the WCW guys in WWF in a big stable). And I may also release a version of the data where Shane / Vince have the often done fantasy family feud. The only big difference besides a few relationship changes is maybe a few more wrestlers being in WCW like Jeff Jarrett. When is the next update? No idea! I may just drop data in randomly as I feel like it. Like a lot of us, I'm an adult with a life now and sometimes I end up with lots of time to do TEW, sometimes I don't. Sometimes I have time but don't want to touch it. So I'll update it as I see fit, which is completely random. Lastly... I made the MCD real world data like... 3 TEWs ago? That was fairly successful and like to think I started a trend back then about Data-use and sharing. Modify and use this data however you want. I don't even care if you give me credit. The only thing I require is if you modify this data, use it as a base for something else, and release it, I ask you apply this same rules and let anyone modify and release mods of your mod as well. More mods are better for everyone, so share and be merry. I think that's it. Enjoy the BETA. Its a BETA. DATA 0.1 DATA 0.2 (Fast Forward DATA) DATA 0.3 GRAPHICS Bonus May 2001 Real World Data: The below mod is just the above mod but with the WCW invasion set up as it was in real world, so its a real world, non-fantasy based data. Really designed for a player to play as WWF and book the Invasion or keep WCW alive within WWF. (not updated with the data 0.3) May 2001 Real World Data
  12. Could someone throw together a WCW Velocity tv show logo? Using the WWF/WCW invasion WCW logo? I can never make anything look good. I would prefer the WWE Velocity style aesthetic and especially colour scheme (Green & black)
  13. Final Ramblings For This Thread, Sorry Long Long Post Japan finished a week or more ago. Again, as always, nothing is ever done. Some active wrestlers are missing, some will never be added, but some will, but he meat of what should be in the game for Japan/USA/Canada (to a lesser extent) is there. Obviously stat changes / corrections / ect will all be made in time as I play test and when an eventual Beta/Release happens. So what work remains before a release (beta)? Besides adjusting things: Broadcasters - Are really difficult to wrap my head around. I find it pointless to add hundreds (if not thousands) of broadcasters that never aired wrestling and likely never will or would have. So I've basically just added broadcasters that have (or will) in 2001 terms. Adding networks to debut and stuff is something that I haven't been able to really tackle. Also, handling foreign (to North America) broadcasters are really difficult as I just don't know what they are. Internet research is useful, but only gets me so far. Its likely going to ship VERY incomplete and I'll be leaning on the community as it were to correct/help me. Venues - I don't know why I care, but I do. I like venues. I especially like the challenge of running a company only using real venues and not the "generic" venue. The issue with that being is TEW is not really designed in a way with venues that reflects real life. The truth is there is only a finite number of venues that will host wrestling. There simply aren't many 3,000-10,000 seat arenas with TV / large event capabilities in real life. Its why wrestling & concerts in real life do run big venues and chop them in half and stuff. A 20,000 venue can be set to run less than that quite easily. Also, there aren't many 25,000-50,000 seat venues able to run events either. So there's big massive "Black holes" in the real world of venues between say 5,000-10,000 and 20,000+. What I've decided to do is add venues with their capacity set as either an assumed maximum for wrestling (often something like a basketball capacity, a number often on a wiki page, -700 for a stage) or, if available, to set the max capacity as the maximum recorded capacity of a wrestling show in that venue if available. I just like playing games with real venues, so its something important to me to add. I rather run a 10,000 arena with only 6000 fans then use the cheaty generic option personally. Venues (for America/Japan/Canada) are already at an acceptable level (not complete) for me, but sometimes I just get the urge to poke at it lately. Future Workers / Agers - There's a handful there. 118 agers at the time of posting and a whopping 16 to-debut workers. Besides venues this is the last thing I intend to really add to before a release. Agers taking a priority right now (in addition to the next point) and adding a lot of "soon to debut" people of note (like 2001-2003 debuts) is the next step. Once I tackle this, a beta will drop Pictures/Logos/Belts - I've really got a mishmash of stuff here and this is the part I'm most willing to accept help on. Not sure how many people care. I've been using nGo's pic pack as a base but adding my own pics as I go. Logos/events/tv/broadcasters are all being done by myself, or you have seen me put a few requests in other threads. That said, if anyone wants to maybe lend a hand, feel free to message me but be patient for a reply. The data is all but ready for a beta release. I started doing playtests myself. From playing 3+ months at a time to simple sims (I've done those all along). And as I do that I discover a few things I feel like sharing: Playing WCW is hard. Depending how "realistic" you try to be it can actually even be kind of boring (realistic meaning actually book & hire