Jump to content

~ The Golden Age: 1987 Official Release ~


Recommended Posts

<p><span style="font-family:'Comic Sans MS';">Rats! I was going to start a game on this today, but I guess it's better to hold off for the update. Anyway, one small note in case it hasn't been reported yet .. Otto Wanz's Catch Wrestling is listed as being based in the Mediterranean, but I believe that it should be Central Europe.</span></p><p><span style="font-family:'Comic Sans MS';"> </span></p><p><span style="font-family:'Comic Sans MS';">

Keep up the fine work though Genadi. I'm looking forward to trying this out. </span> <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

Link to comment
Share on other sites

  • Replies 624
  • Created
  • Last Reply
Thanks for the continual feedback guys, really appreciate it.

 

Anyone wanting to start a new game or dynasty (or whatever) with this mod I'd suggest waiting a few days. Version 1.1 should be out by then and it's already playing alot smoother, especially WWF.

 

Awesome work man, really appreciate your support with your mods.

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Genadi" data-cite="Genadi" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>Thanks for the continual feedback guys, really appreciate it.<p> </p><p> Anyone wanting to start a new game or dynasty (or whatever) with this mod I'd suggest waiting a few days. Version 1.1 should be out by then and it's already playing alot smoother, especially WWF.</p></div></blockquote><p> </p><p> Damn, downloaded today finally and started playing. Not as WWF though, so I may just continue with this version till I feel like playing a different promotion <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Ping von Erich" data-cite="Ping von Erich" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>Who now <em><strong>isn't</strong></em> going to automatically make Macho Man champ?<p> </p><p> Sucky day to be a wrestling fan.</p></div></blockquote><p> </p><p> Truth.</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Ping von Erich" data-cite="Ping von Erich" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>Who now <em><strong>isn't</strong></em> going to automatically make Macho Man champ?<p> </p><p> Sucky day to be a wrestling fan.</p></div></blockquote><p> </p><p> Sure. is very sad</p>
Link to comment
Share on other sites

<p>Just a minor point, but I believe that Red River Jack (Bruiser Brody) should be set to be a face for his WCWA contract as, at the time, he was feuding with Gary Hart and Jeep the Mercenary. He is a heel in the database.</p><p> </p><p>

Otherwise I am really enjoying this mod - taking me back to WM3,the first wrestling event I ever watched!</p>

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="MJStark" data-cite="MJStark" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>Damn, downloaded today finally and started playing. Not as WWF though, so I may just continue with this version till I feel like playing a different promotion <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> </p><p> OK, so maybe I'll wait. One day of an A show and a B show = Most of my workers failing the mandatory WCWA drug test, some twice. Backstage hit 0.0 and a month later I'll be lucky to stay regional for long, most of my roster hate me except for the Simpson brothers(cousins, whatever they are) who are extremely happy about me fining them once or twice a week <img alt=":rolleyes:" data-src="//content.invisioncic.com/g322608/emoticons/rolleyes.png.4b097f4fbbe99ce5bcd5efbc1b773ed6.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
Link to comment
Share on other sites

Its supposed to be an era of excess, drugs and abuse... suck it up :p

 

Hey, if it had dropped me to 30% or something, no problem, but that backstage means that while I still rise in pop everywhere else in the US its dropping like a stone in my home region :(

Link to comment
Share on other sites

<p>In two weeks (so four TV shows) and WrestleMania III, I've built Mark Callous as The Undertaker to Main Event auto-push, A* over in Mid South, and now sent him into development. He'll stay there for a year, re-appear before Mania IV, win again, and head back to development. After Mania V, he'll probably stick around or maybe appear for Summerslam, Survivor Series and the Rumble and then become permanent after Mania VI.</p><p> </p><p>

Had to nix my plans to put the belt on Andre. My only other truly credible face is Ricky Steamboat, whereas I have so many Main Event/Upper Midcard Heels. I think Bruiser Brody might be the guy to end Hogan's run.</p>

