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Small Questions Thread & "Living FAQ"


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Rick Savant" data-cite="Rick Savant" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>How do Regional Battles work?</div></blockquote><p> </p><p> There's a ? button by the header image while looking at regional battles on the game world screen that explains all the criteria and how they work.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="kemicode" data-cite="kemicode" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Is starting your own company a viable option in this game? Did a lot of people try this out?</div></blockquote><p> </p><p> YES. Definitely.</p>
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Have a question regarding loyalty and company takeovers. I am running Burning Hammer. The Japanese tsunami will kill the economy in a few months, which generally kills a few Japanese companies. I have a target a few talented Japanese wrestlers who I can't sign on permanent deals as they are loyal to their current company. Now if the economy kills that company and they become free agents, that loyalty is gone - can't be loyal to a company that no longer exists. But what I buy the company out and keep it as a child promotion.... Will that loyalty remain in effect and block me from ever securing those wrestlers? Anyone messed around with that?
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Have a question regarding loyalty and company takeovers. I am running Burning Hammer. The Japanese tsunami will kill the economy in a few months, which generally kills a few Japanese companies. I have a target a few talented Japanese wrestlers who I can't sign on permanent deals as they are loyal to their current company. Now if the economy kills that company and they become free agents, that loyalty is gone - can't be loyal to a company that no longer exists. But what I buy the company out and keep it as a child promotion.... Will that loyalty remain in effect and block me from ever securing those wrestlers? Anyone messed around with that?

 