realistically). The truth is, there just isn't a lot of talent available. That's kind of the point as a large part of my interest in this time period is that all the fantasy bookers who try to "rebook the invasion" or something gloss over the fact WWF / a new WCW, simply wouldn't have all these big stars. They were too expensive and had creative control in their contracts and all but a few names (Booker, Buff, DDP) accepted buyouts to rid the world of the terrible WCW deals. Though ECW had just closed, most of the useful guys had already gone to WWF by this point, and 2001 ECW was kind of shitty if you actually go back and look at the cards (same with WCW for that matter). While there is some "talent" not much of that talent is over (30+ pop). For ECW, the only "over" guys available were really: Rob Van Dam, Sabu, Tommy Dreamer, The Sandman & Steve Corino. There's a handful of guys like Balls Mahoney, Nova, Super Crazy, Tajiri, Danny Doring & Roadkill (and a few more) who have some name value or at least are worth investing in, but they are still far from valuable as names. Outside WCW, the +30 overness talent is still lacking. There's guys like Jim Duggan/Greg Valentine, but who is really going to use them and their skills are not that great anymore. Actual useful people, debatable, are : Scott Hall, Curt Hennig, Glenn GiIlberti (Disqo), Konnan, Jesse James (Road Dogg), Juvtentud Guerrera, LA Par-K (La Parka), Nelson Knight (Viscera), Nicho el Millonario (Psychosis), Road Warrior Animal, Road Warrior Hawk, Vader, Vampiro. And a good deal of them are getting older or have backstage issues. So you end up basically praying for WWF not resigning people to help bolster your ranks, but that can take months in game. Playing WCW really becomes difficult as you really do just lack star power. Its an intended part of the data and, to me, shows its made well, but it is frustrating at times. This is compounded as a lot of "hot prospects" are not really ready for the big time. Most historical mods really fail at this, so maybe I've gone too far the other way, but CM Punk isnt that good yet. He's not terrible, but he's not 2005 or 2009 CM Punk yet. Same with Styles/Joe/Whoever/whoever. They arnt BAD, but you cant just sign a bunch of guys no name guys with 80+ stats and turn WCW around in 6-months on their backs. Because of the issues above I've reconsidered an idea I originally swept away, and that's to possibly (eventually) release several versions of the data. The three off the top of my head are: 1) The Realism Version: Shane gets WCW as a separate entity from WWF with his fathers blessing and tries to build his own legacy. It uses what WWF acquired as WCW's base since its the closest we'll ever have to what Shane would have valued since its what Vince/WWF valued. Its the world as we know it until the day after WMx7 when, in kayfabe, Shane defeated Vince at WM and leaves to build his own legacy. In reality, The McMahon family see WCW as Shane's ability to step out of the nest and all agree its for the best with Shane wanting to create his own legacy. 2) The Realism With Realistic Twists Version: Shane gets WCW as a separate entity from WWF with his fathers blessing and tries to build his own legacy. However, with changes that seem as realistic as possible in the fantasy scenario of WWF/Vince deciding to let Shane run it as an independent company. Logical/realistic changes: Rey Mysterio Jr. for example accepts the buyout and stays with WCW (Rey only didn't accept the buyout IRL as JR convinced him not too, google it). A few other WCW talents on smaller deals are retained in the buy out: Disqo, Konnan, Big Vito, Tony Schiavone, Mike Tenay & Notably Steve Corino who had signed with WCW towards the end of its run but never debut. This version (if made) may also see some unused WWF talent contracts "sold" to WCW. Most notable D'Lo Brown, but maybe Chaz, Gangrel & Scott Vick. This version may also see the "MCW Fast forward" done that many mods do in this time, where MCW is shut down and HWA is made a developmental territory a couple months early (also guys like Bryan Danielson & Brian Kendrick are released from MCW/WWF) 3) Kayfabe is Real Version: Shane actually hates Vince and actually bought WCW and leaves WWF wanting to destroy his father and his company. A family feud relationship between Shane & Vince/Stephanie. Like above, a few talents that weren't retained in the buyout of WCW are (Rey, Disqo, ect) but also notably, Jeff Jarrett, who would have accepted the buyout (or claims he would have) but Vince didnt want him because past heat. Maybe even Trish Stratus leaves WWF because kayfabe is real? Who knows. This would be the most "fantasy" I'd be willing to go. 1 & 2 are all but likely to be made at this point. 3 is a bit more out there, but an idea I felt like sharing anyway. THAT ALL SAID, I can gladly say the mod really isn't that far from a release of some sort. Maybe a month a couple at most depending how real life goes on (I'm an old man now and dont have endless days to TEW). The absolute worst case scenario at this point is I burn out again or life gets crazy, but even if that happens, I'm going to dump whatever I have done on the forums so someone can improve/finish it. The next update will be a new thread (this one kind of got ruined in the transition) with a BETA release or a data dump. But again, it is worth saying even the data now in its incomplete state is playable for at least 5 years in-game I'd say.