Link to comment
Share on other sites

<p>First this mod is amazing (and it is taking an amazing toll on my computer sooooo slow loading--10-20 seconds changing screens gah!) Thanks so much for working so hard Genadi.</p><p> </p><p>

Second, <strong>NEVER</strong> do mandatory drug testing on your roster. Ruined my first JCP game as backstage dropped to 55 which kills every single show for 6-9 months. Yuck. This isn't a mod issue as he is doing realism. It's solely due to what I've termed Adam's CM Punk-ification of TEW. You can't have JTS, JYD, HTM, and several in JCP in any angles because of the drugs. I guess that's why Hulk is mysteriously drug-free in the game? </p><p> </p><p>

So, basically, you have to scale back the drug levels of anyone who was ever anyone irl. Something like 15 being a crack-whore, 10 a bi-weekly drug user, and 5 a tried this once or twice in college. Otherwise, they are just useless in the game. Looking forward to the update.</p><p> </p><p>

See, I made it through the entire post without mentioning that Hogan has almost the same psych grade as Tully Blanchard.<img alt=":eek:" data-src="//content.invisioncic.com/g322608/emoticons/eek.png.0e09df00fa222c85760b9bc1700b5405.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> Balls...</p><p> </p><p>

Oh, last thing that is very important. Lawler is working for both AWA and CWA, but since AWA also has shows on Saturday, he will never work for CWA except the big monthly show. This is the equivalent of WWF not having Andre, Macho Man, and Hogan for any of their shows.</p>

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="smartman" data-cite="smartman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>First this mod is amazing (and it is taking an amazing toll on my computer sooooo slow loading--10-20 seconds changing screens gah!) Thanks so much for working so hard Genadi.<p> </p><p> <strong>Second, </strong><strong><strong>NEVER</strong></strong><strong> do mandatory drug testing on your roster. </strong> Ruined my first JCP game as backstage dropped to 55 which kills every single show for 6-9 months. Yuck. This isn't a mod issue as he is doing realism. It's solely due to what I've termed Adam's CM Punk-ification of TEW. You can't have JTS, JYD, HTM, and several in JCP in any angles because of the drugs. I guess that's why Hulk is mysteriously drug-free in the game? </p><p> </p></div></blockquote><p> </p><p> I bolded the most important part of this great post. Keep in mind the changes that took place over the next year from '87 and the backstage rating isn't too far off. Alot of guys were fired or let go over that year and a perfect example of just how serious Vince was about testing for drugs arose when Duggan and Sheik were arrested. He let both go (granted Duggan was back soon) and even with national media attention only implemented a low level testing system. If you're going to out a bunch of roid guys and users expect to face the consequences. The other option is you can ignore them as Vince did for the most part, the consequences he suffered (Zahorian trial, many deaths etc) have been well documented.</p><p> </p><p> While I don't want the backstage and drug use to be a game killer I do feel it needs to be represented because it did play a huge part at the time in the industry.</p><p> </p><p> Also IMO all games should be set to Injury and Death rate high with Kenny deaths turned on also. It's ridiculous how many wrestlers died over the next 10 years, so many due to car accidents (ironic timing with Macho Man's recent passing <img alt=":(" data-src="//content.invisioncic.com/g322608/emoticons/frown.png.e6b571745a30fe6a6f2e918994141a47.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> )</p>
Link to comment
Share on other sites

<p>Hey, I completely agree with you. It needs to be in the game. As far as I know, testing positive at 5% gives you the same negative backstage hit as at 30%. Frankly, that isn't the issue, and I was just mentioning that part to prevent someone from doing the same stupid move I did. </p><p> </p><p>

The issue is that, unlike Vince irl, you <strong>CAN'T</strong> ignore it because it tanks their ratings in the game. Take this as an example (feel free to correct me if I'm wrong REMI).</p><p> </p><p>