I'm not sure if making a company your child company will remove loyalties but I know child companies can have loyalties so I don't see why it would erase them in which case I doubt you'd ever be able to sign them to writtens.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Bigpapa42" data-cite="Bigpapa42" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Have a question regarding loyalty and company takeovers. I am running Burning Hammer. The Japanese tsunami will kill the economy in a few months, which generally kills a few Japanese companies. I have a target a few talented Japanese wrestlers who I can't sign on permanent deals as they are loyal to their current company. Now if the economy kills that company and they become free agents, that loyalty is gone - can't be loyal to a company that no longer exists. But what I buy the company out and keep it as a child promotion.... Will that loyalty remain in effect and block me from ever securing those wrestlers? Anyone messed around with that?</div></blockquote><p> </p><p> I would imagine that releasing them would operate the same way as written contracts, thereby freeing you to sign them. If they are not <em>directly</em> employed by you and sent there by the parent company, releasing them doesn't stop you from immediately negotiating with them.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="LlamaSquad" data-cite="LlamaSquad" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>YES. Definitely.</div></blockquote><p> </p><p> If I'm starting a new company, what region would be the best area to start in? Still in the USA? Who are the best signees?</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jon The GOAT" data-cite="Jon The GOAT" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Will workers be dissuaded from relocating to a region if the company they work for organizes/pays for transportation/hotel?</div></blockquote><p> </p><p> I'm pretty sure it's random whether or not they choose to relocate.</p><p> </p><p> It seems to help if you're their only employer - I've had workers relocate within a week of signing for me, and others who show no sign of moving when they have multiple contracts.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="kemicode" data-cite="kemicode" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>If I'm starting a new company, what region would be the best area to start in? Still in the USA? Who are the best signees?</div></blockquote><p> </p><p> Which regions do you find fun? The US is by no means the best region. You might want to start a tiny Australian fed for the challenge. You might want to, indeed, found a major US company.</p><p> </p><p> DISCLAIMER: I barely play RW mods, so this is all for the C-Verse.</p><p> </p><p> In the US, I'd recommend the likes of Greg Gauge, Ernest Youngman and El Mitico Jr, and for main eventers in the early days I'd get Fox Mask, Bryan Holmes and Art Reed. If you play on 'Easy', this creates a Cult company, so you can sign Ross Henry when he debuts in Feb 2016.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="LlamaSquad" data-cite="LlamaSquad" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Which regions do you find fun? The US is by no means the best region. You might want to start a tiny Australian fed for the challenge. You might want to, indeed, found a major US company.<p> </p><p> DISCLAIMER: I barely play RW mods, so this is all for the C-Verse.</p><p> </p><p> In the US, I'd recommend the likes of Greg Gauge, Ernest Youngman and El Mitico Jr, and for main eventers in the early days I'd get Fox Mask, Bryan Holmes and Art Reed. If you play on 'Easy', this creates a Cult company, so you can sign Ross Henry when he debuts in Feb 2016.</p></div></blockquote><p> </p><p> I agree with Llama. If you're new to running your own company, definitely start on easy. It gives you the most money and the most popularity. The other benefit to easy as a cult company is you can sign written deals. So you can sign up guys like Greg Gauge (yes), Ernest Youngman (yes), El Mitico Jr. (Yes).</p><p> </p><p> I second signing Ross Henry when he debuts. I also like to sign Syd Collider and Cameron Jones, Dean Waldorf and Marv Statler -- as those are great teams. Also, depending on your style, California Love Machine and Frankie Boy Fernandes are a great young babyface tag team. Marvel Mallory and Storm Spillane are another great duo, and both guys can work singles.</p><p> </p><p> </p><p> ** All of these guys are US/North America guys which is the region I'm most familiar with.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="LlamaSquad" data-cite="LlamaSquad" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Which regions do you find fun? The US is by no means the best region. You might want to start a tiny Australian fed for the challenge. You might want to, indeed, found a major US company.<p> </p><p> DISCLAIMER: I barely play RW mods, so this is all for the C-Verse.</p><p> </p><p> In the US, I'd recommend the likes of Greg Gauge, Ernest Youngman and El Mitico Jr, and for main eventers in the early days I'd get Fox Mask, Bryan Holmes and Art Reed. If you play on 'Easy', this creates a Cult company, so you can sign Ross Henry when he debuts in Feb 2016.</p></div></blockquote><p> </p><p> Thanks. I prefer to start with a major US company probably since there's a lot of talent to get there may it be free agents or stars whose contracts will expire. Will definitely take note of these.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Bigpapa42" data-cite="Bigpapa42" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Have a question regarding loyalty and company takeovers. I am running Burning Hammer. The Japanese tsunami will kill the economy in a few months, which generally kills a few Japanese companies. I have a target a few talented Japanese wrestlers who I can't sign on permanent deals as they are loyal to their current company. Now if the economy kills that company and they become free agents, that loyalty is gone - can't be loyal to a company that no longer exists. But what I buy the company out and keep it as a child promotion.... Will that loyalty remain in effect and block me from ever securing those wrestlers? Anyone messed around with that?</div></blockquote><p> </p><p> I meant to address this yesterday.... </p><p> </p><p> In my BHOTWG game I bought out PGHW and kept them on as a child company. I've also bought out GCG and killed them outright. The PGHW workers that were loyal to them continue to be loyal, the GCG guys no longer have loyalty to GCG.</p><p> </p><p> When trying to negotiate with PGHW's loyal workers I haven't been able to get them, just as you usually can't get loyal workers. You do however have the option to release workers from your child company's roster... I've never tried this to see if you can sign a worker right after that, but in theory you should be able to as you are only ending a PGHW contract (for example) and not a BHOTWG contract. I might make a copy of a game to test this out later when I get the chance. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Derek B" data-cite="Derek B" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I meant to address this yesterday.... <p> </p><p> In my BHOTWG game I bought out PGHW and kept them on as a child company. I've also bought out GCG and killed them outright. The PGHW workers that were loyal to them continue to be loyal, the GCG guys no longer have loyalty to GCG.</p><p> </p><p> When trying to negotiate with PGHW's loyal workers I haven't been able to get them, just as you usually can't get loyal workers. You do however have the option to release workers from your child company's roster... I've never tried this to see if you can sign a worker right after that, but in theory you should be able to as you are only ending a PGHW contract (for example) and not a BHOTWG contract. I might make a copy of a game to test this out later when I get the chance. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div></blockquote><p> </p><p> That's pretty much how I was thinking it would play out. Thank you, sir.</p>
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<p>Hope all is well!</p><p> </p><p>

I am running NJPW and have been successful for a long while. Recently, my Marketing and Misc. costs have skyrocketed with nothing to offset them. The two changes I've implemented over the last month are going from Cult to National, and getting Primetime slots for my TV Show. Can anyone explain why this shot up so high without any increase in revenue to offset it? </p><p> </p><p>