  14. I would love to get a WCW PPV event logo. The event would be "WCW The Big Bang" and the only notes is it should use the WWF/WCW logo from the invasion, and the background should be simple black. Its for a project of mine.
  15. Many future guys will be included. At one point I wasnt set on it, but with some playtests, the talent pool as it were can drain pretty fast. At first I'm just going to add people I feel are important or notable. I dont really have a criteria for what that means. A stronger focus on guys debuting closer to 2001 will likely be a big early focus so dont expect it full of guys with 2005+ debuts at first release/beta. However I must warn as always, lots of "great now" wrestlers will not be great in the mod. Many guys take years to get to where they are and when they debut their skills will and should be lower. Nearly all historical mods get this wrong. So you will end up with some games where "greats" turn out not great, and maybe some nobodies turn into greats. The mod isnt designed for people to sign Samoa Joe, American Dragon, CM Punk & The Briscoes and have them carrying WCW (or any company) by 2002. There are a handful of "to debut" people I've added, I did a few years of tough enough for fun a while back, but a few others have snuck in there: Chris Mordetzky (Chris Masters), Christopher Nowinski, Dan Tanaka (a random referee), Jackie Gayda, Johnny Onyx (John Morrison), Jon Moxley, Josh Mathews, Kenny Layne (Kenny King), Linda Miles, Matt Cappotelli, Matt Morgan, Maven, Mike Mizanin, & Nidia
  16. Good news! It's getting there! no release date, I'll never say one or give a timeframe. As I said before the big thing going now is to get Japan "done" (nothing is never done!). The biggest being NJPW/NOAH/AJPW as well as all the smaller promotions. The good news is I got NJPW, AJPW, NOAH, Toryumon, AJW, BJW & Zero-One "done" (nothing is ever done). So FMW, Osaka Pro... and... I think that's it, remains for Japan to be "done" (nothing is ever done). Bad news! I've added another imaginary hurdle to any sort of beta release. I want to really flesh out some possible future workers. Broadcasters need some work. And I started redoing venues from scratch because I'm a gluten for punishment, but also because I personally prefer that level of detail. Obviously a lot of people just use generic venues and I appreciate that, but I find the challenge (especially as WCW or WWF) of having to use the available venues only is always fun. So there's a at least another few months of finishing Japan and this tinkering I'm doing. Then I hope to release a beta or data or whatever you want to call it, with the big missing hole that is Mexico which I will then poke at, but I imagine will take me months.
  17. Back from the dead. Just a heads up I started poking away at the data again as life and time allowed and interest had returned. I managed to plow through AJPW and NOAH and am now motivated to finish off Japan. Left in Japan that will guaranteed be in the data is New Japan Pro Wrestling & Toryumon I also currently have All Japan Women's Pro-Wrestling, Frontier Martial-Arts Wrestling, Michinoku Pro Wrestling & Osaka Pro Wrestling, Pro Wrestling ZERO-ONE in the data. No guarantee they will all be there long term but I do intend to hopefully keep them all or at least a few. The big news to maybe hype (hopefully not prematurely) stuff up is after Japan is done, I think I'm willing to release a BETA data. I generally dont like that. But I also fear maybe losing interest again and having a data made with the USA, Canada & Japan all done and then just die seems like such a waste. Obviously my intention is to finish off Mexico which to me really creates a complete real world data, but no guarantees. Also, the data is not set up to be played for 20-years. You could, I've done sims that far, but I so far dont have many "to debut" workers or companies. Maybe at some point I'll decide its worth doing, but I'd rather just get a DATA really good that can play without being dumb for maybe 5-10 years. I find 99% of playthroughs of any game dont go that long anyway. So yea. Rambling update.