Worker A--70 Entertainment rating, 70 Pop, 0 Drug use--Will produce a 70 angle rating that is based on either entertainment or pop. (with no outside modifiers)</p><p>

Worker B--Same ratings but 30% drug use--Will produce a 49 (that 30% gets cut off the rating)</p><p> </p><p>

Again, I say that's why you didn't put the obvious steroid use on Hogan (and now that I think about it Savage too) because he'd be cranking out mid-card level ratings. So, leave the drug use in but adjust it down a TON so we can actually use some of these legendary guys. Again, it has nothing to do with your amazing mod just how Adam made the game. It's a realism vs gameplay issue. If you don't want to change it, that's your call. I'll just do it on my end. Just don't want you to get inundated with a "Why do Wrestler X and Y stink when I try to use them?" posts.</p>

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="smartman" data-cite="smartman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>Hey, I completely agree with you. It needs to be in the game. As far as I know, testing positive at 5% gives you the same negative backstage hit as at 30%. Frankly, that isn't the issue, and I was just mentioning that part to prevent someone from doing the same stupid move I did. <p> </p><p> The issue is that, unlike Vince irl, you <strong>CAN'T</strong> ignore it because it tanks their ratings in the game. Take this as an example (feel free to correct me if I'm wrong REMI).</p><p> </p><p> Worker A--70 Entertainment rating, 70 Pop, 0 Drug use--Will produce a 70 angle rating that is based on either entertainment or pop. (with no outside modifiers)</p><p> Worker B--Same ratings but 30% drug use--Will produce a 49 (that 30% gets cut off the rating)</p><p> </p><p> Again, I say that's why you didn't put the obvious steroid use on Hogan (and now that I think about it Savage too) because he'd be cranking out mid-card level ratings. So, leave the drug use in but adjust it down a TON so we can actually use some of these legendary guys. Again, it has nothing to do with your amazing mod just how Adam made the game. It's a realism vs gameplay issue. If you don't want to change it, that's your call. I'll just do it on my end. Just don't want you to get inundated with a "Why do Wrestler X and Y stink when I try to use them?" posts.</p></div></blockquote><p> </p><p> Agreed and well pointed out, nearly all guys with usage should be below 30%. I'll do a quick review before next release just to make sure.</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="MattQ2607" data-cite="MattQ2607" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>Is Triple H in the mod as a future worker? I looked for him as all the names I know him by, and didn't see him.</div></blockquote><p> </p><p> Jean-Paul Levesque <img alt=";)" data-src="//content.invisioncic.com/g322608/emoticons/wink.png.686f06e511ee1fbf6bdc7d82f6831e53.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Genadi" data-cite="Genadi" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>Jean-Paul Levesque <img alt=";)" data-src="//content.invisioncic.com/g322608/emoticons/wink.png.686f06e511ee1fbf6bdc7d82f6831e53.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> </p><p> Thanks I was looking under Paul.</p>
Link to comment
Share on other sites