<img alt="nA2QQz" data-src="https://ibb.co/nA2QQz" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="kemicode" data-cite="kemicode" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>If I'm starting a new company, what region would be the best area to start in? Still in the USA? Who are the best signees?</div></blockquote><p> </p><p> Depending on what you mean by "best", I find the Mid South is probably the easiest. High importance, so your pop/ importance is going to be on almost a 1/1 basis. Plus, it probably has the easiest options for TV- get to Cult, and you automatically qualify for Canal Dos, no additional pop requirements needed.</p><p> </p><p> As for signees, what kind of company are you running?</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Matt_Black" data-cite="Matt_Black" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Depending on what you mean by "best", I find the Mid South is probably the easiest. High importance, so your pop/ importance is going to be on almost a 1/1 basis. Plus, it probably has the easiest options for TV- get to Cult, and you automatically qualify for Canal Dos, no additional pop requirements needed.<p> </p><p> As for signees, what kind of company are you running?</p></div></blockquote><p> </p><p> Thanks for the response. I already started a company in the Tri-State area. I'm just running a mix between a WWE Sports Entertainment product and a NJPW one. Match intensity and danger are around 50-60%. I will run a male only company with 4 belts: main event, mid-card, lower level, and tag team. If I expand in the future, I might consider introducing a cruiserweight/LHW belt but with no division so I can be flexible with my workers. To date, I've eclipsed the 26 worker limit and have put roughly more than 10 workers in developmental as well. </p><p> </p><p> I followed Llama's suggestion and signed a lot of his guys. Was initially looking to build the company around Marc Dubois but he is a negative influence overall and has bad habits so I might just let him be champ for a while. For my main eventers I have Dubois, Fox Mask, Masked Cougar, the Brawler guy whose name has a lot of B's (apologies for forgetting his name), Frankie Perez, and Bryan Holmes. Young up and coming guys I have are Greg Gauge (might make him my top heel soon), Kirk Jameson, Ernest Youngman, Findlay Farraday (sp?) and others I forgot. I'm trying to get Mitico to win my tertiary title but I fear he won't be accepted since his recommended push was as ET but I switched him up to Midcarder. Any suggestions?</p>
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I agree with Llama. If you're new to running your own company, definitely start on easy. It gives you the most money and the most popularity. The other benefit to easy as a cult company is you can sign written deals. So you can sign up guys like Greg Gauge (yes), Ernest Youngman (yes), El Mitico Jr. (Yes).

 

I second signing Ross Henry when he debuts. I also like to sign Syd Collider and Cameron Jones, Dean Waldorf and Marv Statler -- as those are great teams. Also, depending on your style, California Love Machine and Frankie Boy Fernandes are a great young babyface tag team. Marvel Mallory and Storm Spillane are another great duo, and both guys can work singles.

 

 

** All of these guys are US/North America guys which is the region I'm most familiar with.

 

Thanks a lot for this. I added everyone you said. Apparently, Dubois isn't a great add since in my first PPV, he wrestled while high on drugs and broke Fox Mask's neck. Bummer.

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Thanks a lot for this. I added everyone you said. Apparently, Dubois isn't a great add since in my first PPV, he wrestled while high on drugs and broke Fox Mask's neck. Bummer.

 

Ouch. That sucks. How long is he out for? Dubois is a tough one. He has talent and potential but that drug problem has left him a shell of the man he once was. Like a young Jack Griffith.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Crossface" data-cite="Crossface" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>When rating a worker in an angle based on "entertainment," does this factor in all on-camera qualities (ie: menace, sex appeal, SQ, etc.)? The only think I know for sure is it combines Microphone/Charisma/Acting.</div></blockquote><p> </p><p> Entertainment is just the Microphone/Charisma/Acting, as far as I know. Or at least, those are the main factors that help, the On Camera might be minor factors in -- but you can have angles that specifically focus on Menace and Sex Appeal -- so I don't think they factor in.</p><p> </p><p> It's what prevents guys like Gargantuan, who can't cut a promo but has mega menace, from being able to cut great entertainment angles because of his on camera stats.</p><p> </p><p> I could be way wrong though.</p>
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