  18. still working on it but its been a chaotic month with a lot of personal tragedy not for the internet so I've not touched in since September.
  19. Main focus is just getting the world "complete" I will likely include future workers, but maybe that will be part of a 2.0 release. My goal is to get it to a release/playable state to allow people to play it at least. Then if I'm not burn out I may tweak stuff based on peoples suggestions (especially glaring errors). Its after that I'll potentially focus on future workers, agers & broadcast changes.
  20. First one was great, but this one is even better! Thought of one more if you are willing. I'm very grateful. Could use one for WCW The Big Bang (its one-off special return event)
  21. Canada Canada is what it is. Canada as a region in the real world has never really gotten its feet under it after the territory days died. Every now and then a promotion pops up and seems like it might be notable, but they tend to fizzle out. The 90's into the 00's was much the same. While some very great talent comes from Canada, most get their starts working small local companies where only 1 or 2 guys are worth salt. That said, I've so far included BCW & ECCW. I'd like to include a Quebec based company, maybe IWS. I have no interest in adding Lutte as its some real carny stuff with Jacques Rougeau. Extreme Canadian Championship Wrestling (British Columbia) ECCW is a secret little gem in wrestling. In 2001, they featured some of the top talents on the internet and some guys who never really left BC, but were damn good. With the NWA needing a new "big" promotion maybe ECCW can fit the bill. Male Wrestlers Aaron Idol Abbadon Adam Firestorm Black Dragon Chance Beckett NWA Canadian Junior Heavyweight Champion Christopher Daniels Disco Fury Dr. Luther ECCW Pacific Northwest Heavyweight Champion Juggernaut ECCW Hardcore Champion Ladies Choice Color Commentator Major Hardway as Private Todd Kelly Michelle Starr Moondog Manson Injured Nova RAGE as Grunt Ray Brooks Scotty Mac NWA Pacific Northwest Junior Heavyweight Champion Tony Kozina Tag Teams Backwoods Militia (Grunt & Private Todd Kelly) ECCW Tag Team Champions Greatness On Demand (Disco Fury & Michelle Star) Non-Wrestlers Dave Repubic Announcer & Personality Martin Dugas Referee ECCW Notables ECCW is owend by Dave Republic and booked by Michelle Star ECCW runs a touring schedule ECCW is a member of the National Wrestling Alliance Border City Wrestling (Ontario) BCW is a small promotion in Ontario with one big upside. His name is Scott D'Amore. A great mind for the business, and "one of the boys", D'Amore's friendships in the business means BCW has a surprisingly star studded roster. Male Wrestlers Bobby Clancy Chris Sabin Dyson Pryce El Tornado Geza Kalman Jr. Glenn Gilbertti Gutter John E. Bravo Johnny Swinger Larry Destiny Mike Legacy Mikey Whipwreck BCW Can-Am Heavyweight Champion Nova Otis Apollo Ruffy Silverstein Sabu Scott D'Amore Road Agent Steve Lombardi as Brooklyn Brawler BCW Can-Am Television Champion Tommy Dreamer Tyson Dux Tag Teams Apollo & Swinger (Otis Apollo & Johnny Swinger) BCW Can-Am Tag Team Champions Pryce & Kalman Jr. (Dyson Pryce & Geza Kalman Jr.) Non-Wrestlers Brian Gorie Referee Jeffrey Scott Announcer & Referee BCW Notables Scott D'Amore is the owner and booker of BCW. BCW runs a monthly schedule. BCW is a fun little promotion because so many "names" are here. IRL, D'Amore had his fingers in a strip club which allowed him to bankroll BCW with the bigger names, and the names did work at a bit of a discount since D'Amore was liked and friends with lots of talent. Brian Gorie wasn't with BCW full-time, but did referee here and there. I threw him in just because it hurts no one. Gorie was refereeing in Michigan mostly, but was trained by the Can-Am Wrestling School and showed up to the odd show when D'Amore used lots of Michigan talent. Canada Notables I need to finish off the Canadian free agents. Canada is a pretty small area since it was really in a lull at this time. Its crazy how much 2001 seemed to be a big reset on the business. Lots of the guys on the Canadian indy scene (like most indy scenes at this time) were really just part timers with real jobs hoping for a break with WWF. Japan & Mexico were not really big options unless you had some name value. Because of that, lots of guys at this time that maybe could have been huge, wernt. So its hard to really identify wrestlers/companies to add since so many never went anywhere and information/videos about them are fleeting let alone written results. Anyway, in alphabetical order, here is a list of the current based-in-Canada unemployed wrestlers: Angel Williams (Angelina Love) Asylum Bobby Rude Bret Hart (Retired) Cody Steele (Cody Deaner) Cyrus (Don Callis) Davey Boy Smith (Retired) Eddington James (Referee) Eric Young Harry Smith Jacques Rougeau (Retired) Jim Neidhart (Occasional) Joe E. Legend Johnny Devine Kenny Omega Kevin Steen Kurrgan La Felina (Gail Kim) LuFisto Mauro Ranallo Nattie Neidhart Notorious TID Phil LaFon Pierre Carl Ouellet (PCO) Quinson Valentino Rene Dupree Sexxxy Eddy Sinn (Kizarny) Sylvain Grenier Teddy Hart TJ Wilson Tracy Brooks I may find a few more to add but no guarantees.