<p>Main post has been updated....</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div><div style="text-align:center;"><p><strong>Version 1.1 Updates</strong></p><p> </p><p> * WWF & JCP roster popularity overhaul</p><p> * Performance stat tweaks </p><p> * Narratives changed to prevent WWF dropping rapidly around 1992</p><p> * All noted fixes and changes made from testers and players over mod thread</p><p> * UK area still do to with Tsu's notes etc </p></div><p></p><p></p></div></blockquote>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Genadi" data-cite="Genadi" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31205" data-ipsquote-contentclass="forums_Topic"><div>Agreed and well pointed out, nearly all guys with usage should be below 30%. I'll do a quick review before next release just to make sure.</div></blockquote><p> </p><p> I figured this wouldn't be necessary to say, because I didn't see any (early) deaths. Mind you I haven't simmed any long term games, so there might be some that do that I just got lucky and didn't have. Back to this in a minute.</p><p> </p><p> I don't think I have whatever is causing WWE to lose TV programs either... At least I don't think I do. I simmed a few years, a year at a time. They always had their TV shows. Again, maybe I was just lucky.</p><p> </p><p> Back to the first subject. When I was checkin' on Tommy's WOTI Mod (the first time around)< there was a huge effect for personal flaws. This seemed to compound, and I don't necessarily think this was intentional. I believe this was for the TEW 2008 version as well, but I'm going to go ahead and say what I seemed to find true in there, before he released it. For example: Let's say for debates sake worker A has a 30 in drinking, a 5 in hard drugs, and a 20 in soft drugs. It seemed that it made the possibility of death increase up 55%. The effects are really strong.... I would say 25 would be typically BAD. Meaning, they will fail drug tests, might get in touble with police, etc... The chances of that happening at 50% are pretty much a guarrentee. The game doesn't (Or didn't back then) seem to give people much of a break with it. </p><p> </p><p> RVD, Flair, and several other pretty big stars, even HBK all died pretty fast in the game. Mind you, they didn't have like 90's or anything high in any of the personal stats. They were all right about where you probably would think they should be. However, this was a potential game killer, and Tommy fixed it. </p><p> </p><p> When I brought this up, several people did seem to kind of shrug off how important this was, at least in my opinion. I vaguely remember a couple people saying to make it more believable, the stat has to be realistic, and the fact alot of them are lucky to still be alive kind of made their point, and I didn't debate it I don't think. The problem is the game doesn't have "Luck", although you can get lucky (find two people that work great together). Bassically, I believe what Tommy did, was half the people with one flaw. The people with multiple flaws/personal stats, he would half the top score, and divide it in a believable way with the rest. Example: Worker B has a 30 stat in hard drugs, and a couple other's around 20. Take the highest stat, divide by half (15), then put UP TO THAT amount in the stats... So Hard would be something like 10, the other two around 3 (or 5 on all three, or 6 and 4 in two, etc).</p><p> </p><p> Their were still deaths, but nothing like it was before. </p><p> </p><p> Now, with his I did five year pluss sims though, and might be the reason I haven't seen any in yours. I didn't have the time to sim that far, as I've been pretty busy with work lately. I did sim a few two and three year games though. No unnusual deaths to report. </p><p> </p><p> I do want to stress that if these stats for personal act about the same way they did in 2008, you should reconsider them. A person who is on steroids, but never been busted, probably shouldn't have 30 in steroids (although if everyone knows they did them, they have to have something in it).</p><p> </p><p> EDIT: I don't remember exactly what was said, but I believe someone said the way the game does this, is they check on these things seperately... So for every single personal flaw a character has, they go through a check for each one. Someone with one stat at 30 doesn't have the same chance of something happening as someone with a 30 in three stats... the person with 30 in three stats has a 66.6% higher probability of something happening (see how that is no longer a 30% chance?). If you look at it in a certain way, it's VERY Realistic. Just alot harsher then I think the majority stat people.... meaning people inflate the stats. It's really easy to test as well. I don't know if it would surprise people or not, but giving someone a 30 in everything (except religion) for example, ussually ends in them dieing within' a five year period.</p>
Link to comment
Share on other sites

<p>Drug issue is something I have considered a lot for my own mod as well. Not so much because of untimely deaths, but because of performance drops. Now while some people should indeed be hit on performance (like Jake Roberts and Scott Hall), it does indeed seem to have a too big effect overall on too many people. Should a pain killer addiction really make a guy's promos suck? I don't think so.</p><p> </p><p>

However... if it's tweaked too far down, won't we risk people not really dying from it? And yes, I say "risk"... because as Genadi mentioned, lots of wrestlers did (sadly) die as a result of these abuses... and to not have it in the game would be taking some harsh but accurate realities away. Will "enough" really die if they have no larger abuse than 20 %?</p>

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...