  22. We already have Homebody to stop people expanding to new areas, and deep roots to avoid people moving. It would maybe be nice to have a an attribute which causes a worker to never wrestle outside their home territory? It obviously wont be common. Maybe promotions of a certain size or big contract offers could convince them to finally travel, but they are more likely to not re-sign maybe? Just a thought but maybe to complex. It seems most useful for simulating Puerto Rico in real world games. Since its part of the US area (maybe it shouldnt be?) but in real life some guys simply never leave that damn island for any reason.
  23. 2001 WCW - Here Comes The Money The Story of the Mod WCW was going out of business. With the merger of AOL & Time Warner, the executives in charge decided WCW just wasn't something they wanted to own. A push by Eric Bischoff and Fusient Media to keep the company alive fell apart when AOL Time Warner also announced WCW would not be something they'd want to carry on their networks. With no other buyers, AOL Time Warner turned to Vince McMahon and the WWF to sell them the remains of WCW. In one reality, Vince buys the company for a penance, runs a doomed-from-the-start Invasion angle, and WCW dissappears like a fart in the wind. But, in this mod, something else happened. Vince McMahon decided he didn't want WCW to die. He decided to let it live, and step aside, allowing his son Shane McMahon to legitimately purchase the company. Selling all his WWF stock to Vince and with no other buys, AOL Time Warner sold WCW to Shane McMahon. The world continued as we all saw. Shane makes the announcement live on the last Monday Nitro on TNT and goes on to defeat his father in a match at WrestleMania X7, but after that, Shane announces he is leaving the WWF to focus on rebuilding WCW into the pinnacle of wrestling it once was. To the audience, to spite his father, but behind the scenes, with his blessing as Shane tries to build his own legacy. In this mod, you are Shane McMahon, and what becomes of WCW is in your hands. What Actually Is This I have forever been obsessed with the entire WWF buying WCW and the ensuing, failed, Invasion. Its so fascinating that WCW more or less drifted into nothingness after years of being so dominate and decades of being so vital in wrestling. However, I'm also obsessed with the fact that it was basically bound to happen. All "Well if WWF did this..." scenarios are all based on things that simply couldn't happen. WWF couldnt get Flair/Hogan/Goldberg/Nash/Steiner. WWF also had an exclusive TV deal with Viacom, so WWF's only option was a tv show on a Viacom network, and Viacom only offered them Saturday night from 11pm-1am. All scenarios tend to ignore that. Anyway, as much as there have been some decent mods for this time, most are conversions of conversions and never really balanced. Most are hastily thrown together. Based on johnal881's Goodnight and Goodbye, my intention with this game is to literally touch every portion of it. Modify, balance, clean up, and all but change the entire data. Data Notables The data is set to start in May 2001, and I'm making the data as realistic to May 1, 2001 as possibl. WCW as a company is basically what WWF acquired in real life from TimeWarner, but obviously only as its own company and with a few liberties with the roster. WWF hasn't yet acquired ECW. This allows the titles to be purchased if you're WCW, and also allows all ECW talent to keep their ECW names (Dudley's and Justin Credible notably). Companies: I'm rebalancing and basically redoing all companies. Workers: Redoing & balancing all stats, popularity & attributes. Lots of "future greats" are not great yet. Because they weren't. Perfectly serviceable, but pretty much all historical data tends to overvalue people based on what we know now. Don't get me wrong, AJ Styles could make a great addition to a company, but he's not putting on 5-star bangers. And half the fun of a historical based mod is the chance of something weird happening. Maybe AJ bombs and Air Paris takes off somehow. It shouldn't happen often, but the chance should exist since we're re-writing history the future should be somewhat unknown. Moves & Movesets: Deleted them all and re-adding from scratch. I again prefer the technical idea of their not being 15-Shooting Star Presses with different names. I'd rather just have 1-move. I like clicking the moves and seeing everyone (Air Raid Crash!) who uses it. Some moves do get special names, but its not going to be very often (I just like seeing Rock Bottom as opposed to "Side Slam Uranage). Wrestling Schools: Completely deleted them all and will re-add ones I feel like with proper graduates. In some cases I may bend a bit on where someone graduated from, but generally I want them to only be associated with a school if its truly the school they started in, not one they maybe attended a year or more into their career. Title Lineage: Double checking, fixing, and in some cases redoing complete lineages. Tag Teams: Completely redoing. Experience is being based on the amount of matches teams actually worked together via cagematch.de. Worker Relationships: Completely redoing. I'd rather be conservative and have less relationships then lots of speculative ones. And at the end of the day, as much as Rock & Foley may have been friends, I don't think that relationship is really a vital thing and that Rock would be blowing his gasket if Foley gets fired for example. So I rather trim them down. Chemistry: Completely deleted. Will be re-adding from scratch. I find chemistry plays to big of a role in TEW sometimes since bad chemistry can really kill a match more then it should vs how many times thats actually happened. Announcer Experience: again completely removed and then added as I see fit. I went through all WWF/WCW/ECW to this point and added any of the semi-regular pairings, including pairs like Kevin Kelly & Tom Prichard from WWF Metal. I did how much experience a pair should had by pure feel/instinct and I'm sure people maybe have opinions when the data does come out. Agers: Removed all agers for now. Will likely add some back as it goes. Narratives: I've removed all narratives. I do not intend to add many at all. At this moment there is only 1, which causes FMW to financially crash at the end of 2001. I like the idea of the game world being an alternative time line, you kill one bug and can change the entire future. So narratives don't really work since the whole future should be unique. The FMW/Yakuza bankruptcy is a bit of an exception since it was already happening but just wasn't really known about until/after the promotions demise in Feb 2002. This also should create the unique opportunity to buy out FMW and keep it running or turn it into a fully owned Developmental Territory in Japan, which is a kind of fun idea. Broadcasters: This is the one section I might not touch much as its difficult (especially world wide) but I will be balancing it somewhat and likely changing stuff. Haven't done anything with it yet. Images: I'm redoing a lot. Using NGO for a lot. Just worth noting. I'll be releasing a full picture pack meant for use with the data. Release Date: A WHILE off. I'm basically making the data from scratch but just using Johnal881's as a template/base. I'll update the list below once a promotion is "complete", but I'll tend to tinker with them until the end. I'm also redoing venues, injuries, excursions, so there's a lot more work then just companies and workers. Active Companies Included: (will edit as companies are added or removed, but this list shouldn't change much) USA All Pro Wrestling (South East) Combat Zone Wrestling (Tri State) Heartland Wrestling Association (Great Lakes) International Wrestling Association (Puerto Rico) IWA Mid-South (Great Lakes) Jersey All Pro Wrestling (Tri State) Memphis Championship Wrestling (South East) National Wrestling Alliance (Alliance) NWA Wildside (South East) Ohio Valley Wrestling (Mid Atlantic) Ultimate Pro Wrestling (South West) World Championship Wrestling (Mid Atlantic) World Wrestling Council (Puerto Rico) World Wrestling Federation (New England) Xtreme Pro Wrestling (South West) Canada Border City Wrestling (Ontario) Extreme Canadian Championship Wrestling (British Columbia) Mexico Asistencia Asesoria y Administracion (Centro) Consejo Mundial de Lucha Libre (Centro) British Isles Frontier Wrestling Alliance Southern England Japan All Japan Pro Wrestling Kanto All Japan Women's Pro Wrestling Kanto Big Japan Pro Wrestling Kanto Frontier Martial-Arts Wrestling Chubu Michinoku Pro Wrestling Tohoku New Japan Pro Wrestling Kanto Osaka Pro Wrestling Kansai Pro Wrestling NOAH Kanto Pro Wrestling ZERO-ONE Kanto Toryumon Kansai
  24. Does anyone have unmasked LA Star #1 and LA Star #2?
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